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frinik
03-29-10, 10:59 PM
Hi Zee, just to give us a rough idea; what FPS are you getting with your new HD4770 while testing your release?

HI Mort, I checked your card specs and you should be Ok a bit on the low 20 s FPS-wise.How much do you average with the current game and ZW's past releases?

Zee sorry to contradict you but the Tiger II had an exaggerated fuel consumption which was the result of its sheer 68 tons weight( by comparison, most modern tanks like the Leopard II A6 or the Abrams M2A1 weigh less than that!).I checked and it guzzled 500 litres of fuel per 100 kilometres.With only 860 litres in the tank the driving autonomy was barely 120 kilometres at best.It was a great defensive weapon and against an enemy who did not have air superiority it would have been unbeatable.

Cheers.

Looking forward to hiding behind Mort, Chucky and the others on the front line:yawn:

ZeeWolf
03-29-10, 11:35 PM
I haven't received the new HD4770 yet, Thursday at the latest. I am sorry
frinik I misunderstood the fuel figures I thought you said 500 liters(132gals) per 1 kilometer not 100 kilometers (62miles). :up:

Although the very high fuel consumption was a fact in the mud for all Panzers
because of the high RPM in the lowest gear under extreme load this is esspeacially true with diesels too, when their RPM is over 1800. Of course
being in the mud in a 68 ton tank is the last place you want to be. But if you can make any head way at all under battle conditions some times you have to go for it.

As far as testing goes this mission will have the most basic of code instruction
of any mission I have written. Even at the lowest fps the code will work.
Tomorrow will be the last of the testing and late Wednesday all will be good to go, release time. :yeah:
ZW

frinik
03-30-10, 01:03 AM
No apologies necessary Zee I am the one who actually made a typo; I wrote 500 litres per kilometre instead of per 100!

Mud was not a big factor in Normandy but definitely was in the Ardennes during the Bulge/Wacht am Rhein offensive. It really was a stupid waste of precious armour to use Tiger IIs in that region in December . They were all abandoned for lack of fuel or mechanical breakdowns. Had they been used instead for defensive actions either on the West or East fronts they would have been more effective.

The big day is Wednesday?????:o

Wow I barely have enough time to clean, shine and polish my Tiger.Sorry I have to go and check my inventory of Panzergranate 38 and 39, how many rounds of machine gun bullets , stash Chucky's gin and Lc's crutches. So many things to do to get ready...:88)


Cheers

ZeeWolf
03-30-10, 01:48 AM
Wednesday is what I am shooting for and God willing I am very anxious to
finally get a chance to play it with my new video card. Then start with the next Kursk mission. I want to make a mission with some Panthers before the
Climactic battle of Prokhorovka. I would also like to have the new Tiger E1
model ready too that is another pet project that will breath new life for the
Tiger E1 enthusiasts.

Cheers :salute:

ZW

frinik
03-30-10, 03:50 AM
Mr. MaZeec Man! On the eve of your first major release I have a few technical points to address which might be of general interest to all ZW members:

1) HE Shells. I have found in the past those shells in the stock game to be unsatisfactory.I've got the feeling that the game developers did not really pay much attention to them as there were precious little infantry and soft targets to hit anyway.As they are they lack punch and if we are going to be required to use them extensively against your massive infantry and artillery presence in the first battle I am concerned that we 'll have to use AT shells instead.Have you been able to tweak them to make them more effective or realistic.

2) Hanomag; this leads me to the question of whether the Hanomag resupply issue has been resolved?Does pressing the B key really allow you to resupply your tank?What about the other tanks in your unit will they also get resupplied?

3) Mission Goals: will the mission goals be clearly explained and defined? Will your mod incorporate the current mission succesful feature of the game?

4) Finally the Gameplay.Hopefully your new release will not be heavily scripted as the original TvsT? The player will have enough freedom to try different routes or approaches to the mission?There's nothing that can kill a game faster than repetitive missions which do not leave room for randomness and allow the player use of creativity and imagination.

Onward to crush the Bolshevik Hordes!:arrgh!:

LcSummers
03-30-10, 04:38 AM
Oh Oh Oh what did i hear ZW?

Wednesday is release time. Its like an angel said this to me.
1 st Kompanie angetreten, Motoren warmlaufen, we are attacking tomorrow the enemy. WOW:D


I must say after the battle in Russia to crawl in a King Tiger is fantastic. I am so enthusiastic because i saw that King Tiger in La Gleize / Belgium.

It is really a monster, really scaring. I know it was not made for attack but for defendibg a territory it was surpreme. It had its weakness (which tank do not having a weak point) but never mind, i know that ZW has done and is doing a fine job.

Frinic with the release of this add on i am sure we members put down our experiances on this forum. So we have a lot to write, help each other (tactics). I am looking forward till tomorrow. RELEASE!!!!!!!!!!!!!

If we do not hear from each other i wish to every member of ZWs TvT

a happy eastern and nice holidays :03:


LC

frinik
03-30-10, 05:30 AM
Yes Lc I share your enthusiasm and I will definitely share my experiences and may be pics as well!

As for the Tiger II it's great news.I hope we can play it too on the East fornt in 1944-1945.I also hope that we can play the Panther on any front... Pink for Lc, standard camouflage for me....:03:

Tomorrow July 1943 it's Summerstime!

Cheers

porsche917
03-30-10, 01:30 PM
Wednesday is what I am shooting for and God willing I am very anxious to
finally get a chance to play it with my new video card. Then start with the next Kursk mission. I want to make a mission with some Panthers before the
Climactic battle of Prokhorovka. I would also like to have the new Tiger E1
model ready too that is another pet project that will breath new life for the
Tiger E1 enthusiasts.

Cheers :salute:

ZW

Hi Zeewolf,

I´m even a great tank enthusiast and only just now discovered your great MOD in this forum; i even want to own this masterpiece of tanksimulation

what I have to do to be even one of those lucky users to get this mod ??

just a few days ago I realised one of my dreams and bought a 1:6 scale radio controlled Panther version G and I really hope that even this one will appear in a mod created by you

congratulations to your apprreciated work !

Michael

Panzercount
03-30-10, 02:31 PM
Hi Zeewolf,
I,ve been following your work on the forum since I found a thread on a PE forum, will you be offering membership again? or will I be able to buy your Kursk add on as a one off.
Many Thanks for the free mission 6 at Christmas, I had just about given up on T34 vs Tiger as a replacement for PE, But it looks like your about to fill that gap.

Many Thanks P

ZeeWolf
03-30-10, 02:41 PM
Hi Zeewolf,

I´m even a great tank enthusiast and only just now discovered your great MOD in this forum; i even want to own this masterpiece of tanksimulation

what I have to do to be even one of those lucky users to get this mod ??

just a few days ago I realised one of my dreams and bought a 1:6 scale radio controlled Panther version G and I really hope that even this one will appear in a mod created by you

congratulations to your apprreciated work !

Michael

Hello Michael,
Oh man I would love to have one of those, but it's not possible
for here in an apartment and of course "no tango denerro".
But I figured that if you pay $50.00 for a membership that will
end January 31 2011 plus $10.00 I will give you all my Kursk
releases until 1-31-2010. And then if you renew your membership
on or before that date you will receive everything I release
for that year.

How about that? :yeah:

ZeeWolf

morttheslayer
03-30-10, 03:11 PM
Zee Thanks very much for the reply - I will await your test with interest. Radeon cards seem the best Value currently. :salute:
Frinik you can hide behind my smoking wreckage for cover when we advance, my 'A' driver might be more a problem than the HE shells though!!
My FPS range from (momentarily) as low as 7 or 8 to as high as upper 30's (say 38FPS) and only become really noticeable when I am traversing the turret as gunner on fast (i.e. keyboard not the mouse) control. Oddly there seems to be no direct correlation between units/action and FPS slowdown consistently. When I say that (consistently) I mean yes sometimes in the thick of heavy action I get slowdown (as you could expect) but there again sometimes when I expect to get slowdown in another heavy (well it seems to me!!) action then the FPS is much higher.
Obviously there are other factors unseen that are giving the hardware "a hit" but I cannot distinguish accurately what it is. :hmmm:
I do hope it's as playable as ZW's excellent modded missions to date, as they are manageable (so far) and perfectly playable on this CPU and GPU.
Keep Lc out of the villages he'll be scouting for female companions while we act as heavy artilliary magnets :haha:

Over and out Mort

morttheslayer
03-30-10, 03:21 PM
To Zee and Tankers (Frinik asked the resupply question).

I have had success in repair rearming when a Hannomag is part of the attacking force (travelling with the tanks).

I have had success when I left an attack to find a Hannomag for ammo.

I have not had success calling a Hannomag up when disabled or wanting ammo and Hannomag/supply column is some distance away (I can see them on the map but not visually from tank).

I have not tried out calling for Hannomag at an intermediate distance like for example 1000 metres away as this situation hasn't occurred to me.

Over and Out Mort

porsche917
03-30-10, 04:28 PM
Hello Michael,
Oh man I would love to have one of those, but it's not possible
for here in an apartment and of course "no tango denerro".
But I figured that if you pay $50.00 for a membership that will
end January 31 2011 plus $10.00 I will give you all my Kursk
releases until 1-31-2010. And then if you renew your membership
on or before that date you will receive everything I release
for that year.

How about that? :yeah:

ZeeWolf

Hi Zeewolf !

thanks for quick reply

of course I´ll support your great work with the donation proposed by you and I´m very looking forward to receive all your great Mod stuff so far and up to 31.January 2011

can you give me a Paypal Link, so I can do the donation wihtin the next days - I just downloaded your "christmas gift 2009" - are there any update files necessary and available ??

will I get a link from you to download all the stuff ??

thanks for all so far....

regards

Michael

ZeeWolf
03-30-10, 05:37 PM
Here you go Michael,

http://www.tanksimzw.com/Project-index.htm

My Paypal link is at the bottom of the page as well as the
German mission 6 that has been modded.
and welcome aboard :up:

ZeeWolf

frinik
03-30-10, 09:58 PM
Mort I can´t hide behind your smoking wreckage as it would send my FPS plummeting:DL Me too >I have that same experience my FPS go down while they shouldn´t and recover when they shouldn´t as well????But I haven´t experienced a decrease in FPS since have played ZW´s fXmas release.The first time they plummeted bad and ever since no more problem!!!Can´t figure it out.

As for LC ever since he´s been awarded the Purple Crutches he only eats in the officer´s mess and flirts outrageously with the Grey Mice of the Luftwaffe...

Luck tomorrow.

Michael welcome to the ZW club!

ZeeWolf
03-30-10, 11:25 PM
Tiger 1331 Michael Wittman, firing on the fortified hill over looking
Village C

ZW :salute:

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Wittmann.jpg

There's something beautiful about the Tiger!

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Tiger1313.jpg

LcSummers
03-31-10, 03:43 AM
[QUOTE=frinik;1340150]

Zee sorry to contradict you but the Tiger II had an exaggerated fuel consumption which was the result of its sheer 68 tons weight( by comparison, most modern tanks like the Leopard II A6 or the Abrams M2A1 weigh less than that!).I checked and it guzzled 500 litres of fuel per 100 kilometres.With only 860 litres in the tank the driving autonomy was barely 120 kilometres at best.It was a great defensive weapon and against an enemy who did not have air superiority it would have been unbeatable.



As i see frinic is very concerned about fuel consumption of that Tiger II. He even points out that modern tanks are easier. YOU ARE RIGHT!!!!:D

So i have a suggestion: It must be a fast tank like the Panzer II and agile like his old Panzer I.

There is only one solution. Give Him a JAGDTIGER. Its faster than a snail and agile like a dragonfly.

No worry about the bridges it can cross every bridge (for sure only once) but then you have two games in one. Frinic call loud as possible ALARM FLUTEN, you have a subsim too. :wah:

About fuel consumption ZW please build in every village a FAST FOOD RESTAURANT like Mc D with a drive in. There we cann refuel those HUNTING TIGERS and Tiger IIs with french fries oil and so we are recycling "fuel" and save the world. :D

Cheers and good hunting friends


LC


PS: Frinic some day i will make a picture of my purple crutches and send it. What about our logo?

LcSummers
03-31-10, 03:49 AM
Keep Lc out of the villages he'll be scouting for female companions while we act as heavy artilliary magnets :haha:

Morty you are right. I need some R and R after my wounds recieved in battle. Sure with my high awards i have to go "around" the tanksim forum and promote for new members and artillery magnets. Someone has to view those heavy fights from distance as Napoleon did.


VIVE LA KURSK


MAYDAY MAYDAY


LC IS BAILING IN

LcSummers
03-31-10, 04:01 AM
But I figured that if you pay $50.00 for a membership that will
end January 31 2011 plus $10.00 I will give you all my Kursk
releases until 1-31-2010. And then if you renew your membership
on or before that date you will receive everything I release
for that year.

ZW wil you inform us (e-mail) if our membership expires? That would be fine i think most of the members will renew membership. I defenetly will but since march 2011 its a long time and as i am in the officers mess with nice Luftwaffe mice (frinic) its possible that i forget it.

TODAY I had a dream and its coming true K U R S K

MILLE GRACIE Mr ZW :up:



LC

frinik
03-31-10, 06:24 AM
Lc I love the idea of having a Jagdtiger.This way I'll stay behind( unable to cross those light bridges ) and offer you courageous front line Tigers moral and fire support.I'll open a fast food stand( using motor oil for cooking and recycling) to supply the troops..I'll call my stand Tiger King...

Lc, you're chattier than an old maid! Patience with the logo. I have draft ready but ZW is busy with the impending release and won't be able to do anything about it for a while.I promise you that it will be on our tank turrets before the second release.I alos have been both sick and very busy with other things. If I don't keep my promise then I'll drive a pink panzer I straight into those Soviet 152mm batteries.... :doh:

Today is WedneZeeday ....

ZeeWolf
03-31-10, 09:37 AM
Hello Guys, :D

I could sure use your help in testing my first Kursk mission
If you are not interested I understand. This is not to find
bugs btw. My interest is if there is (with high end computers)
room to add more objects by checking the frame rate and smooth
ness of game play I also tweaked the timing to take advantage
of the high end GPUs and CPU power in hopes of removing a coded
limit. Please let me know if you are interested and have the
time. I need to be sure with you High end guys like LC and Mort
before I release the mission on the slower or Low end guys like
(well, let me think) - Herr frinik :shucks:

And I will provide alink for you later today (I'm down to the
wire so-to-speak).

Sincerely,

ZW

PS: This is for members :smug:


http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_ProjectZW.jpg

Wilcke
03-31-10, 10:56 AM
Hi Zee,

I just got my new PC, burned in and ready to go with a fresh clean install of T-34 vs Tiger last night!

AMD Phenom II 955 BE Rev C
8 gigs of RAM
Nvidia 9800GT
Win 7 Pro 64 bit

Its hot and fast!

Ready to try out a mission.

This will go over a clean install of TvT correct?

ZeeWolf
03-31-10, 12:06 PM
Hi Zee,

I just got my new PC, burned in and ready to go with a fresh clean install of T-34 vs Tiger last night!

AMD Phenom II 955 BE Rev C
8 gigs of RAM
Nvidia 9800GT
Win 7 Pro 64 bit

Its hot and fast!

Ready to try out a mission.

This will go over a clean install of TvT correct?

That's great Wilcke, yes a clean install is best:DL (no other non-ZW mods
to cause havic).
I need you to email me so I can make sure the e-mail issue is not a
problem for us. You already have my e-mail address so let me hear
from you mate. I still have work to do but that will only take about
6-7 hrs. mostly art work.

Cheers,
ZW

PS: BTW I am considering AMD :DL

LcSummers
03-31-10, 01:15 PM
That's great Wilcke, yes a clean install is best:DL (no other non-ZW mods
to cause havic).
I need you to email me so I can make sure the e-mail issue is not a
problem for us. You already have my e-mail address so let me hear
from you mate. I still have work to do but that will only take about
6-7 hrs. mostly art work.

Cheers,
ZW

PS: BTW I am considering AMD :DL


YES ZW

lets give it a try. You know that me and other members will give you a hand. If there are bugs we are here to wipe them out. We are here to help each other so i do not have any problems.

So i send you an e-mail

LC

BTW i making a new fresh install now

ZeeWolf
03-31-10, 01:21 PM
YES ZW

lets give it a try. You know that me and other members will give you a hand. If there are bugs we are here to wipe them out. We are here to help each other so i do not have any problems.

So i send you an e-mail

LC

That is fantastic LC, I am confident you will love this mission! :up:

ZW

LcSummers
03-31-10, 01:31 PM
That is fantastic LC, I am confident you will love this mission! :up:

ZW

Cool ZW, i am making right now a fresh copy, in 2 minutes i am ready


LC

morttheslayer
03-31-10, 03:06 PM
Hello again Zee and fellow armadillos:D

I would be honoured to test the first mission as part of the "dead man driving team" - but I have a big problem; I am going to my daughter's
wedding in Scotland leaving here on the 2nd April (for approx 2 weeks). :wah: I should be happy - but- I really need to hear the shells whizzing past my ears more ------ (sorry daughter!!!!!)

I'd love to give it a run, but I'm aware I might not have any significant findings for you. Never mind if I get it before I go and I have time to see if it will run I can give you a preliminary report, if you would like.
Mind you I don't think my system is "high end" but thanks for the compliment - it was pretty good a year ago but Graphics cards have made great progress since then - especially ATI/Radeon.

I have known about the wedding for some time but hoped they'd have a big bust up and I could get on with Kursk :har: no luck I'm afraid.
Nevertheless I will give it a go if there is time to get a reply back to you Zee.

Over and Out Mort

Just tuning up the Bagpipes to serenade Lc and Grey Mice (and to punish my reluctant 'A' driver) Frinik get your ear plugs in!
PS I just (really) noticed the detail in the grass seed heads - or is it corn - very nice The Tigers Good too BTW :DL

ZeeWolf
03-31-10, 03:47 PM
Hello again Zee and fellow armadillos:D

I would be honoured to test the first mission as part of the "dead man driving team" - but I have a big problem; I am going to my daughter's
wedding in Scotland leaving here on the 2nd April (for approx 2 weeks). :wah: I should be happy - but- I really need to hear the shells whizzing past my ears more ------ (sorry daughter!!!!!)

I'd love to give it a run, but I'm aware I might not have any significant findings for you. Never mind if I get it before I go and I have time to see if it will run I can give you a preliminary report, if you would like.
Mind you I don't think my system is "high end" but thanks for the compliment - it was pretty good a year ago but Graphics cards have made great progress since then - especially ATI/Radeon.

I have known about the wedding for some time but hoped they'd have a big bust up and I could get on with Kursk :har: no luck I'm afraid.
Nevertheless I will give it a go if there is time to get a reply back to you Zee.

Over and Out Mort

Just tuning up the Bagpipes to serenade Lc and Grey Mice (and to punish my reluctant 'A' driver) Frinik get your ear plugs in!
PS I just (really) noticed the detail in the grass seed heads - or is it corn - very nice The Tigers Good too BTW :DL

OK! Mort I just received an e-mail from you a day ago so no need to e-mail me. It will be a few hours more though.
Enjoy the wedding :salute:

Cheers!
ZW

Wilcke
03-31-10, 04:45 PM
That's great Wilcke, yes a clean install is best:DL (no other non-ZW mods
to cause havic).
I need you to email me so I can make sure the e-mail issue is not a
problem for us. You already have my e-mail address so let me hear
from you mate. I still have work to do but that will only take about
6-7 hrs. mostly art work.

Cheers,
ZW

PS: BTW I am considering AMD :DL

Done and done! The Phenom II cost $159 dollars, I was really wanting to build an Intel but the price on the AMD was to good to pass up!

LcSummers
03-31-10, 09:54 PM
That is fantastic LC, I am confident you will love this mission! :up:


ZW not only the missions but you too for your great work. :haha:

I must be cautiosly what i am writing if my wife is seeing that :oops:


Good hunting


LC :D

frinik
03-31-10, 10:08 PM
Hey Mr. Zeeman I am interested in testing.Because of time difference I couldn't answer before and since I have a low end :nope: graphic card I couldn't see the announcement before as well but I am definitely interested in testing and being used as a guinea pig.

I don't want LC and MOrt to be too much ahead of me with their Porsche graphic cards.


Cheers

frinik
03-31-10, 11:01 PM
Mort happy wedding trip! Should you ever cry when you give away your daughter tell yourself that you may be losing a daughter her but gaining in your son-in-law a future fan of TvsT????(Initiate him to the mysteries feline charms of a Tiger tank:sunny:).

I like bagpipes but kilts I find them good only on pretty girls.....:D

Zee, with my LOW END:88) graphic card I can test the misison one frame at a time and trully find out all the little details that you missed and that the others with their HIGH END :dead: cards won't be able to see.

Cheers

LcSummers
04-01-10, 12:25 AM
Hey Mr. Zeeman I am interested in testing.Because of time difference I couldn't answer before and since I have a low end :nope: graphic card I couldn't see the announcement before as well but I am definitely interested in testing and being used as a guinea pig.

I don't want LC and MOrt to be too much ahead of me with their Porsche graphic cards.


Cheers


Hi frinic,

the same i have here too. (time difference) Test phase didnt start yet, ZW has a lot to do. ZW wrote that he will send us a link with password, so i am waiting too.
Take it easy KameradUntersturmführer frinic, i told ZW that we are all here to help each other, you know i dont want to take advantage of kursk and let you guys behind and vice versa.

I really like to help and to be helped.


PS: I dont like Porsche, first of all because he made junk tanks, (look at Tiger I and Ferdindnd)

LcSummers
04-01-10, 12:33 AM
Hello Mr. Morty


Morty first of all congratulations, its a big day for you and your daughter, enjoy it.

I hope she has the right man, and the right "son" for you, so if you have trouble he can handle the Tigers 88mm and kill some T34s.

About testing we ZW tankers take care of you, if you want we can bring in some pix so you can hear and smell the battle and battlesound.

Good vacation and really enjoy the two weeks.


Ran an den Feind


LC

ZeeWolf
04-01-10, 01:12 AM
Well Guys, I am building the Auto-install as I am writing this message.
I have to say there is so much more that I wanted to add but my system
is to slow (low end):wah:.
I am sorry frinik if I hurt your feelings so don't worry The only problem is at slow speeds the physics model goes crazy and believe me this thing is slow
on my computer.
The Auto-Install will be a big download around 376mgs compressing 1gig of
data. The models and textures are the main culprit.
So now it's time to upload to my site so you will hear from me after that
is done.

Cheers:salute:
ZW

frinik
04-01-10, 01:24 AM
Lc , Porsche is a car designer first and foremost he designed the immortal VW Beetle (Hitler's only surviving legacy by the way), the wonderful Porsche 956 and the 911.You mean the Tiger II not the TigerI? Because as far as I know Porsche was not involved in the design of the Panzer VI...As for the Ferdinand/Elfant they were the product of that particular Nazi obsession with everything Kolossal; Big Bertha and Anzio Annie' s huge mortar guns, V2s, Maus and Ratte tank designs, even huge aircrafts (Me 323 I think it was) designed to bomb the US. Germany was like the pauper pretending to be a rich man.

To me Porsche is the symbol of German mechanical excellence( even today) much more than Audi, Mercedes Benz or BMW.

Very well Herr Hauptstuermfuehrer, I will stand down and relax and stop glancing nervously ahead to see if your Tiger is not rushing forward -without me :wah: - against the Bolschewik feind....

Let's post some pics of the first battles for Mort so he has something nice to dream about at night while his wife sings him the " Panzerlied" to induce him to sleep peacefully.:D

Have a good Easter wedding Mort!

LcSummers
04-01-10, 03:00 AM
Cool ZW,

waiting for it

thank you, 3 hours and then bumm


LC

LcSummers
04-01-10, 03:25 AM
Hello Kamerad frinic!


Frinic i meant Tiger I when they had to built prototypes for the Tiger I. There was a Porsche prototype and Hitler preferred Porsche because he was origin Austrian.
But it failed and so Henschel went into production after testing both of them. Sure it was nearly the same with the Königstiger. I have anphoto of that prototype.


Very well Herr Hauptstuermfuehrer, I will stand down and relax and stop glancing nervously ahead to see if your Tiger is not rushing forward -without me :wah: - against the Bolschewik feind....

No, no rushing without you we NEED ANY TANKER. I will wait for you, dont want to be beaten up by those bolschewik tanks.:salute:


LC

frinik
04-01-10, 04:43 AM
AHHHH Herr Hauptstuermfuehrer I stand corrected. I didn't know that Porsche was involved in the tender for the Panzer VI Ausf. A.As for the Ausf. B Tiger II I don't think it was because Porsche's design was bad but simply Henschel's was easier to manufacture.In addition, Henschel's was a bit lighter (68.1 tons instead of 69.3) and allowed more ammo.

Tzankew for needing your humble sturmmann as loader.I will make sure the shell casings are properly buffed and ready to fire at the marxist locusts.

Sturmmann Frinik, currently assigned to the Kursk Strategic Armour Reserve commanded by Oberstuermbahnfuehrer Zeegfried Wolf.

LcSummers
04-01-10, 06:23 AM
AHHHH Herr Hauptstuermfuehrer I stand corrected. I didn't know that Porsche was involved in the tender for the Panzer VI Ausf. A.As for the Ausf. B Tiger II I don't think it was because Porsche's design was bad but simply Henschel's was easier to manufacture.In addition, Henschel's was a bit lighter (68.1 tons instead of 69.3) and allowed more ammo.

Tzankew for needing your humble sturmmann as loader.I will make sure the shell casings are properly buffed and ready to fire at the marxist locusts.

Sturmmann Frinik, currently assigned to the Kursk Strategic Armour Reserve commanded by Oberstuermbahnfuehrer Zeegfried Wolf.


Thats right but you know i cant explain myself so i try to make it understandable for you guys. And thank you very much for so much information i am learning a lot in this forum.

BTW i am downloading Mr. ZWs addon and await you for battle. :salute:

Quote

Tzankew for needing your humble sturmmann as loader.I will make sure the shell casings are properly buffed and ready to fire at the marxist locusts.

What does this mean? Without your fast reaction loading the gun with one of my crutches and disable that T-34 i wouldnt have survived that battle. SO NO MORE LOADER you are offically a ZANK KOMMANDER

and i dont need you in the Reserve i need you on the front



Beware the hun in the sun (i mean T-34s are approaching)

LC


PS 18 minutes left WAITING FOR SE BATTLE

LcSummers
04-01-10, 06:35 AM
ZW,

here we go, only 15 minutes left. You re server is very fast. My PC is burning. Dont see your addon from smoke.


Thanks alot. I am curious whats happening after i start your favorite ADD ON.:nope:

Am i right it has a size of 367 Mb?


Cheers


Hauptsturmfuehrer LC

LcSummers
04-01-10, 07:03 AM
Do you see Mr. frinic as i told no rush away.

I recieved as usual an error message. Here we go

Script manager: duplicate class "CC1M1 Atmosphere" definition

You know from earlier i had more of these error messages. May be that TvT is occuring these problems.

If anyone has this message please let me know what you have done to solve it if you solved it.

Thanx


LC

porsche917
04-01-10, 12:11 PM
Here you go Michael,

http://www.tanksimzw.com/Project-index.htm

My Paypal link is at the bottom of the page as well as the
German mission 6 that has been modded.
and welcome aboard :up:

ZeeWolf

Hi Zeewolf,

just made my Paypal donation now looking forward to receive the link for downloading your masterpiece and all other stuff you announced

thanks in advance

Michael

ZeeWolf
04-01-10, 01:32 PM
Good morning LC I slept like a rock and I am bright eyed and
bushy tailed again. :DL

OK let's get started - the error message is a result of intalling the
addon to deep in the T34 vs Tiger game folder.
What is the location of your install? It will look something like this :

C:\Program Files\Lighthouse Interactive\T34vsTiger\

ZW :salute:

ZeeWolf
04-01-10, 01:36 PM
Hi Zeewolf,

just made my Paypal donation now looking forward to receive the link for downloading your masterpiece and all other stuff you announced

thanks in advance

Michael

I got it porsche917 welcome aboard Kamerad, I am sure you will enjoy
the new Addons and creations that has come and are coming to TvT

Thank you:salute:

ZW

morttheslayer
04-01-10, 06:07 PM
As reported on the other thread (Fixes for members) I have had the same result as Lc.
I didn't think I had installed the mod too deep Zee I did what I normaly do and selected C/Programme Files/Lighthouse Interactive/T34vsTiger.
I did run the compressed file within that (TvsT) folder though - i.e. not remotely from another folder perhaps that caused the glitch. That said guys, try and get it sorted for me ready for when I return will you :har:

Seriously though I see in the TvT folder under Missions there is :
Campaign_1 Campaign_2 Custom missions Missions and MyMission folders,
Folder Campaign_1 has 6 missions, so does Campaign_2
I assume these are the German and Russian missions!???, The custom missions folder has the Kursk mission in it but what I'm not sure of is what is in the Missions Folder There are missions CF1 to CF6 and DM2 to DM6 with Multiplayer test mission folder old test mission folder, and Test mission folder.
Now if the Rus Missions are CF1-6 and German DM2-6 (only five in this serial) is this folder duplicated with one or both of the campaign folders?
Doesn't seem to be so since the missions in both folders are numbered in the sequence Mission_1 to 6 in both campaign folders Question is this correct??
Now apologies as I've got to go to a wedding!!

Many thanks for all your good wishes I will try and distinguish between male and female Kilt wearers if I have too much too drink (inevitable)!!

We are fairly near Glasgow of which the Scottish comedian Billy Connolly
once said "if Glasgow were to suffer a Nuclear Attack it would look exactly the same afterwards" !!

All the Best & thanks again - Mort:woot:

ZeeWolf
04-01-10, 06:22 PM
Hi Mort the fix is in your E-mail and LC's :up:

To answer your question the Campaign_1 is Soviet and Campaign_2 is
the German. The CustomMissions folder is the Poject ZeWolf folder and
the MISSIONS folder is the multi-player missions.

Don't be late for the wedding Mort :DL

ZW

porsche917
04-01-10, 07:07 PM
I got it porsche917 welcome aboard Kamerad, I am sure you will enjoy
the new Addons and creations that has come and are coming to TvT

Thank you:salute:

ZW

Hi Zeewolf,

thanks for your quick reply - where I can download your appreciated stuff ??

greetings from Germany

Michael

ZeeWolf
04-01-10, 07:25 PM
Hi Zeewolf,

thanks for your quick reply - where I can download your appreciated stuff ??

greetings from Germany

Michael

Hi Michael,
I just sent you an e-mail, so please make sure you add my e-mail address to
your address book so my e-mail will not be treated as spam then return the
email to me and I will paste a link and password for you :up:
Your computer is sufficient and let me know how this new Kursk addon
runs. I want to mention this also has the new Russian mission 1 and
the new German missions 1 and 6 with all my new effects and changes.

Thanks again
ZW

eddie
04-01-10, 10:12 PM
Just finished making my donation ZW,looking forward to seeing your great work!!:)

Chromius
04-01-10, 10:32 PM
Wow, I am glad I stumbled into this thread. Panzer Elite was the last WWII tank sim I played and I bypass TVT based on the reviews and bugs, and have just been waiting on the "next" WWII Tank sim to appear one day. I just happened to pop in here from SH and had no idea of the work going on to fix it up.

I dont frequent Sim HQ as much unless I here of a new sim on the horizon. You should post some info on this in SH and IL-2 forums jusy so people know it exists, I am sure many WWII simulation and strategy people dont know about this. (I would hope I am not last on the boat anyhow.)

So is this beta or complete now? Is there a complete changelog, and bug fixes?

edit: So its basically released with more being added?

ZeeWolf
04-01-10, 10:54 PM
Thanks eddie
You should have received my welcome e-mail already! Make sure you return
it to me so I know you got it and I am not flagged as spam and I will send the
Kursk Addon (link and pw) after beta tests have passed.

Correction :oops: I just remembered you definitely have the computer Hardware and you volenteered your help so when I receive back the e-mail I will send you the Addon + the first patch so you can be on the battlefield ASAP!

Welcome aboard Kameraden:salute:

Onwards to the front!
ZW

Just finished making my donation ZW,looking forward to seeing your great work!!:)

ZeeWolf
04-01-10, 11:13 PM
Wow, I am glad I stumbled into this thread. Panzer Elite was the last WWII tank sim I played and I bypass TVT based on the reviews and bugs, and have just been waiting on the "next" WWII Tank sim to appear one day. I just happened to pop in here from SH and had no idea of the work going on to fix it up.

I dont frequent Sim HQ as much unless I here of a new sim on the horizon. You should post some info on this in SH and IL-2 forums jusy so people know it exists, I am sure many WWII simulation and strategy people dont know about this. (I would hope I am not last on the boat anyhow.)

So is this beta or complete now? Is there a complete changelog, and bug fixes?

edit: So its basically released with more being added?

Hello and welcome Chromius!
First the change log is something I will soon have time to do but the changes to the overall game are quite noticeable. And Project ZeeWolf
will take years to complete with new maps and missions that cover the
entire war on the east front and the western front. So, jump on board.
Kursk is still in beta and requires a very powerful machine, so I want to be satisfied with it. One I want to know for sure I can finish adding the objects that I believe need to be in it to be a complete mission and Two I want to
know the maximum limits before I change to plan B.

Cheers:salute:
ZeeWolf

LcSummers
04-02-10, 12:26 AM
Hi Mort the fix is in your E-mail and LC's :up:

To answer your question the Campaign_1 is Soviet and Campaign_2 is
the German. The CustomMissions folder is the Poject ZeWolf folder and
the MISSIONS folder is the multi-player missions.

Don't be late for the wedding Mort :DL

ZW

Hi ZW its 7.09 in the morning. Read your e-mail.

Here it is LC my screw up, would you forgive me?

There is nothing to forgive. I said that i am here to test and to report Obersturmbannfuehrer ZW. We all want a perfect game. To have this oportunity to solve it with your fast reaction/answer and with help of each other we are really lucky.
I never saw a new game without bugs or problems because of the big varaity of hardware.
You ZW, our fellow ZWmembers and me will try to solve it. THANX I like to discuss and solve problems here.

As Morty wrote "I didn't think I had installed the mod too deep Zee I did what I normaly do and selected" its the same here on my PC

GREETINGS TO GLASGOW Mr Morty:sunny:

ZW i tried your fix and have another error message. Now this one:

Script manager: duplicate class "CC1M1 Lens Flare" definition

ZW i am sorry to make you so much trouble and work.

Mr Frinik we are missing you :cry:. I miss your reports. I know low end GC etc., but see, my "wonder pc" has problems too.


Cheers to all members try to dug my nose into those scripts and missions

LC

LcSummers
04-02-10, 12:40 AM
Script manager: duplicate class "CC1M1 Lens Flare" definition

ZW i am not made for programming but after "investigating" the missions i can report some news:

Campaign1

Mission1: 1x C1M1LensFlare

Mission2: 1x C1M2LensFlare

Mission3: 1x C1M3LensFlare

Mission4: nothing
Mission5: nothing
Mission6: nothing



Campaign2

Mission1: 1x C1M1LensFlare and 1x C1M2LensFlare (This must be wrong) I tried to rename it with a - (-C1M2LensFlare) and put it in another folder but message remains, so i put that file back.)

Mission2: 1x C1M2LensFlare

Mission3: nothing

Mission4: C2M4LensFlare

Mission5: nothing
Mission6: nothing

Report of duty over and out


LC


PS: Welcome aboard to all new ZWmembers

LcSummers
04-02-10, 01:07 AM
[QUOTE.
That said guys, try and get it sorted for me ready for when I return will you :har:

Morty we do our best and i am sure ZW and we all store it.


Quote: Many thanks for all your good wishes I will try and distinguish between male and female Kilt wearers if I have too much too drink (inevitable)!!

You know morty this will be punished with a Kriegsgericht or you will be degrated to Sturmmann and command a Panzer I at the front. :D
And the best you will have to paint your tank pink. Pink Mortys cavalry :hmmm:


Cheers and good wedding and amusement


LC

ZeeWolf
04-02-10, 01:50 AM
Hi LC,
Just download the same fix file LC. I repaired it after testing it again after
finding the first one, so I up loaded it again. I was in a hurry and didn't
double check before I uploaded the first time :damn:

Cheers:salute:

ZW

porsche917
04-02-10, 04:35 AM
Hi Michael,
I just sent you an e-mail, so please make sure you add my e-mail address to
your address book so my e-mail will not be treated as spam then return the
email to me and I will paste a link and password for you :up:
Your computer is sufficient and let me know how this new Kursk addon
runs. I want to mention this also has the new Russian mission 1 and
the new German missions 1 and 6 with all my new effects and changes.

Thanks again
ZW

Hi Zeewolf,

thanks for informing me - I already returned your email now waiting for the link

I think my hardware will hopefully be sufficient:

Core2Quad Q9400
Nvidia GTX260 graphics card with 896MB RAM
4GB RAM

regards

Michael

frinik
04-02-10, 05:39 AM
Lc, ZW keep up with the good work! My thoughts are with you in these trying times. I am washing and waxing the Zug´s Tigers while awaiting the order to move to the front.I can hear the thunder of artillery in the further reaches of the battlefield. I know Lc is facing heavy Bolschevik resistance and his Zug is momentarily stalled. However Oberstuermbahnfuehrer Ziegfried Wolf is ready to commit reserves to exploit the breach.The last I heard there´s heavy crutch-to-crutch fighting in the first Soviet defensive lines. Hauptstuermfuehrer Summers is again making a name for himself...

Zum Sieg mit Zee!

LcSummers
04-02-10, 09:58 AM
Hi LC,
Just download the same fix file LC. I repaired it after testing it again after
finding the first one, so I up loaded it again. I was in a hurry and didn't
double check before I uploaded the first time :damn:

Cheers:salute:

ZW

Hello ZW,

i am sorry that i must disapoint you. Downloaded file again NO GO for me error message remains the same.

Script manager: duplicate class "CC1M1 LensFlare" definition


Sorry for answering now but i have guests.

Just another question. When is the best time to "catch" you on this forum, so we can handle the problems faster. Give me a time and i try to be there.

Cheers good and effective "bug" hunt :rock:



LC

LcSummers
04-02-10, 10:08 AM
Lc, ZW keep up with the good work! My thoughts are with you in these trying times. I am washing and waxing the Zug´s Tigers while awaiting the order to move to the front.I can hear the thunder of artillery in the further reaches of the battlefield. I know Lc is facing heavy Bolschevik resistance and his Zug is momentarily stalled. However Oberstuermbahnfuehrer Ziegfried Wolf is ready to commit reserves to exploit the breach.The last I heard there´s heavy crutch-to-crutch fighting in the first Soviet defensive lines. Hauptstuermfuehrer Summers is again making a name for himself...

Zum Sieg mit Zee!

Frinic i try to keep up work but with "vereinte Kräfte" it would be easier as you know. More eyes more targets.

I feel your thoughts and this will give me extra power to search for those "bugs" Try to stay in contact maybe you have another ideas and resolotions which may help both.

Do not wash to much those tanks that we see no camouflage on them only blank steel. :hmmm:

I see it, my whole career long i will be accompanied by my crutches. Never mind, no rush against soviet lines the only thing that crashes is my pc

Cheers have a nice evening

Crutch holder LC :yep:

PS: I TRY LATER ON TO BE BACK TO SEE ANY IMPROVMENTS ON THIS FORUM (if ZW answers and had another solution)

ZeeWolf
04-02-10, 11:37 AM
Hi LC
I live in the US and I check the forum about once or twice an hour.
So the best time would the hour before I go to bed 10:00pm PST
that's when I am winding down.
As for the persistant problem please make sure to clear cache and
You may have to delete the German mission 1 folder and add the patch
again. Because the patch can not overwright the extra file that is the
cause of the error which is the file "C1M1LensFlare.script".

Location of the file is:

Lighthouse Interactive\T34vsTiger\Missions\Campaign_2\Mission _1\

Thanks LC, your commitment to this project is great man:yeah:

ZW

LcSummers
04-02-10, 11:43 AM
Hi LC
I live in the US and I check the forum about once or twice an hour.
So the best time would the hour before I go to bed 10:00pm PST
that's when I am winding down.
As for the persistant problem please make sure to clear cache and
You may have to delete the German mission 1 folder and add the patch
again. Because the patch can not overwright the extra file that is the
cause of the error which is the file "C1M1LensFlare.script".

Location of the file is:

Lighthouse Interactive\T34vsTiger\Missions\Campaign_2\Mission _1\

Thanks LC, your commitment to this project is great man:yeah:

ZW


Hi ZW,

i wrote an e-mail and i came to this conclusion too. Here is my e-mail sent to you



maybe my fault. I can not concentrate me on Kursk for today ( guests).

I was thinking a little bit. Its my fault i have to try it this evening or tomorrow. Did not uninstall your first patch, so i will do this later or make a fresh "recopy" of TvT.

After uninstalling your first patch i will try your second patch. Hopefully this would help, if not you know report.


LC


Thank you

PS: ZW i live in Europe you know that, how many hours are you "behind" us. I got to bed at 22: 00 hours too. Now its 18:46

ZeeWolf
04-02-10, 11:56 AM
Hi ZW,

i wrote an e-mail and i came to this conclusion too. Here is my e-mail sent to you



maybe my fault. I can not concentrate me on Kursk for today ( guests).

I was thinking a little bit. Its my fault i have to try it this evening or tomorrow. Did not uninstall your first patch, so i will do this later or make a fresh "recopy" of TvT.

After uninstalling your first patch i will try your second patch. Hopefully this would help, if not you know report.


LC


Thank you

PS: ZW i live in Europe you know that, how many hours are you "behind" us. I got to bed at 22: 00 hours too. Now its 18:46



Hi LC it's now 09:53AM here and it is not your fault LC it's mine. :oops:

Delete the German mission 1 folder and add the patch again.
Because the patch can not over wright the extra file that is the
cause of the error which is the file "C1M1LensFlare.script".

Location of the file is:

Lighthouse Interactive\T34vsTiger\Missions\Campaign_2\Mission _1\

I am sure that will take care of the error message

Best Regards Kameraden!

ZW:salute:

LcSummers
04-02-10, 12:12 PM
Hello ZW,

Now new error message


Script manager: duplicate class "CC1M6Atmosphere" definition


LC

porsche917
04-02-10, 12:12 PM
Hi LC it's now 09:53AM here and it is not your fault LC it's mine. :oops:

Delete the German mission 1 folder and add the patch again.
Because the patch can not over wright the extra file that is the
cause of the error which is the file "C1M1LensFlare.script".

Location of the file is:

Lighthouse Interactive\T34vsTiger\Missions\Campaign_2\Mission _1\

I am sure that will take care of the error message

Best Regards Kameraden!

ZW:salute:
Hi Zeewolf,

I did like you described - now I get following error message when starting up

Script Manager - Duplicate Class "CC1M6Atmosphere" defintion

regards

Michael

LcSummers
04-02-10, 12:17 PM
Welcome porsche,

fine to have somebody who suffers with the same problem. Thank you for helping us. Everyone is welcome who are supporting us. So it will be solved faster.


thank U


LC

porsche917
04-02-10, 12:19 PM
Welcome porsche,

fine to have somebody who suffers with the same problem. Thank you for helping us. Everyone is welcome who are supporting us. So it will be solved faster.


thank U


LC

that´s even my opinion - together we are strong !

Michael

ZeeWolf
04-02-10, 12:35 PM
Ok I found it, Delete the German mission 6 folder and DO NOT reinstall
the patch I will have to make a new patch file for that error.
Then do not go to mission 6 or try to play it until I finish and upload
the new Patch

ZW


Hi Zeewolf,

I did like you described - now I get following error message when starting up

Script Manager - Duplicate Class "CC1M6Atmosphere" defintion

regards

Michael

porsche917
04-02-10, 12:47 PM
that´s even my opinion - together we are strong !

Michael

I found following:

may be the mistake is in

Lighthouse Interactive\T34vsTiger\Missions\Campaign_1\Mission _6\

if I temporarily cancel the "Mission_6" folder the program goes on starting but then another error message will appear

Michael

LcSummers
04-02-10, 12:52 PM
I found following:

may be the mistake is in

Lighthouse Interactive\T34vsTiger\Missions\Campaign_1\Mission _6\

if I temporarily cancel the "Mission_6" folder the program goes on starting but then another error message will appear

Michael

Porsche thats normal because the game is searching for these missions and ZW wrote we have to wait until he has fixed this "bug" with a new patch.

Meanwhile i replaced TvT with a fresh copy (only put it into Lighthouse folder ) and installed ZWs first Add on with 1 GB.

Now i am waiting for his answer and his new patch. This will take time, so lets wait.


LC

ZeeWolf
04-02-10, 01:09 PM
OK Guys download the same PATCH file again (28mgs) same pw:salute:
Keep me informed:DL

ZW

LcSummers
04-02-10, 01:18 PM
OK Guys download the same PATCH file again (28mgs) same pw:salute:
Keep me informed:DL

ZW


ZW

what i have made:

New install of TvT

and

Installed your first release (367 Mb)

What should i do now?


Install your patch with 28 MB


LC



What should i do with the previous patches? cancel them?

ZeeWolf
04-02-10, 01:23 PM
ZW

what i have made:

New install of TvT

and

Installed your first release (367 Mb)

What should i do now?


Install your patch with 28 MB


LC



What should i do with the previous patches? cancel them?

Yes LC that is exactly what you must do.:salute:
all the previous patches are included in the 28mgs

ZW

LcSummers
04-02-10, 01:26 PM
Yes LC that is exactly what you must do.:salute:
all the previous patches are included in the 28mgs

ZW


Thanx have a try and lets ZEE

LC

ZeeWolf
04-02-10, 01:31 PM
Thanx have a try and lets ZEE

LC

OK man!, this is it! :woot:

ZW

eddie
04-02-10, 01:34 PM
Have added new 28 mb patch, but getting error about duplicate C4Meterboxunit. Something like that anyways.

That is the error message, and yes I did run the proggy to clear the cache also.

ZeeWolf
04-02-10, 01:37 PM
Have added new 28 mb patch, but getting error about duplicate C4Meterboxunit. Something like that anyways.


Ok eddie, let me check.:salute:

ZW

LcSummers
04-02-10, 01:44 PM
Ok eddie, let me check.:salute:

ZW

ZW install is not right. and same problem as eddie.

In mission1 is included mission6 as folder. So i cut it and put that folder into the right place. Then that message appeared as mentioned by eddie.

But i found in mission6 Campaign2


Mission_6

MO_Mission_6

Save_Mission_6


LC

ZeeWolf
04-02-10, 01:45 PM
I found it you must delete the file "4MeterBoxUnit.script"

Location:

C:\Lighthouse Interactive\T34vsTiger\Scripts\Units

We're getting there! :up:

ZW

ZeeWolf
04-02-10, 01:50 PM
ZW install is not right. and same problem as eddie.

In mission1 is included mission6 as folder. So i cut it and put that folder into the right place. Then that message appeared as mentioned by eddie.

But i found in mission6 Campaign2


Mission_6

MO_Mission_6

Save_Mission_6


LC

Ok LC I will fix that on my end and repair the new Patch file
meanwhile see after you delete the file "4MeterBoxUnit.script"

Location:

C:\Lighthouse Interactive\T34vsTiger\Scripts\Units

We're getting there! :up:

ZW

LcSummers
04-02-10, 01:55 PM
Ok LC I will fix that on my end and repair the new Patch file
meanwhile see after you delete the file "4MeterBoxUnit.script"

Location:

C:\Lighthouse Interactive\T34vsTiger\Scripts\Units

We're getting there! :up:

ZW


ZW

Now its running have seen your button, now loadin Op. Zitadelle SEEN your logo too

but ctd


Crash to desktop

LC

ZeeWolf
04-02-10, 02:00 PM
ZW

Now its running have seen your button, now loadin Op. Zitadelle SEEN your logo too

but ctd


Crash to desktop

LC

Try again with another mission!:up:

ZW

LcSummers
04-02-10, 02:02 PM
Try again with another mission!:up:

ZW


Same here tried first mission Tigers shaking....


CTD


LC

ZeeWolf
04-02-10, 02:04 PM
Same here tried first mission Tigers shaking....


CTD


LC

:hmmm: you may have to clear the cache file and reboot to clear the virtual
cache.

ZW

LcSummers
04-02-10, 02:06 PM
:hmmm: you may have to clear the cache file and reboot to clear the virtual
cache.

ZW

tell me how and where please

LC


I think i have it

ZeeWolf
04-02-10, 02:09 PM
tell me how and where please

LC

One way LC is to just start the TVT editor and wait a few seconds and exit. You will find editor.exe in

Location:

C:\Lighthouse Interactive\T34vsTiger\


PS don't forget to put these files in the windows/system32 folder
http://www.filefront.com/15181093/Msvcr_Files.zip/

http://www.filefront.com/15181093/Msvcr_Files.zip/

ZW

LcSummers
04-02-10, 02:16 PM
One way LC is to just start the TVT editor and wait a few seconds and exit. You will find editor.exe in

Location:

C:\Lighthouse Interactive\T34vsTiger\

ZW


ZW,

i cleared the folder cache and now it is running fine. My tank in the first mission has a brown camouflage and much more trees etc :yeah:

ZW I LOVE YOU!!!!!

THANKS

ZeeWolf
04-02-10, 02:20 PM
ZW,

i cleared the folder cache and now it is running fine. My tank in the first mission has a brown camouflage and much more trees etc :yeah:

ZW I LOVE YOU!!!!!

THANKS

WOW! I'm looking for one of those little icons that is
jumping up and down with joy!

ZW:sunny:

LcSummers
04-02-10, 02:27 PM
WOW! I'm looking for one of those little icons that is
jumping up and down with joy!

ZW:sunny:

COOL

Thanks give it a try and then report

Just one thing. I always do to have to clear my cache folder because if i dont do that CTD

LC


Make a new restart

ZeeWolf
04-02-10, 02:35 PM
COOL

Thanks give it a try and then report

Just one thing. I always do to have to clear my cache folder because if i dont do that CTD

LC


Make a new restart

only if you have trouble LC :yep:

ZW

eddie
04-02-10, 02:41 PM
All missions starting just fine here ZW! Took a look at the new Kursk mission, going to be a bit tough on the FR's I believe, never got into the mission, but just panning around the Tiger was a bit jerky. Lots of tanks in front of it on the hill, might be the culprit in that group?

BTW, have to clear the cache after the Kursk mission, problem with textures not showing in the other missions. Like Lc, if I don't, get a ctd. Not sure how to do that without doing a restart of the game itself. I have made a shortcut of the bat file that clears the cache, but can't minimize the sim to get to it, have to leave the sim itself completely.

LcSummers
04-02-10, 02:47 PM
When we downloaded your first patch with 367 Mb these MSVCR files were automaticly installed or not because they were in in that TvT folder.

After installing these files i had that trouble with CTD and reboot of my pc


LC

ZeeWolf
04-02-10, 02:48 PM
All missions starting just fine here ZW! Took a look at the new Kursk mission, going to be a bit tough on the FR's I believe, never got into the mission, but just panning around the Tiger was a bit jerky. Lots of tanks in front of it on the hill, might be the culprit in that group?

Ok eddie press the F9 key to get the FPS and you will see them in the in
the top left corner.

The thing to do is to drive straight north as soon as possible because when
the other Tigers start they will be moving out at about 17-20Kph.

And if you could, would you display your system specs for others to see
and get an idea of what to expect?

ZW

ZeeWolf
04-02-10, 02:52 PM
When we downloaded your first patch with 367 Mb these MSVCR files were automaticly installed or not because they were in in that TvT folder.

After installing these files i had that trouble with CTD and reboot of my pc


LC

Ok LC lets see what happens after you boot up and clear the cache file agian

ZW

LcSummers
04-02-10, 02:55 PM
Ok LC lets see what happens after you boot up and clear the cache file agian

ZW


Lets trying now


LC

LcSummers
04-02-10, 03:03 PM
ZW i tried two ways, first without deleting the files in the cache folder but rebooting ----> CTD


The other way is that before starting the game i must every time clear cache folder if not ---->CTD


Thats never happend to me do you have aby answers or reason why?


LC

ZeeWolf
04-02-10, 03:07 PM
ZW i tried two ways, first without deleting the files in the cache folder but rebooting ----> CTD


The other way is thaat before starting the game i must every time clear cache folder if not ---->CTD


Thats never happend to me do you have aby answers or reason why?


LC

well lets try deleting those files you just added to the system32 folder
File names to be deleted:

1.) msvci70.dll

2.) msvcp71.dll

3.) msvcr70.dll

4.) msvcr71.dll

5.) GDIPLUS.DLL

ZW

LcSummers
04-02-10, 03:11 PM
Whats happening after deleting cache files. Whats happening to the saved game files? Can i start campaign were i left? Is there any progress in saved games?



LC

After deleting those files ( msvcr)------> CTD

BTW Eddie has the same problem with cache

ZeeWolf
04-02-10, 03:29 PM
Whats happening after deleting cache files. Whats happening to the saved game files? Can istart campaign were i left? Is there any progress in saved games?



LC

After deleting those files ------> CTD

Eddie has the same problem with cache

Ok re-install them in the system32 folder then. We know now that they are
necessary. You can delete those same files from the T34vsTiger folder and reboot and see if that helps.

The game is essentially a compiler it reads the script files and creates binary files from them and they are what the game engine actually reads from.

The in-game save is something that would be great. However you will be
dealing with a binary save and that again would (I believe) conflict with the cache files. But it would be worth experimenting with to be sure.

ZW

LcSummers
04-02-10, 03:39 PM
ZW


what should we do? Is it enough for today and begin tomorrow or later with fresh "minds" or should we go on.

From my work with pcs (my first one was C64) i learned that some times it is better to stop and begin the other day. With fresh power and fresh energy.

Or do want to go on

LC

ZeeWolf
04-02-10, 03:41 PM
ZW


what should we do? Is it enough for today and begin tomorrow or later with fresh "minds" or should we go on.

From my work with pcs (my first one was C64) i learned that some times it is better to stop and begin the other day. With fresh power and fresh energy.

Or do want to go on

LC

I think we did alot today LC Good night Kameraden :salute:

ZW

LcSummers
04-02-10, 03:51 PM
I think we did alot today LC Good night Kameraden :salute:

ZW


Thank you very much this was a heavy night

Good night

over and out


LC

porsche917
04-02-10, 05:04 PM
All missions starting just fine here ZW! Took a look at the new Kursk mission, going to be a bit tough on the FR's I believe, never got into the mission, but just panning around the Tiger was a bit jerky. Lots of tanks in front of it on the hill, might be the culprit in that group?

BTW, have to clear the cache after the Kursk mission, problem with textures not showing in the other missions. Like Lc, if I don't, get a ctd. Not sure how to do that without doing a restart of the game itself. I have made a shortcut of the bat file that clears the cache, but can't minimize the sim to get to it, have to leave the sim itself completely.

Hello all !

now my first experiences:

all missions start fine so far, but I have to empty the cache folder manually otherwise CTD at next start after choosing mission

I made a double installation under Vista and Windows 7 Ultimate with same experiences on both platforms (see above)

very low FPS when choosing "Zitadelle", possibly due to so many moved objects on the screen - to be improved

in general no crash while a mission is running - very good !

for the beginning I set resolution to 1024 x 768 at 70 Hz with video settings as proposed - I will go on testing other settings

so far very good work ZW, go on..... - I feel that this is really great stuff !

now it´s time to go to bed...

Michael

ZeeWolf
04-02-10, 06:11 PM
Michael,

Well done Kameraden, Good night :salute:

ZW

eddie
04-02-10, 09:28 PM
Well ZW, got so caught up with these missions, I couldn't stop playin',lol As for my spec's-

Win 7 Home
AMD Athlon Phenom II X4 2.8 GHz Quad Core
4 GB DDR3 1600 RAM
ATI 5750 1 GB (using the Cat 10.1 driver)

Here's a comparison of FR's between the 1st German mission, and the Kursk mission.

http://img.photobucket.com/albums/v138/Thony/Pic3-1.jpg

This the Kursk mission

http://img.photobucket.com/albums/v138/Thony/Pic4.jpg

Frames might have climbed to a bit over 2.5 at Kursk, but seemed to run ok, had a hard time keeping up with everyone else, they were out of site before too long. Even with increasing my tanks speed, they got away quick! That second pic I put up, was also where it locked up on me.

There is a lot of gun fire sounds being played, which might be the reason for the slowdown. With all the graphic process' being done, then throwing in the almost non stop gunfire sounds, is a bit taxing on the system. Will try some different settings in the sound setup in TvT to see if it will help.

All in all, having a blast!!:DL

ZeeWolf
04-02-10, 10:00 PM
Well ZW, got so caught up with these missions, I couldn't stop playin',lol As for my spec's-

Win 7 Home
AMD Athlon Phenom II X4 2.8 GHz Quad Core
4 GB DDR3 1600 RAM
ATI 5750 1 GB (using the Cat 10.1 driver)

Here's a comparison of FR's between the 1st German mission, and the Kursk mission.

http://img.photobucket.com/albums/v138/Thony/Pic3-1.jpg

This the Kursk mission

http://img.photobucket.com/albums/v138/Thony/Pic4.jpg

Frames might have climbed to a bit over 2.5 at Kursk, but seemed to run ok, had a hard time keeping up with everyone else, they were out of site before too long. Even with increasing my tanks speed, they got away quick! That second pic I put up, was also where it locked up on me.

There is a lot of gun fire sounds being played, which might be the reason for the slowdown. With all the graphic process' being done, then throwing in the almost non stop gunfire sounds, is a bit taxing on the system. Will try some different settings in the sound setup in TvT to see if it will help.

All in all, having a blast!!:DL

Hi eddie!
I know it takes (I believe) a very fast CPU and that would help very noticably
Do you try over clocking your CPU?

Oh,btw you have to start out in manual drive to get the speed to even think about keeping up with the other Tigers. Cruz at 20kmph as fast as you can and you should stay up. A word to the wise: if you fall behind, you
must remember the artillery is about twenty seconds (min.) lag so they will aim fire and hit where you where 20second ago.:yep:

And I am still working on breaking the FPS log jam as I wright. So enjoy the
action there is alot more coming :up:

ZW

frinik
04-02-10, 11:35 PM
Wow! 1.3 FPS! Eddie did your game lock up or freeze?What I have noticed with TvsT even though the fps are low the game still plays decently well.I played some ZW missions with 5 to 7 fps and the game was still fluid.

Even with the tame stock missions I can´t remember exceeding 17 fps at best.That game really eats up cpu-gcu.

ZW how many missions are there in the Kursk release?

Hauptstuermfuehrer Summers how´s the action going on your side of the battlefiled?Problems solved?I am hoping for a summary of the action.

Cheers

LcSummers
04-03-10, 02:16 AM
Hello members,


as you know we had a hard fight till the game started. Testing was untill 11pm (my time). ZW i enyoed it thanks.

I didnt play much only a little bit the first mission.

First impressions are more colours, more envirionment (trees etc,).
With one leg in bed the other near my pc (my crutches near to me) i can really tell you that the sound ambiente is MR BOMBASTIC
:rock:

I have a black dot near my tank on the left side (outside view)

WOW. Really nice done. Congrats ZW really good work, MORE THAN I EXPECTED. COOL
Trying to play a little bit i have guests until Tuesday so i cant test it as i would so i have to relay on you guys. For sure that i will take a look on tanksim what is and what has to be done.


Frinic i am glad that you are back and are no longer in reserve. I think your tank is "shining" very well. :rotfl2:

Its nice that you now can test Kursk as well. :up:


Cheers


LC

eddie
04-03-10, 02:38 AM
Wow! 1.3 FPS! Eddie did your game lock up or freeze?What I have noticed with TvsT even though the fps are low the game still plays decently well.I played some ZW missions with 5 to 7 fps and the game was still fluid.

Even with the tame stock missions I can´t remember exceeding 17 fps at best.That game really eats up cpu-gcu.

Cheers

frinik, the sim froze! I have no idea as to why either. I was getting some rather long pauses from the sim as the leading tanks were heading for the Russian lines, but it would then run fine for a bit, then lockup again, and would repeat the same thing. Finally it just froze.

I'm not sure about those FR readings, have no idea as to what those figures are based on. The updated missions from ZW run fine so far, even though the FR readings show around 9 FPS, it runs real smooth!. Only the Kursk mission has the stutters at this point, but I'm sure ZW will get that sorted out soon.

As for ZW's suggestion on overclocking, I have no experience with that, so going to leave it be for now, no need to void the warranty on this new PC just yet!

frinik
04-03-10, 02:45 AM
Eddie avoid overclocking your pc. I read some threads about it last week and its not recommended to do it.Especially if you don´t know what you´re doing.

Re the fps the moment thye fall below 6 the game slows down and below 5 it´s in slow motion.It´s due to a huge number of ojects in the game infantry, vehicles, guns and add the smoke, dust and explosions bingo your graphic card and cpu are overtaxed.

Good luck!

eddie
04-03-10, 03:13 AM
Only 1 Kursk mission so far frinik, I'm still going slow on the updated missions, have not played them all yet.

LcSummers
04-03-10, 03:15 AM
ZW first mission run well no problem. One thing has to be redone. I have trouble with the TZF 9b Gun layer optics. I cant read the numbers for distances ( 200 Meter, 900 Meter etc., both in yellow and in black).


Later i will try Kursk mission. Want to know if i have same problems like eddie.

Lets have a try


LC

LcSummers
04-03-10, 03:47 AM
Hello,

a brief report on my 1st Kursk mission.

Everything at highest level and resolution 1280*1024.

Heavy stuttering, the other mission (Tigers shake...) is running fine, no problem with stuttering.

Eddie you are right. I played only until tanks reaching top of hill. Tanks are moving very fast (35-40 Km/h) had to switch in 7 th or 8th gear to stay with them.

The next thing i recocnized was that my tank is steering to the right. Tried to stay in a track (another Tiger was in front of me) but every time my tank moved to the right.

Over and out


LC

frinik
04-03-10, 08:11 AM
The issue of tanks running too fast goes back to what I was arguing just a few days ago.Our wingmen should be given a subservient role not take the lead and rush off. We players should have the lead role.

ZeeWolf
04-03-10, 11:01 AM
Good morning Guys,
I really appreciate your help and know we get a accurate view of the task
ahead in regards to the extreme (number of objects and their speed etc.)
when it comes to the large battle scenarios on the largest map.

I am working on a revision that will slow the tigers down and eliminate
some of the CPU demand by changing the T34s task by keeping then stationary until the Tigers are in range.
And I have been working on the land texture maps, optimizing size to
distance ratio and cell coverage to mention a few examples of my task
ahead. More of the Kursk releases I am planning need beta testing.

The good news is the changes will just come in the form of small downloads
that install over existing 367mg install :woot:Those install issues where all
my fault and of course I am very grateful for you guys. I believe whole
heartily that non of the advances made both now and for the future developments could be possible with out you.

I agree also with your beta work that Kursk is not ready for release until
it is playable like the other mission. But I have come to the firm conclusion
that CPU power is (some what) more a factor then GPU when it comes
to moving us to the next level of large mission development.
So,take a firm stand and know we can get these and other issues resolved and the mid size map missions that are planned will not be hinder by are findings here.

And Herr frinik you can be sure here as well as others with crap-top-clunkers :har: can plan to enjoy the future productions of Project ZeeWolf.

Oh and one more thing although the Kursk release remains in beta testing
I will prepare a general release that will be in the 350mg range that has all
my other changes to this great sim. :up:

Take heart Kameraden I salute you! :salute:



ZW

LcSummers
04-03-10, 12:47 PM
Hello ZW,

i think it was a good idea to release the beta version of Kursk to test it. We all made experiences that are necessary so we can optimise this game with your help.

So not only monster pc s can play the future releases the slower cpu s can take their advantage too.

Glad to hear these news


See you in Kursk with full equipment


LC

ZeeWolf
04-03-10, 01:11 PM
You bet LC :up:
All those who played TvT before Kursk will still be able to fully enjoy the new releases that are not as CPU hungry. I can and will create a range of missions that will take that into account.

Although the minimum requirements are starting to form for all to see and that also is a good thing. I want to be open and honest as possible with all beta testing results. Project ZeeWolf must be built on a firm foundation of trust a long term vision for T34 vs Tiger. Our Kamerads deserve nothing less.

I will have something new for you to test maybe just after the end of the Easter
weekend. Must not forget MorttheSlayer, and can't forget about frinik and
the rest. So I will stay busy until I am sure I have something worthy of your
time.

ATB :salute:
ZW

Chucky
04-03-10, 01:35 PM
I have obviously been asleep.The beta is out?

ZeeWolf
04-03-10, 01:53 PM
I have obviously been asleep.The beta is out?

Hey Chucky!
Yes the beta is in testing for the guys that volunteered and have the CPU
and GPU horsepower. :yep:

ZW

eddie
04-03-10, 02:28 PM
Later today ZW, I'm going to take a different approach to the Kursk mission, hopefully to get farther into it.

Right now I am busy with other holiday weekend stuff, but will look into it later tonight!

Eddie

Chucky
04-03-10, 02:47 PM
Hey Chucky!
Yes the beta is in testing for the guys that volunteered and have the CPU
and GPU horsepower. :yep:

ZW

No problem,I can wait.

ZeeWolf
04-03-10, 04:38 PM
Later today ZW, I'm going to take a different approach to the Kursk mission, hopefully to get farther into it.

Right now I am busy with other holiday weekend stuff, but will look into it later tonight!

Eddie

OK eddie enjoy the holidays man :salute:

ZW

ZeeWolf
04-03-10, 04:39 PM
No problem,I can wait.


Thanks for your patients chucky:up:

ZW

frinik
04-03-10, 10:17 PM
Hi Chucky!
Me too I am waiting on the sidelines while the big boys are testing.Pass the gin will you:yawn: .Gin and chocolate Easter eggs a good combo ( to be sick....

Meanwhile, we can make ourselves useful; dig latrines, buff the Zug's command cars, chase the Grey Mice:D

At night to go to sleep play the game and count the FPS


Happy Easter Weekend!

ZeeWolf
04-03-10, 11:08 PM
Hi Chucky!
Me too I am waiting on the sidelines while the big boys are testing.Pass the gin will you:yawn: .Gin and chocolate Easter eggs a good combo ( to be sick....

Meanwhile, we can make ourselves useful; dig latrines, buff the Zug's command cars, chase the Grey Mice:D

At night to go to sleep play the game and count the FPS


Happy Easter Weekend!

Frinik your to much man! :har:
Com'on frinik it's not that bad - think positive :DL
And believe me I'll have something for you meanwhile happy Easter Kameraden

ZW :salute:

frinik
04-03-10, 11:21 PM
Hey Zee I am positive...about chasing the Grey Mice of the Luftwaffe while Lc and Eddie are having a good time with the Sovietin tank crews...

Happy Easter to you too Zee man and kudos for the hard work.I think it's significant that with Kursk you ressurected TvsT just on time for the feast that celebrate Jesus Christ's ressurection....

Cheers

Chucky do you have by any chnace those little chocolates filled with liquor?:woot:

frinik
04-03-10, 11:30 PM
Zee you have something for me??????:O:

Please tell me it´s a life-size dark chocolate Tiger tank filled with marzipan....:o wrapped with a red ribbon please!

Or a T34/85 made with Belgian chocolate and with a vodka filling????:ping:


Boom Hip!

Cheerio

ZeeWolf
04-04-10, 01:00 AM
Zee you have something for me??????:O:

Please tell me it´s a life-size dark chocolate Tiger tank filled with marzipan....:o wrapped with a red ribbon please!

Or a T34/85 made with Belgian chocolate and with a vodka filling????:ping:


Boom Hip!

Cheerio

Yes - soon! :03:

ZW

Chucky
04-04-10, 05:02 AM
Chucky do you have by any chance those little chocolates filled with liquor?:woot:

I can't stand them Frinik.I prefer my alcohol to come straight out of a bottle!

It looks as though I will now have to dust off the mighty Nvidia GTX 280 OC ready for Kursk :salute: (Yes,it's been sat on my printer gathering dust for ages,waiting to be called up for duty)

Panzercount
04-04-10, 10:04 AM
Hi Zeewolf,
I've had the same startup problems as LC and eddie,I used A
new instal of T34 vs Tiger followed by beta tester and patch,
then followed the advice on the forum and now able to
run kursk mission.
I also noted that Campaign_2/Mission_2 contained duplicated
files from Campaign_1/Mission_2, I have deleted these.

My system - 2.8Gig dualcore pentuim.
3 Gig memory
geforce 9800GTX (1gig)

Running game at 1280x1024 75hrz

I have not had change to sit down and explore yet as I am
working, but I am finalising plans for the attack, will let you
know if I have problems.

A quick question, do I need the mission from christams
does the Kursk mod include this or can I reload it.

Do you have any intention of creating a 'Ferdinand' for the
Kursk mission(s)

Finally many thanks, You have obviously spent a lot of time
and effort on this project, so that we can enjoy killing Ivan.

Many Thanks P :yeah:

ZeeWolf
04-04-10, 12:06 PM
Hi Zeewolf,
I've had the same startup problems as LC and eddie,I used A
new instal of T34 vs Tiger followed by beta tester and patch,
then followed the advice on the forum and now able to
run kursk mission.
I also noted that Campaign_2/Mission_2 contained duplicated
files from Campaign_1/Mission_2, I have deleted these.

My system - 2.8Gig dualcore pentuim.
3 Gig memory
geforce 9800GTX (1gig)

Running game at 1280x1024 75hrz

I have not had change to sit down and explore yet as I am
working, but I am finalising plans for the attack, will let you
know if I have problems.

A quick question, do I need the mission from christams
does the Kursk mod include this or can I reload it.

Do you have any intention of creating a 'Ferdinand' for the
Kursk mission(s)

Finally many thanks, You have obviously spent a lot of time
and effort on this project, so that we can enjoy killing Ivan.

Many Thanks P :yeah:

"I feel for your pain" having to work on Easter P,:cry:
You do not need any other mods all has been included in the 367mg
zip file. As for the "Ferdi"s I have plans for it but have not started
on it yet.
You know it fought in the north sector of Kursk as well as the Brumbar.
so thats why I put it on the back burner so-to-speak.
Thanks for compliments and kind words, and your help beta testing.:up:

Onward Kameraden!:salute:

ZW

eddie
04-04-10, 08:34 PM
Well ZW, I almost made it!:D I pumped up the volume on the PC, went from 2.8 GHz to almost 3.6, easily and safely done with a couple of switches on the motherboard,thankfully. Not pushing any farther then that.

FR's were around 2.5 to 6, depending on how much was going on at the time. So much artillery fire is going off all the time. Have to drive a long way to get near the Russian lines, but that builds up the suspense! Got run into by a blind AI Tiger driver,lol No damage, and kept on moving!

I was thankful to finally see a tree line, even though it wasn't very deep or thick, but beats the heck out of being in the open so much. Drove amongst the tree's towards all the firing. Saw some busted up Tigers, again, incessant fire coming in around us. Some AI Tigers were firing back while sitting still, using destroyed Tigers as a shield. But from that distance, doubt they were hitting much, if anything at all! I crept forward, slowly sneaking through the tree's, as if you can sneak anywhere with a Tiger!:haha:

http://img.photobucket.com/albums/v138/Thony/t1.jpg

Started trading long range fire against the Russians, but to no avail, they were pretty far away, but just couldn't sit there and take it! A couple of rounds slammed into me, track shot to hell, so was a sitting duck for the Russian gunners, but kept firing back!

http://img.photobucket.com/albums/v138/Thony/t2.jpg

Finally, I was done, hit numerous times, driver killed too!

http://img.photobucket.com/albums/v138/Thony/t4.jpg

Not going to say what my hit tally was, not something anyone needs to know! LOL But, in this last shot, check out the smoke in the distance on the left, that's the Russian positions. Man, they are so close, but yet so far!!

http://img.photobucket.com/albums/v138/Thony/t3.jpg

All in all, one hell of a challenge ZW! Still a bit of stutters, but even with the goofy FR readings, ran a lot smoother then I thought. Going to need some horse power in your PC to run it as it is, but know you are working on a newer version. Thanks for letting me take a look at it, going to try a different strategy next time, not sure how it will work out as we get close to the enemy lines! Need some grunts to help out, that would be nice too!

Eddie

ZeeWolf
04-04-10, 11:57 PM
Well done Eddie, I know it's tuff. you where closer then I ever got. There will
be anther Kursk mission update that I have been working on today. and will
have it sometime tomorrow for you and the other guys who are helping with
the beta testing. All the tanks and Tigers have slowed down and I removed
500 Soviet troopers among other things I also finished the missions code for
the T34s. So now 20 will be coming to meet you and 16 will be guarding the
objective. I have to warn you that the Soviet ML20s (152mm) will fire at a
much higher rate, 0ne every 14 seconds up from one every 22seconds.
You got to hang it there with me Eddie because Village C must be taken
before we can advance on Dubrova.

Onwards Kameraden! :salute:

ZW

PS: I fixed the tree lines so they won't disappear for a greater distance and add some more
forest around Village C to help make it look better.

LcSummers
04-05-10, 02:34 AM
Hello Tiger Kameraden.

now i am back, guests are leaving today so this evening i will have time. Mean while i had little time to test some missions, they run fine ZW but AI is sometimes running forward or just leaving me behind. So there is a lot to do and i hope that someday we are having the opportunity to give them orders.

ZW i am waiting for your new release to test Kursk again. With lot of things removed i think it will be better in performance. If there is any stuttering i will take down the options and beginn with "lighter" settings.

I am glad that eddie has gone so far with Kursk. Can you tell me your game settings please? (resolution etc.) With settings set to maximum i had heavy stuttering.

See you all again


LC :yawn:

frinik
04-05-10, 03:09 AM
Nice pics Eddie! It ´s good to have a glimpse of what Zee´s work looks like! Nice open ground , ideal for artillery....

Sorry about your Tiger.If you have been wounded Lc will lend you his crutches.:DL

Zee removing the infantry is a good move.it should help reduce the pressure on the FPS. I experimented last week with missions with and withotu infantry and the results were revealing. With infantry in the hundreds the fps would sink to single digit.Without it and even with lots of tanks and guns in a game the fps would recover to double digits.

Zee, does your release incluse 6 single German missions? Are they sequential?

Lc turning off the antialiasing in your game settings is one thing that would help for sure.Reducing the shimmering of the leaves in the trees and decreasing the amount of grass can also help.

Good testing Comrades!

Kudos Zee for the hard work you put into that and the outstanding support you have been providing.

Cheers

LcSummers
04-05-10, 06:33 AM
Lc turning off the antialiasing in your game settings is one thing that would help for sure.Reducing the shimmering of the leaves in the trees and decreasing the amount of grass can also help.


Hi Frinik
thank you very much for your help. I will try it but you know i am very spoiled ( belonging graphics). But i am here to test this add on and every suggestion is welcome. As ZW wrote he wants to have a solid structure. This is the right way.

Thanks alot, lets have a try.


LC :timeout:


PS: with a nvidia card (forceware X-treme) i can not influence antialising within game options

LcSummers
04-05-10, 08:02 AM
Hello to all!


My settings were all low only model detail and texture details were set to maximum. Even with these settings there was heavy stuttering. Its impossible to play.

After a hard driving through the countryside i was able to see the enemy. From distances my comrades beginn to shoot the tanks. There were so many that i had to try to shoot at them from the gunners position. But after switching to the gunners position i was unable to take aim. It seems there is so much folk out there that my TZF 9b was unable to move. (no reaction from my mouse)

I couldnt move my mouse on the target, it blocked. Switching to AI my gunny destroyed tanks.

Waiting for your new beta release ZW. I am confident that we all heading the right direction. By elemenating so much troops and vehicles will improve performance. Sure we have to eliminate some of our Zug s Tanks too.


Thanks


LC

frinik
04-05-10, 09:39 AM
Hauptstuermfuehrer Summers I understand your dedication to National Socialist Aryan aesthetic ideals unspoiled by Bolschewick-Asiatic degenarate concepts as extolled and guided by our Fuehrer´s sure hand but sometimes it is necessary to restrain your natural Nordic passion for nature and turn off some it beauty to be able to extirpate the Bolschewick Marxists from those areas of our Lebensraum which they undeservedly occupy.In other words you can lower your games settings like tree or forest animation, amount of grass and water etc by one third and still retain a fairly pleasing graphic qualilty to your game.Anyway try and see the resulsts in terms of fps and if you can bear the slightly lower quality of the images than it will be worth it.Also disable your antivirus before playin g the game it helps increasing the fps.


Cheers

der-blaue-max
04-05-10, 12:15 PM
Hi, I have seen this here, and I can’t believe my eyes. I have played Tiger vs. T34 and now a dream come true! :yeah:
Where and how can I get this wonderful mod. What is the Price for it??
My English is not the best, so I cannot read every Thread. I have searched for some Kind of cost or Price but I cannot find something.
Can somebody give me a Link or an answer for that??

frinik
04-05-10, 12:34 PM
Blue Max you can send ZeeWolf directlya private message on this forum (if you`re a member) to get a quote and terms of membership and purchasing the Kursk mod.Alternately check his website www.tanksimzw.com (http://www.tanksimzw.com)

WElcome on board!

ZeeWolf
04-05-10, 12:42 PM
Good Day Kameraden!
Your testing and suggestions will be more than considered. There are 90
152mm ML20s and < half that on the German side I can reduce the ML20s
and reposition some of the SS artillery batteries to Tomarovka as well as
the Anti-Tank Sturm Zug. I had to also refurbish the 120mm morters to
make them easier to hit because the Tigers would stop and fire(over their heads) at them until all the Tigers where hit.
And then making the 20 attacking T34s stationary waiting in ambush.
These are a few of the things I can do to back off from maximum capacity
(Firing) objects and moving tanks and make it playable beyond the a point of enjoyment.
Although we are getting a good picture of what is necessary to play the new
Kursk missions and the parameters in which I can adhere to so the beta testing can be minimized for future missions. And that would be a good
thing.

Well done Kameraden!:salute:

ZW

Tigers attacking Village C.

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Tigers_Village_C.jpg

LcSummers
04-05-10, 12:45 PM
[QUOTE=frinik;1348187]Hauptstuermfuehrer Summers I understand your dedication to National Socialist Aryan aesthetic ideals unspoiled by Bolschewick-Asiatic degenarate concepts as extolled and guided by our Fuehrer´s sure hand but sometimes it is necessary to restrain your natural Nordic passion for nature and turn off some it beauty to be able to extirpate the Bolschewick Marxists from those areas of our Lebensraum which they undeservedly occupy.In other words you can lower your games settings like tree or forest animation, amount of grass and water etc by one third and still retain a fairly pleasing graphic qualilty to your game.Anyway try and see the resulsts in terms of fps and if you can bear the slightly lower quality of the images than it will be worth it.Also disable your antivirus before playin g the game it helps increasing the fps.


Hello frinic,

thats what i did, everything was set to minimum except

model and texture detail. Antivir was also deactivated.

Is it possible that i should alter graphic settings of my GC (global settings) inmy Nvidia settings.

But playing Rise of Flight at maximum in everything no stutter.

Thank you other options?

LC

LcSummers
04-05-10, 12:54 PM
[QUOTE=ZeeWolf;1348340]Good Day Kameraden!
Your testing and suggestions will be more than considered. There are 90
152mm ML20s and < half that on the German side I can reduce the ML20s
and reposition some of the SS artillery batteries to Tomarovka as well as
the Anti-Tank Sturm Zug. I had to also refurbish the 120mm morters to
make them easier to hit because the Tigers would stop and fire(over their heads) at them until all the Tigers where hit.
And then making the 20 attacking T34s stationary waiting in ambush.
These are a few of the things I can do to back off from maximum capacity
(Firing) objects and moving tanks and make it playable beyond the a point of enjoyment.
Although we are getting a good picture of what is necessary to play the new
Kursk missions and the parameters in which I can adhere to so the beta testing can be minimized for future missions. And that would be a good
thing.

Hello ZW

ZW arriving at the end of the forrest where the whole russian army waited for us (your picture) i had something strange.

There were a lot of t-34 in a couple at the frontline or it was more like an anthill. I hope you understand what i mean. They (tanks) were crawling on each other it was very hard to hit them and to make a difference which was hit and which was intakt.

LC

eddie
04-05-10, 01:09 PM
Lc, what settings we use is going to be determined by our individual PC's. Before I got my new one, my older machine would not even run TvT. I had upgraded it as best I could on my budget, but you can only go so far. It took me a long time to save up for a new one, but it was worth it. Only working a part time job made it all the harder.

But, for my setting, AA and anisotropic are at x8, I run the sim at 1024X768, refresh at 75. All details are at a high setting, stutters are now at a minimum. I'm using Win 7, so I can use more ram then XP will allow, at 4 GB. Could not have come close to these settings on my old machine.

ZW, I have seen my mistake when running this mission. But, really wanted to see how far I could get into it, it froze on me the first time I ran it.

I was heading for the toughest part of the Russian defensive lines, should stay east of that, keeping the tree line between me and them. Should go farther north too, the village is in that direction. But, there is the other Russian hornets nest waiting for us there too, so going to be rough no matter which way we go.

Had noticed during the intial assault, that I was moving at a pretty good speed across open ground, when all of a sudden the tank would come to a halt, like I had hit a landmine, but there was no explosion. After a moment, I could proceed again. Happened twice, but not sure of exact location, simply because there are not a lot of landmarks on the Russian steppes,lol Don't know if it was the lay of the land, or if a problem with a map seam maybe?

ZeeWolf
04-05-10, 02:23 PM
Had noticed during the intial assault, that I was moving at a pretty good speed across open ground, when all of a sudden the tank would come to a halt, like I had hit a landmine, but there was no explosion. After a moment, I could proceed again. Happened twice, but not sure of exact location, simply because there are not a lot of landmarks on the Russian steppes,lol Don't know if it was the lay of the land, or if a problem with a map seam maybe?

Yes eddie I have encountered the exact same anomaly. I think speed and
low FPS causes this. The physics on low fps will not keep up and seams to
drop and loses timing in relation to the surface of the land. But once the frame rate increases seams to eliminate this confusing behavior.
This anomaly will appear when the fps is low and just starting out from
complete stop. Again same cause low Frame rate.

And don't worry you guys I will make sure that TvT will run on your computers and not just focus on the monster PCs - yet :DL

I think a minimum requirement is stating to reveal itself and I think the
best thing is to focus on a CPU power of 3.0Ghz. That way the FSP
will have two directions: up from there and down from there.
And that CPU minimum is needed information for those who are setting
on the fence in apprehension.

Vor! :salute:

ZW

eddie
04-05-10, 03:14 PM
I don't believe it had anything to do with the game freezing ZW, the reason I think that is because I had the driver position on auto. When the tank stopped, he would downshift into first gear to get going again, then proceed to go faster as I gave the order to. I'm not sure if that's what you mean?

Onkel Neal
04-05-10, 03:35 PM
ZeeWolf, you rock, mate. This forum has not had this much activity in a long time, thanks :rock:

ZeeWolf
04-05-10, 06:15 PM
ZeeWolf, you rock, mate. This forum has not had this much activity in a long time, thanks :rock:

Thank you man! :up:

ZeeWolf

ZeeWolf
04-05-10, 06:31 PM
[QUOTE=ZeeWolf;1348340]Good Day Kameraden!
Your testing and suggestions will be more than considered. There are 90
152mm ML20s and < half that on the German side I can reduce the ML20s
and reposition some of the SS artillery batteries to Tomarovka as well as
the Anti-Tank Sturm Zug. I had to also refurbish the 120mm morters to
make them easier to hit because the Tigers would stop and fire(over their heads) at them until all the Tigers where hit.
And then making the 20 attacking T34s stationary waiting in ambush.
These are a few of the things I can do to back off from maximum capacity
(Firing) objects and moving tanks and make it playable beyond the a point of enjoyment.
Although we are getting a good picture of what is necessary to play the new
Kursk missions and the parameters in which I can adhere to so the beta testing can be minimized for future missions. And that would be a good
thing.

Hello ZW

ZW arriving at the end of the forrest where the whole russian army waited for us (your picture) i had something strange.

There were a lot of t-34 in a couple at the frontline or it was more like an anthill. I hope you understand what i mean. They (tanks) were crawling on each other it was very hard to hit them and to make a difference which was hit and which was intakt.

LC

Hi LC,
The T34 ant hill was a assault of not finishing their task they where supposed to arrive at that navpoint then go on guard duty in a 800
meter radius. But I think the ant hill effect was because of the low
frame rate, and this caused the physics model to make some short
cuts so-to-speak. The slightest collision would result in tanks flinging
away and immediately trying to return to that navpoint again -crazy.
Although I addressed that, I am changing their behavior to a stationary
one that will wait in ambush. This my help the fps some. I also reduced
the ML20s by about 30% and moved the Hummels , Wespes and AntiTank
Sturm Zug to Tamarovka.

Almost done! :yep:

ZW

frinik
04-05-10, 10:58 PM
Lc normally it's fairly easy to change the settings of an Nvidia graphic card. All you have to do is right click anywhere on your pc screen and you'll see a window that allows you to modify your gc for performance versus quality and change the resoultion and make individual chnage to advanced settign such as buffering, aliasing, anisitropic settings etc.

At least this is how it is on one of my pcs.

Cheers

ZeeWolf
04-06-10, 12:25 AM
Ok (beta testing) Kameraden
I e-mailed out the link for update #3, this has some revisions that I hope
will speed things up a bit. Also the T34 tasks are finished.
I moved the Sturm Zug to the west about two kilometers from you. This
Sturm Zug has the 2 Nashorns,3 Stug-Gs,3 SturmHabitzs and 5 Pz III/L60s
Removed about half of the Heavy Guns with their personnel.
I wanted to mention that it still runs to slow on my (2.6Duo Cpu) computer.
My new HD4770 video card bump up the frame rate to 3-5 fps and I lost
the capability to edit the missions in the editor so that is why this update
took so long. I had to reposition every thing by editing line by line.
Although I have some good news: I bought a new 3.0Ghz CPU back in
December 09 and I finally ordered a new MB, should be here April 7.
The model is a Asus P5Q PRO Turbo and it should work with my 775 pin
CPU. Anyway progress is being made and soon things will get back to normal.
I want alert all members to prepare to download a big file of 367mgs when
the beta testing is done. This new file will replace all the previous ZW
releases and will make the job of further mission addons just under 6mgs
per mission and I think you will like that. Oh, btw it takes 3 hours to
upload that 367mg file to my site. So it has to be right.

Best regards Kameraden and thanks for your patients :salute:

ZW

The Sturm Haubitz

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_Habitz.jpg

frinik
04-06-10, 01:09 AM
Thanks for the good news Master Zee but for those of us who cannot currently upgrade neither cpu nor gcu what kind of fps or gameplay can we expect????

Will the download come with your autoinstaller?

Will it be " Kursk Lite" ( for FPS conscious dieting players...)?
How many missions?

Cheers

LcSummers
04-06-10, 03:37 AM
With the new release i will start from low to high. lets see whats happen.

Frinic i know how to change settings but every new game "rise of flight, Black shark" are doing very well with my settings. So i thought maybe this will have no effect with TvT. So i was wrong but sure i have to make some experience.

So as this is a beta release i have to beginn very slow and consider which changes i make.




Thanks


LC

frinik
04-06-10, 04:27 AM
Me too Lc all my games; Steel Fury(3 installs), T72, Panzer Elite( 2 installs), IL2, Need for Speed Carbon/ Undercover/Most Wanted and other games for my children work absolutely fine on my own laptop and on my wife's as well.However TvsT( 2 installs) is the one that seems to put the most strain on the system.Mind you it's working very fluidly on my main laptop even with fps at around 10 to 14 and I wonder how well will it cope with Kursk. But I may have a pleasant surprise.

Cheers

LcSummers
04-06-10, 09:56 AM
Hello to all,

my first impressions on ZW s new release. With all (i know) again set to maximum, res. 1280*1024 game now is running faster. Lowest fps was 3.1 highest 5.2

I made it until the ant hill (no more anthill but i call it so) and beginn to fireing from distance. FPS 3.1 here but much better than earlier. So with lowering settings fps will go up and sure i will try this too.

ZW PLEASE ONE FAVOUR: CAN YOU MAKE AIMING RETICLE DARKER cause i cant see the meters. (distance to fire.) PLEASE may be that i am blind. THANX. :cool:

My Kameraden are traveling with 14 KM/H Wunderbar. Its only my opinion but we have to make less vehicles, infantry and bunkers to arrive at a solid platform. THIS IS ONLY MY OPINION. I WOULD PREFER IT.
BUT NOW I CAN AIM AND SHOOT THOSE BOLSHEWIKS. COOL i saw some KVs exploding. I like to fire and aiming from distances, here the Tiger shows its advavtage.

Had some trouble with map, dont know why, made a default setting again but it wont let me to scroll right.

After taking the first line there wer only 3 Tigers left, enemy tanks nada. Made an mistake. There was a mortar team, wanted to make a little ride but after falling in that pitch my tank stood still and i had to quit game.

ZW just another question. Why is my gunny destroying those houses? Everywhere infantry inside?

Sorry Eddie i forget to thank you for your help with settings. It took me 8 years to save money and to build up my system. I made everything alone, no need for a new pc only MB; GC, RAM; CPU. The rest was from my old PC. (Tower, sound card, etc)


Frinik for sure i dont want to forget to thank you too, i still need your help too in any aspects.

ZW thank you for your kindness and really fast help. We are moving forward NO BACKWARD.

Thank you guys


LC :rock:

Surprise? frinik do you want to kill my pc? Shoot me from distance with your Jagdtiger?

frinik
04-06-10, 10:10 AM
Lc I play my games at 1024 X 768 resolution and the details and pics are quite good. I never play at higher resolutions because they really take a toll on fps.Instead of lowering the settings keep them high but lower your resolution at the value I indicated and see if you are satisfied re fps and quality of images.Always happy to help you in any way Zug Kamerad!

Personally I would like to keep as many vehicles and objects as possible in the game but I will rally to the will of the majority.

Cheers

ZeeWolf
04-06-10, 01:01 PM
Hello to all,

my first impressions on ZW s new release. With all (i know) again set to maximum, res. 1280*1024 game now is running faster. Lowest fps was 3.1 highest 5.2

I made it until the ant hill (no more anthill but i call it so) and beginn to fireing from distance. FPS 3.1 here but much better than earlier. So with lowering settings fps will go up and sure i will try this too.

ZW PLEASE ONE FAVOUR: CAN YOU MAKE AIMING RETICLE DARKER cause i cant see the meters. (distance to fire.) PLEASE may be that i am blind. THANX. :cool:

My Kameraden are traveling with 14 KM/H Wunderbar. Its only my opinion but we have to make less vehicles, infantry and bunkers to arrive at a solid platform. THIS IS ONLY MY OPINION. I WOULD PREFER IT.
BUT NOW I CAN AIM AND SHOOT THOSE BOLSHEWIKS. COOL i saw some KVs exploding. I like to fire and aiming from distances, here the Tiger shows its advavtage.

Had some trouble with map, dont know why, made a default setting again but it wont let me to scroll right.

After taking the first line there wer only 3 Tigers left, enemy tanks nada. Made an mistake. There was a mortar team, wanted to make a little ride but after falling in that pitch my tank stood still and i had to quit game.

ZW just another question. Why is my gunny destroying those houses? Everywhere infantry inside?

Sorry Eddie i forget to thank you for your help with settings. It took me 8 years to save money and to build up my system. I made everything alone, no need for a new pc only MB; GC, RAM; CPU. The rest was from my old PC. (Tower, sound card, etc)


Frinik for sure i dont want to forget to thank you too, i still need your help too in any aspects.

ZW thank you for your kindness and really fast help. We are moving forward NO BACKWARD.

Thank you guys


LC :rock:

Surprise? frinik do you want to kill my pc? Shoot me from distance with your Jagdtiger?

Great job LC, I will have your new AIMING RETICLE today. I agree with
your opinion too. The demand on the cpu at this time is to great and I my
have to resort to a radical removal of movable objects.
As for the Tigers shooting the building I wanted to see if they would destroy anything that has the "ENEMY" affiliation and thanks for reporting
they will.:yep:

So, let us work at this until the frame rate is acceptable, before I release
Kursk from Beta.:up:

I would like to hear from the rest of you guys if you could add you opinions
that would be a result of testing.:ping:

And I too thank frinik for his help and dedication to this project:salute:

Vor Kameraden! :salute:

ZW

LcSummers
04-06-10, 01:05 PM
Lc I play my games at 1024 X 768 resolution and the details and pics are quite good. I never play at higher resolutions because they really take a toll on fps.Instead of lowering the settings keep them high but lower your resolution at the value I indicated and see if you are satisfied re fps and quality of images.Always happy to help you in any way Zug Kamerad!

Personally I would like to keep as many vehicles and objects as possible in the game but I will rally to the will of the majority.

Cheers


Hi frinik,
Jawohl Herr Untersturmführer Frinik:salute:


You are right, that many vehicles etc should be kept, but ZW pointed out we have to make a solid structre for everyone who plays.


LC

LcSummers
04-06-10, 01:14 PM
Great job LC, I will have your new AIMING RETICLE today. I agree with
your opinion too. The demand on the cpu at this time is to great and I my
have to resort to a radical removal of movable objects.
As for the Tigers shooting the building I wanted to see if they would destroy anything that has the "ENEMY" affiliation and thanks for reporting
they will.:yep:

So, let us work at this until the frame rate is acceptable, before I release
Kursk from Beta.:up:

I would like to hear from the rest of you guys if you could add you opinions
that would be a result of testing.:ping:

And I too thank frinik for his help and dedication to this project:salute:

Vor Kameraden! :salute:

ZW


Hi ZW

what can i expect more. Nothing. You are answering and debugging everything so fast that it is a dream working with you. Going on with this speed there will be no Beta version in a short time. Then it will be official. GREAT

Thank you very much, waiting for downloading "my reticle" and then putting back resolution as frinick suggested.

We have to take that village and i will Mr ZW and it makes more and more fun to play Kursk


LC :salute:

PS: Frinic just one word, i think i do remember that my GC runs best at 1280*1024 but i will check this out

ZeeWolf
04-06-10, 01:21 PM
Thanks LC the pleasure is all mine Kamerad :yeah:

ZW

LcSummers
04-06-10, 02:07 PM
ZW

thank you for my reticle but its too dark forme. I didnt express myself clearly.

My opinion was that it should has the same colour as the triangels.

Please forgive me to make such problems but i cant read it in a fierce fight.

Sorry

LC

ZeeWolf
04-06-10, 03:16 PM
ZW

thank you for my reticle but its too dark forme. I didnt express myself clearly.

My opinion was that it should has the same colour as the triangels.

Please forgive me to make such problems but i cant read it in a fierce fight.

Sorry

LC

Don't worry LC, I can fix it!

ZW

ZeeWolf
04-06-10, 05:39 PM
Hey check this out!

ZW:salute:

http://i327.photobucket.com/albums/k442/autopilot_2008/ZW_FPS.jpg

eddie
04-06-10, 06:31 PM
Nice FR's ZW, but I don't see any other objects on your map,lol

I've had about the same FR's as Lc, but I approached the mission from a different angle. I decided I didn't want to be part of that meat grinder, just a matter of time before I get hit it seems. So I followed the lay of the land, kept a nice low ridge between me and the Russians. If they can't see you, they can't shoot you either. Eventually I ended up here, before I called it a night! I know you have an idea where I am at too!

"Hey Ivan, come and get me!!!":D

http://img.photobucket.com/albums/v138/Thony/k1.jpg

frinik
04-07-10, 12:14 AM
Thanks for the hat's off Master Zee but the dedication and glory are truly yours to bask in.You have made glowing predictions of a Promised Land of tanksim where Tigers and T34s would flow like milk and honey and you have made good on them! You promised to your faithful that you would resurrect TvsT and you did it.:salute:

61.7 fps?????? Magic or witchcraft? :hmmm:

Wow Master Zee is this your new graphic card at work?How did you get such high figures? Just one single Tiger on the battlefield????You have provided outstanding support to the Tiger crews Herrn Zee!:yeah:

Cheers!

ZeeWolf
04-07-10, 12:50 AM
Thanks for the hat's off Master Zee but the dedication and glory are truly yours to bask in.You have made glowing predictions of a Promised Land of tanksim where Tigers and T34s would flow like milk and honey and you have made good on them! You promised to your faithful that you would resurrect TvsT and you did it.:salute:

61.7 fps?????? Magic or witchcraft? :hmmm:

Wow Master Zee is this your new graphic card at work?How did you get such high figures? Just one single Tiger on the battlefield????You have provided outstanding support to the Tiger crews Herrn Zee!:yeah:

Cheers!

Hi frinik, the 61.7 fps is on the Kursk map with nothing else on it, just me
cruzing at up to 42Klph. My new HD4770 is a factor but I hoped it would
be more of a help with the fps then it has. Tomorrow I should receive my
new MB and will install the 3.0Ghz CPU. That is when the editing and
testing the code efficiency will improve. And finally play the Kursk mission.
As for the new Kursk release even though it is in Beta the rest of the
updates improvements and models could be uploaded without the Kursk
mission. that way when the Kursk mission is ready it will only be a 6mg
download.

How about that? :up:

ZW

frinik
04-07-10, 02:15 AM
Master Zee you are the Kaleu on board.We await your orders.:arrgh!:

But if we download the improvements and models without the Kursk misison will they appear in the old games and or your Xmas giflt and member's previous releases?

Cheers

LcSummers
04-07-10, 09:10 AM
Yes Sturmbannfuehrer ZW,

waiting for orders, lets kick those bolshewik hopefully with increasing fps.

Download Download Download


LC

Hi frinic

tried with less resolution but not much difference in fps.

fps between 2.1 and 5.1 but mostly 3.1-3.4

LcSummers
04-07-10, 10:05 AM
Hi Eddie,

what the hell are you doing with my Tiger here? 1302 was my Tiger one day ago when it was trapped and left behind for repair. :haha:



Good Hunting



LC

ZeeWolf
04-07-10, 11:50 AM
Good morning Kameraden!

I posted an image of the fps (61.7) and Tiger traveling at 32Kmph on a
map that was empty of other objects to show there is hope. :DL
I do have a small download that is totally experimental. My system
can not effectively test this version of changes. However the signs
of this being an asset on your system is very simple. It will either
work great or not at all, no in-between. ALSO YOU MUST REBOOT
AND CLEAR T VS T's CACHE FOLDER after installing.
Then go into Kursk and simply put your tiger (after Eng @rpm) in first
gear. You will be able to tell if this is for you instantly.

I forgot to mention today I will upgrade my PC to 3.0Ghz and after testing
on this new upgrade I will make the experimental update ready for DL :salute:


ZW

Hitman
04-07-10, 01:39 PM
Well unless something very good appears by surprise, I guess that your mod will be the benchmark for WW2 tank simulations for quite some time, so I'm confident that sooner or later my PC will catch up with the needed specs to run it in full glory. TvT isn't going anywhere, it's here to stay with Zee's mod and we all will end up enjoying it inmensely. Keep the good work! :up:

ZeeWolf
04-07-10, 04:41 PM
Well unless something very good appears by surprise, I guess that your mod will be the benchmark for WW2 tank simulations for quite some time, so I'm confident that sooner or later my PC will catch up with the needed specs to run it in full glory. TvT isn't going anywhere, it's here to stay with Zee's mod and we all will end up enjoying it inmensely. Keep the good work! :up:

Thanks Hitman :up:

For the duration!:salute:
ZW

frinik
04-08-10, 12:05 AM
Mister Zee, I like your idea but I do have a couple of technical questions:

1) Where do we find the cache?

2) We should first install your mods and then clear the cache?Or is it the other way around?

3)Then we reboot?

Can you tell us what to expect.6 missions in sequence?

This is for those of us who have not taken part to the Beta testing and are still in the dark as to what to expect.

Lc; hang on reinforcements are coming,The day of reckoning for the Bolschewicks is very close at hand!

ZeeWolf
04-08-10, 01:25 AM
Mister Zee, I like your idea but I do have a couple of technical questions:

1) Where do we find the cache?

2) We should first install your mods and then clear the cache?Or is it the other way around?

3)Then we reboot?

Can you tell us what to expect.6 missions in sequence?

This is for those of us who have not taken part to the Beta testing and are still in the dark as to what to expect.

Lc; hang on reinforcements are coming,The day of reckoning for the Bolschewicks is very close at hand!

Hi frinik,

The Cache folder is in the T34vsTiger Hierarchy:

<drive>:\Lighthouse Interactive\T34vsTiger\Cache

There are two things that is relevant to the instruction
to empty the Cache folder.
1.) Because the game engine is really a code compiler it takes the
*.script files and processes them into the actual files that can
be read by the game and places them in the Cache folder. So
deleting those files means there will be all new files in that
folder after any alteration to the script files.

2.) Rebooting then becomes a good idea because windows takes the
data that a program that has previously ran and stores them in the
virtual memory (page files on the drive not your RAM). So this
is where the crashes occur the most and why it will crash and
just re-start the program and it runs just fine.


There is going to be a end of this type of delay in beta testing once this
current Kursk release becomes playable on a 3.0Ghz PC. Then this level of
intensity prior to any future release will be minimum. :yep:

The missions are the thing I intend to produce non-stop. And I really
doubt if there will be another very large download after this one unless
it is for the weather changes that will take allot of new textures etc.
Each new mission will be about 6mgs in size maybe three times that size
with new models added in the new missions. Most of the new missions will
fit just fine on the mid-size map (18km x 18km box). Time to complete each
new mission maybe erratic at times but a really good one will be at minimum
a week with the modeling and the research and details that us perfectionists seem so necessary.

Thanks for thinking about the others, sometimes I get a little to focused
so your very helpful Kamerad. :salute:

Cheers

ZW

LcSummers
04-08-10, 01:51 AM
What do you mean, should i test this too ?

Before cleaning something that will crash my pc (experiences) i will make a copy of this working beta release and install this new update in that copy.

Do we have to make a clear install or can we use this "old" beta version as it is?


Cheers

LC


Frinic i need support know or i cant hold the frontline, just a single Tiger I can turn the tide , so lets go on.
If you have any troubles installing beta version you can ask me too made that 2 or 3 times.

frinik
04-08-10, 02:07 AM
Thanks for the kind help Lc I may call on you.What I just want to make sure is the sequence;

1) install

2) clear the game cache

3) reboot

Once I have installed successfully I'll be coming to your rescue Herr Hauptstuermfuehrer but one FPS at a time(:haha:.

The 61.7 fps is reserved for our Oberbefehlshaber ZW himself!We grunts only get 1.7 to 3 fps rations.:stare:

Cheers

LcSummers
04-08-10, 02:38 AM
Thanks for the kind help Lc I may call on you.What I just want to make sure is the sequence;

1) install

2) clear the game cache

3) reboot

Once I have installed successfully I'll be coming to your rescue Herr Hauptstuermfuehrer but one FPS at a time(:haha:.

The 61.7 fps is reserved for our Oberbefehlshaber ZW himself!We grunts only get 1.7 to 3 fps rations.:stare:

Cheers


Frinic you want to install the whole beta release as we did, right?


First of all install ZW largest update

1, ZW_MO_T34vTiger_Kursk_M1_Beta_v1

After installing this mod go to missions and campaign2. Here you have to delete Mission 1 and mission 6 completeley.

Lighthouse Interactive\T34vsTiger\Missions\Campaign_2\Mission _1 AND Mission_6


2, Install ZW_MO_T34vTiger_Kursk_FIX_1 (28Mb)

After installation go into Mission1, here you find folder mission 6. Copy or cut it and paste it into Campaign_2. You should now see Mission 1 through Mission 6

new error message "4MeterBoxUnit.script" if you start game. try it

Quote: I found it you must delete the file "4MeterBoxUnit.script"

Location: C:\Lighthouse Interactive\T34vsTiger\Scripts\Units

After deleting "4MeterBoxUnit.script" install his second


3, ZW_MO_T34vTiger_Kursk_FIX_1 (6Mb)

Now it should work if not, clear the game cache

\Lighthouse Interactive\T34vsTiger\Cache

I managed to play without rebooting but you can do it.

PS: Every time before you start TvT you must clear cache.

Cheers

LC

frinik
04-08-10, 06:50 AM
Jeesus Lc are you serious? I have to install all that????

Actually my hope is that ZW's final Alpha release will include all the fixes and stuff.Hopefull I won't have to clear my cache every time....

I will await Zw's instructions in a day or two.

Thnaks for the precvious help.I'll protect your flanks on the battlefield.:shucks:

Cheers

LcSummers
04-08-10, 08:11 AM
Jeesus Lc are you serious? I have to install all that????

Actually my hope is that ZW's final Alpha release will include all the fixes and stuff.Hopefull I won't have to clear my cache every time....

I will await Zw's instructions in a day or two.

Thnaks for the precvious help.I'll protect your flanks on the battlefield.:shucks:

Cheers


Yeap Mr. Frinic this is the way it goes.

It was a really hard work untill we arrived here and could start the game. Sure ZW wrote us that he will solve these problems and include fixes which were not and which were double. No panic, he manages all. You know well, that we can all trust him but everything is done step by step.


Thanks you for yuor great protection we need any help.

Vorwaerts! :salute:


LC

PS:I made this instruction for you (and other members) because its not only a simple "install" and to prevent problems.

ZeeWolf
04-08-10, 11:23 AM
What do you mean, should i test this too ?

Before cleaning something that will crash my pc (experiences) i will make a copy of this working beta release and install this new update in that copy.

Do we have to make a clear install or can we use this "old" beta version as it is?


Cheers

LC


Frinic i need support know or i cant hold the frontline, just a single Tiger I can turn the tide , so lets go on.
If you have any troubles installing beta version you can ask me too made that 2 or 3 times.

Hi LC no need for fresh install all the new updates and fixes will go over
each other. Because this is the best way once you have the 376Mg file
and the fix files installed and less work.

To the front! :salute:

ZW

LcSummers
04-09-10, 01:30 AM
Hi LC no need for fresh install all the new updates and fixes will go over
each other. Because this is the best way once you have the 376Mg file
and the fix files installed and less work.

To the front! :salute:

ZW



Hi ZW,

does this mean, you have a new beta version for us with all fixes and 376 Mb?

Cool


LC

ZeeWolf
04-09-10, 01:50 AM
Jeesus Lc are you serious? I have to install all that????

Actually my hope is that ZW's final Alpha release will include all the fixes and stuff.Hopefull I won't have to clear my cache every time....

I will await Zw's instructions in a day or two.

Thnaks for the precvious help.I'll protect your flanks on the battlefield.:shucks:

Cheers

Hi frinik, I will assure you and all else that the Alpha release will be as easy
as it can possibly be. That will be uploaded tomorrow late because it takes
3hrs to upload 360 Plus mgs. This will have all the completed work to date.
The Kursk mission will not be out of beta testing so it will not be in this
huge file. But all the new effects and models etc. will be. And all that adding this and that will be history.

Good news on the upgrade of my PC is all the hardware works and instillation was not as fast as I had hoped but thank God the thing is up
and running great. :woot:

The fps in the Kursk mission as it is while running with the 3.0Ghz Duo still
was not acceptable. Yes it went up but nothing spectacular. The scene that was on my test map with nothing on it but my Tiger traveling at 36kph
was 61.7 and is now up to 75.5 with the Tiger traveling at the same speed.
So, tomorrow I have my day cutout for me. The work that will have to be
done to increase the frame rate and enter in the final beta phase will more
than likely be completed tomorrow as well. The beta testing should be a
snap and therefore the Kursk Mission 1 will be an Alpha release as soon as
Frame rate is acceptable.

To conclude,let me say it is my desire to start with the next Kursk missions ASAP. There is so much that can be added that will not have a huge Cpu
demand that is planed for the series on the Kursk battlefield that I am anxiuos to get back to work on them and make there releases as close to
one another as I possibly can.

Things are really starting to come together you guys and that is a good
thing! :up:

Vor!

ZW:salute:

ZeeWolf
04-09-10, 01:59 AM
Hi ZW,

does this mean, you have a new beta version for us with all fixes and 376 Mb?

Cool


LC

Oh yeah LC that 376mg file was a beta as well and the progress lately with the Kursk
mission has been in changes with the mission files.
So a new large file will be rebuilt with all the changes we made during the Kursk beta testing.
This will bring everyone up to speed, the new members and the Foundation members.:yep:

Well it's about midnight here at the ZeeWolf den so :salute:

ZW

frinik
04-09-10, 02:33 AM
Thanks for the good news Mr MaZeecian!I expected that there would be an Alpha release encompassing all the changes, improvements and fixes that were made durign the Beta testing phase. It's good to know that my friends and colleagues Lc and Eddie had to suffer the agony and pain of testing , downloading, patching and toiling endlessly while we couch potatoes were happy flicking the channels on TV and can now fully reap the fruits of their and your hard work!

Is it my imagination or am I turning into a cynical, free-loading opportunist?:hmmm:

Ach ! Hopefully I won't put in charge of a Panzer III on frontline duty.....

Looking forward to your gem....

You' ve made Zeestory Mr. ZW!:up:

Cheers

Frinik or is it Friloader?????

LcSummers
04-09-10, 08:50 AM
Oh yeah LC that 376mg file was a beta as well and the progress lately with the Kursk
mission has been in changes with the mission files.
So a new large file will be rebuilt with all the changes we made during the Kursk beta testing.
This will bring everyone up to speed, the new members and the Foundation members.:yep:

Well it's about midnight here at the ZeeWolf den so :salute:

ZW


Hello ZW,


what should i do with my old "beta version"? Delete those files or can i "add" your files without deleting" old BErTA"?

I think it is much better to have a clear install of TvT. I only have to copy it into my folder, no realinstall, you know backup your files will minimize work.


Thank you

LC


PS: Frinic,


Quote:
It's good to know that my friends and colleagues Lc and Eddie had to suffer the agony and pain of testing , downloading, patching and toiling endlessly while we couch potatoes were happy flicking the channels on TV and can now fully reap the fruits of their and your hard work!

you would have done this for us (members) too. No doubt about it. There will be a time in future where we must relay on you. :yeah:

ZeeWolf
04-09-10, 12:05 PM
Hello ZW,


what should i do with my old "beta version"? Delete those files or can i "add" your files without deleting" old BErTA"?

I think it is much better to have a clear install of TvT. I only have to copy it into my folder, no realinstall, you know backup your files will minimize work.


Thank you

LC


PS: Frinic,


Quote:
It's good to know that my friends and colleagues Lc and Eddie had to suffer the agony and pain of testing , downloading, patching and toiling endlessly while we couch potatoes were happy flicking the channels on TV and can now fully reap the fruits of their and your hard work!

you would have done this for us (members) too. No doubt about it. There will be a time in future where we must relay on you. :yeah:

Hello LC, :DL
Yes you can add the new large download, but you back-up method will
just fine. And you should delete the large beta after you DL the new alpha.
Thanks for that tip on backing up the default install of TvsT.

Its all coming together now and starting to morph into a new tank sim :yep:

Thanks LC

ZW


PS Paging MorttheSlayer :ping:

eddie
04-09-10, 12:54 PM
I just hope people won't be scared off by the FR readings Lc and myself are getting while running this mission. What kind of standard measurement the original developers used is beyond me. If I was getting fr's around 3 to 5 in another sim, it would be unplayable. Anyone who has run a graphics intense game or sim would agree that fr's in that area I mentioned would be nothing but a slide show.

The thing is with this new mission ZW has had us look at, (this latest version anyway) runs real smooth even at 3 to 5 in the FR department, that is why I wonder what type of measurement they used? Try rates like that in Rome Total War and you would uninstall it in a minute. Try flying IL46, FS9 or FSX, boot up SH3 or 4, and with fr's at 3 to 5, and they wouldn't run. But that is not the case with TvT, and it has me puzzled what those measurements are based on.

frinik
04-09-10, 10:13 PM
I totally agree with you Eddie.Me too I was stunned to see TvsT running fairly smoothly at 3 to 6 fps. When I play it at 8 to 14 fps I am truly ecstatic.Mind you I play another Russian tank sim and while the fps are much better they never exceed 28 and the game still works well at 8 to 10.May be it has to do with the coding or programming they use in their countries?

At least it means there's hope for all of us!:sunny:

ZeeWolf
04-10-10, 02:19 AM
Thanks eddie and frinik for the encouragement concerning the fps. I couldn't
agree more, if the performance was like you described in comparison I would
have not made this level of progress with any support at all. And I definitely
would not have enjoyed playing it at all too.
So, I want to let everyone know that after I post this message I will be uploading the pre-Kursk Alpha file (275mgs) that has all the new stuff .
The Kursk missions will be very easy to install on top of this release and all
the fallowing changes will be built on top of the progress that this release
includes.
The upload will take 2.5-3.0 hours to complete and of course I will e-mail
all the members tomorrow morning (PST) with the link and pw.
The Kursk mission has made progress as well and I hope to have the latest
example completed very soon, perhaps as early as tomorrow as well. There is still a few things I want to do first.

Cheers :salute:

ZW

frinik
04-10-10, 03:14 AM
Good night Mr Zeetadelle! I have cleaned my laptop removing 12 gigs of junk, defragged my hard drive in order to increase my fps and also I will disable my antivirus.I figure I might be able to get upwards of 12 to 14 fps:up:.The only way to know is to try!

Warming the engine, loading shells and bullets, stocking up on benzin and sauerkraut and good to go!;)

BennoBoom
04-10-10, 04:34 AM
Hi'
Sorry for budding in,
Just one question . How does one clear the "Game Cache" ?
I have a small program called "Process" , will that do ?
Benno

LcSummers
04-10-10, 05:50 AM
Hi'
Sorry for budding in,
Just one question . How does one clear the "Game Cache" ?
I have a small program called "Process" , will that do ?
Benno



Hi Benno,

Here it is

The Cache folder is in the T34vsTiger Hierarchy:

<drive>:\Lighthouse Interactive\T34vsTiger\Cache



LC

LcSummers
04-10-10, 05:56 AM
Thanks eddie and frinik for the encouragement concerning the fps. I couldn't
agree more, if the performance was like you described in comparison I would
have not made this level of progress with any support at all. And I definitely
would not have enjoyed playing it at all too.
So, I want to let everyone know that after I post this message I will be uploading the pre-Kursk Alpha file (275mgs) that has all the new stuff .
The Kursk missions will be very easy to install on top of this release and all
the fallowing changes will be built on top of the progress that this release
includes.
The upload will take 2.5-3.0 hours to complete and of course I will e-mail
all the members tomorrow morning (PST) with the link and pw.
The Kursk mission has made progress as well and I hope to have the latest
example completed very soon, perhaps as early as tomorrow as well. There is still a few things I want to do first.

Cheers :salute:

ZW


Hi ZW,

very nice. I am curouis what development you made. Hopefully not to much that fps will go up amnd my pc lifting off :yeah:
May be i cant hold my pc any more it becomes a monster when my tanks are rocking.

Thanks, over and out


LC

LcSummers
04-10-10, 06:02 AM
Warming the engine, loading shells and bullets, stocking up on benzin and sauerkraut and good to go!;)[/QUOTE]


Monsieur Frinic !

You forgot one thing.
Germany is "relativley" big, so you forgot beer and some Wihte sausages (Weisswurst) and Brezel with sweet mustard for morning pint (Fruehschoppen.) :rotfl2:


Stock theese up too please if not we will have some troubles with Bavarian tankers.


Cheers


LC :shucks:

frinik
04-10-10, 09:47 AM
Thanks LC I was forgetting the essentials. Also schnapps, a Mosel or two and some schwarzwalder schinken.Pretzels with sweet mustard :o OoOf I'd rather fight a KV85 with my bare hands..Thank you:88)

Bavarian tankers? Tigers dressed with Dirndls?:stare:

What's that thing I see flying? An 88 mm shell? No! A flare? No! Ahhh it's LC's computer with those fast fps....


Cheers

ZeeWolf
04-10-10, 11:35 AM
Well Kameraden, the new pre-Kursk foundation release is in the mail (e-mail)
Make sure you check your spam folder if you have not received this new link
Although this is an Alpha and you find any bugs please post them ASAP.

All the best :salute:

ZW

Chucky
04-10-10, 12:28 PM
Thanks ZeeWolf!
I just tried to download it but the speed was slow to say the least.I will try again at a different time.
Looking forward to firing this up.:salute:

Edward
04-10-10, 12:58 PM
Zeewolf

Just downloaded and tried out your Pre-Kursk Mod and it works and looks great!! A very nice improvement :cool: No problem with frame rates either.
Thanks for all your work on this one.

Just one question, how do you resupply/repair with the Hanomag??

Sincerely
Edward

oilman
04-10-10, 01:19 PM
Hi. Just joined this forum today.

I recently bought Steel Fury and enjoyed it so much I went out and bought TVT. Not knowing the company had gone out of business etc etc. So I'm glad to see people working at polishing up and improving the game. I'm looking forward to being able to purchase Zeewolfs add on when it's ready.

The last tank sim I can remember trying was Panzer Elite on a 2XXMHZ PII. So that was a while ago. I now have a Pentium D. So modern sims like TVT, SF And IL2 work failry well. I usually play flight sims. IL2 in particular.

I wanted to throw in a few thoughts/ questions relating to siming in general while at it. Because there are a few guys here in addition to Zeewolf who know and understand coding. I do not.

I have often woundered why programers do not take more advantage of multi CPU's. And I mean multiple computers rather than just the new multi core cpu's. For example rather than running all the AI duties on the players computer. And usualy on one CPU. Why not spread things out over several computers. It seems to me there would not be much difference between this and a few guys playing in a LAN set up. A person can pick up (or probably has alread) computers in the 1-3 GHZ range for free, or almost free. And if the computer does not have to run sound or hi-quality video. Just a very simply windows screen to get the computer logged in to the LAN/game. Under these conditions I would think any P4 or equivilent could probably run a fairly complex set of scripts or whatever they are called to run one or several vehicals, planes or whatever. The local computer recycler ships out about a pallet of such computers a month in my small town. And I can have my pick for about $5 a piece. A person wouldn't even need a bunch of monitors. A VGA switch box (and an understanding partner) would do wouldn't it?

Additionaly I wounder if we will ever see games that blend together games like IL2, TVT and first person shooters. A lot of people answer this question with, "well you could play BF1942" and I do. But its an arcade game. Not a sim. I enjoy blasting ground targets with my IL2. But it would be even more fun if there were a thinking persons down there running the AA or other.

Hope spewing out all that does not get me in trouble for diluting the thread.

eddie
04-10-10, 01:39 PM
Got the download just fine ZW, installed over the previous version with no problems!:up:

Just started the first mission from the German side, and running just great! Thanks for all the hard work you have been putting into this sim, it really shows up well!:salute:

Will get back to you later on FR's and stuff.

ZeeWolf
04-10-10, 01:50 PM
Zeewolf

Just downloaded and tried out your Pre-Kursk Mod and it works and looks great!! A very nice improvement :cool: No problem with frame rates either.
Thanks for all your work on this one.

Just one question, how do you resupply/repair with the Hanomag??

Sincerely
Edward

Hi Edward,
Here is the RE-SUPPLY INSTRUCTIONS:salute:
To use the resupply make certain you have your
"Mountain Brake" set to the "b" key. Then when the Hanomag or OpelBlitz
is within 20meters AND you are at a complete stop with the "b" key depressed
this will repair all the yellow damage and reload you. Also you will see the
"!" lite when your "b" key is right.

Let me know if it works:up:

ZW

ZeeWolf
04-10-10, 01:53 PM
Thanks ZeeWolf!
I just tried to download it but the speed was slow to say the least.I will try again at a different time.
Looking forward to firing this up.:salute:

I understand Chucky it is my hope that this is the last huge DLs for a very long time.

ZW :salute:

ZeeWolf
04-10-10, 02:00 PM
Hi. Just joined this forum today.

I recently bought Steel Fury and enjoyed it so much I went out and bought TVT. Not knowing the company had gone out of business etc etc. So I'm glad to see people working at polishing up and improving the game. I'm looking forward to being able to purchase Zeewolfs add on when it's ready.

The last tank sim I can remember trying was Panzer Elite on a 2XXMHZ PII. So that was a while ago. I now have a Pentium D. So modern sims like TVT, SF And IL2 work failry well. I usually play flight sims. IL2 in particular.

I wanted to throw in a few thoughts/ questions relating to siming in general while at it. Because there are a few guys here in addition to Zeewolf who know and understand coding. I do not.

I have often woundered why programers do not take more advantage of multi CPU's. And I mean multiple computers rather than just the new multi core cpu's. For example rather than running all the AI duties on the players computer. And usualy on one CPU. Why not spread things out over several computers. It seems to me there would not be much difference between this and a few guys playing in a LAN set up. A person can pick up (or probably has alread) computers in the 1-3 GHZ range for free, or almost free. And if the computer does not have to run sound or hi-quality video. Just a very simply windows screen to get the computer logged in to the LAN/game. Under these conditions I would think any P4 or equivilent could probably run a fairly complex set of scripts or whatever they are called to run one or several vehicals, planes or whatever. The local computer recycler ships out about a pallet of such computers a month in my small town. And I can have my pick for about $5 a piece. A person wouldn't even need a bunch of monitors. A VGA switch box (and an understanding partner) would do wouldn't it?

Additionaly I wounder if we will ever see games that blend together games like IL2, TVT and first person shooters. A lot of people answer this question with, "well you could play BF1942" and I do. But its an arcade game. Not a sim. I enjoy blasting ground targets with my IL2. But it would be even more fun if there were a thinking persons down there running the AA or other.

Hope spewing out all that does not get me in trouble for diluting the thread.

Welcome aboard Oilman :up:

It is very difficult to sort out why developers do the things they do. However I do know TvT takes as much CPU and GPU as it can possibly
get so the system you have described :o amazes me that it would run
at all.

Sometimes there is no way out you will have to do it [Upgrade your PC]!

Cheers :salute:
ZeeWolf

Docholiday13
04-10-10, 02:34 PM
Hallo Zeewoolf

I own t he TvT and saw now that You created an addon for this game.
I love TVT but sometimess the bugs make me a little bit crazy.

So my questions:

1] Does Your Version ameliorate the "bug-problems" ??
2] are in Your, already released, version additional playabel tanks included ?
3] Is it possibel to become a member and to download Your "Creation" :DL


thanks


Doc

oilman
04-10-10, 03:12 PM
Hi ZeeWolf.

I should clarrify maybe. I'm running a Zotac 9300 Mini ITX. Pentium D dual 3 ghz, 4 Gig ram anouther 512 for the onboard vid.

The stock TVT runs fine at max settings. I just started playing the game within the last week. Not sure what the bugs are yet. Seems to work fine single player.

ZeeWolf
04-10-10, 03:16 PM
Hallo Zeewoolf

I own t he TvT and saw now that You created an addon for this game.
I love TVT but sometimess the bugs make me a little bit crazy.

So my questions:

1] Does Your Version ameliorate the "bug-problems" ??
2] are in Your, already released, version additional playabel tanks included ?
3] Is it possibel to become a member and to download Your "Creation" :DL


thanks


Doc

Greetings and Welcome aboard Docholiday,

1]The issue of the bugs has for the most part have not been improved they
have been eliminated :up:

2]New Playable Tanks - not yet.


3]Yes you can easily become a new member, PM me for cost and details.

Thank you :salute:

ZeeWolf

ZeeWolf
04-10-10, 03:23 PM
Hi ZeeWolf.

I should clarrify maybe. I'm running a Zotac 9300 Mini ITX. Pentium D dual 3 ghz, 4 Gig ram anouther 512 for the onboard vid.

The stock TVT runs fine at max settings. I just started playing the game within the last week. Not sure what the bugs are yet. Seems to work fine single player.

Oh! well that is much better then what I thought you had oilman. :woot:
When you discover some of the stock game issues those that have my upgrades to this sim can tell you that there are many improvements to the entire game and well worth the membership cost. :yep:

To the front! :salute:
ZeeWolf

oilman
04-10-10, 03:39 PM
Hi ZeeWolf. I went to your link at the begining of the thread. I got the impression though that your upgrade was not ready for purchase yet. If it it is what do I do to get my hands on it?

ZeeWolf
04-10-10, 04:03 PM
Hi ZeeWolf. I went to your link at the begining of the thread. I got the impression though that your upgrade was not ready for purchase yet. If it it is what do I do to get my hands on it?

That is true oilman concerning the first Kursk mission. It is still in beta testing.
However the bulk of the add-on is in the latest Project ZeeWolf members
download. Also the price of membership will get you all of my latest completed
work (which is in the latest 275mg membership DL) plus a small cost to get
the Kursk series, stating with Kursk Mission 1.
PM me for cost and more details prior to the Kursk mission 1 release.

ATB :up:

ZeeWolf

indebin
04-10-10, 05:13 PM
ZW
just downloaded the pre-Kursk mod. A great improvement, very smooth, fps vary from 30 to 15. Installed on 2nd pc intel 9450-4gb ram-ati 4870.
Will update 1st pc intel i920- 6gb ram- ati 5870 when the Kursk alpha is released.

ZeeWolf
04-10-10, 06:50 PM
ZW
just downloaded the pre-Kursk mod. A great improvement, very smooth, fps vary from 30 to 15. Installed on 2nd pc intel 9450-4gb ram-ati 4870.
Will update 1st pc intel i920- 6gb ram- ati 5870 when the Kursk alpha is released.

Wow! that is fantastic indebin.You sure want to train and get really good at
those long shots because this first Kursk mission that I've been working on
is going to put your PC AND you to the test.:yep:

Angriff!

ZW:salute:

Friedrich-Wilhelm
04-10-10, 07:16 PM
Thanks LC I was forgetting the essentials. Also schnapps, a Mosel or two and some schwarzwalder schinken.Pretzels with sweet mustard :o OoOf I'd rather fight a KV85 with my bare hands..Thank you:88)

Bavarian tankers? Tigers dressed with Dirndls?:stare:

What's that thing I see flying? An 88 mm shell? No! A flare? No! Ahhh it's LC's computer with those fast fps....


CheersHello Fellow Tankers,

Just wanted to throw that out there: Germany is/was more than just Bavaria. This means that we should include some more northern foods, such as Blutwurst, Pfannegruetze und Reibeplaetzchen (the latter I know how to make :-)) from Westphalia!
I am just ranting, because I am from the Ruhr-region originally, but over here in North America, most people seem to think that Bavaria is synonymous with all of Germany. Following that line of reasoning, somebody opened a German fast-food place here in the city, called, and I kid you not, "Kraut King."
Anyway, I just downloaded ZeeWolf's latest file and am about to install it. Let's see how it goes. Wish me luck and acceptable frame rates on my aging machine. ;-)
By the way, do we need to make an extra payment to get the Kursk missions? Did I miss something there?

Regards,

FW

frinik
04-10-10, 11:24 PM
I totally agree with you Friedrich Wilhelm Bavaria seems to personify Germany in many parts of the Americas even though most German immigrants came from Northern , Central or Western Germany.

As far as I am concerned Saxons and Prussians( my ethnic roots on my father´s side) are the real Germans the rest are either Austrians (Bavarians), Dutch(Frisians), Alsatians or Luxenburgisch( Franconians and Swabians):smug:

Speaking of Austrians let´s not forget Wienerschnitzels as almost 20% of the Wehrmacht was made up of fellow Austrian-Germans.

Speaking of fast food I once saw a Turkish fast-food outlet in Berlin called McDonair:D

Thnak you Mr. Zee I am going to downlaod the precious stuff.

And may God forgive us because of ZW we have simmed....:DL

Cheers

and thanks Mr. Zee:up:

frinik
04-10-10, 11:55 PM
Lc Mr. Zee may contradict me but my understanding is that the fee we paid covers both membership and all of his releases until 31 Jan 2011.

Start saving for next year( cut on the pretzels:03:)

Cheers

ZeeWolf
04-11-10, 12:15 AM
Lc Mr. Zee may contradict me but my understanding is that the fee we paid covers both membership and all of his releases until 31 Jan 2011.

Start saving for next year( cut on the pretzels:03:)

Cheers

Hi frinik,
Yes you are correct, all members who have paid are paid up until 1-31-2011. No fees or any of that crap. :nope:
And any talk of cost is for those who are interested in joining the battle on the "Ost Front" by becoming a new member of Project ZeeWolf. :yep:

Onwards Kameraden! :up:

ZW

PS: The work on Kursk Mission one will be done tomorrow and then to final testing by our volunteer beta testers:woot:

LcSummers
04-11-10, 12:20 AM
Hi frinik,
Yes you are correct, all members who have paid are paid up until 1-31-2011. No fees or any of that crap. :nope:
And any talk of cost is for those who are interested in joining the battle on the "Ost Front" by becoming a new member of Project ZeeWolf. :yep:

Onwards Kameraden! :up:

ZW


Hi Members,

i am now downloading pre alpha. So lets see.

About mambership, it will end 1-31-2011. And after that date you will go on with ADDONs ZW? If yes please let us members know that our membership is ending because i want (if you want it ZWE) to keep membership, testing and downloads.

LC

LcSummers
04-11-10, 12:23 AM
Lc Mr. Zee may contradict me but my understanding is that the fee we paid covers both membership and all of his releases until 31 Jan 2011.

Start saving for next year( cut on the pretzels:03:)

Cheers


Yes, we must cut our food supplies and fill up our tanks with 88 mm shells.

BTW my fast flying PC was running with 2,8-3,5 fbs in BERTA release. :D

So lets go on and kill those bugs.


LC

LcSummers
04-11-10, 12:28 AM
ZW,

just downloaded Pre Alpha and installing. I will test it very soon a make report.


Thanx again


LC:salute:

ZeeWolf
04-11-10, 01:14 AM
ZW,

just downloaded Pre Alpha and installing. I will test it very soon a make report.


Thanx again


LC:salute:

Fantastic LC,

The Kursk mission will be faster but still tuff as a boot and here tomorrow.

Onwards!:salute:

ZW

frinik
04-11-10, 01:57 AM
Ok finally downloaded after 3 attempts( one of my sons interrupted my first download to play Need for Speed Undercover:stare:...If my tiger goes as fast as the car he was driving I´ll be in Vladivostok by Xmas 1943:D.

I´ll patiently wait for them to allow me to use my laptop before I can install and play:shifty:. Pardon the pun but I´ll have to simmer down....


Lc I bet you 2 FPS that my game will run faster fps than yours:DL

Good luck and please all of you report your findings so we can all share in the joy.

Cheers

LcSummers
04-11-10, 02:39 AM
Quote

Lc I bet you 2 FPS that my game will run faster fps than yours:DL

Good luck and please all of you report your findings so we can all share in the joy.


My impressions!

Frinic you are right in some points. Set everything ti max fps are between 3.1 and 5.1. Here we see improvments but need some more.

Gameplay!

ZW, its really tough, very much knocked out tanks. Firece fighting.

Bugs are as follows ma be other find more:

3 Soviet tanks undestructable so my gunny always shoot them but no chanche to kill them.

1 Tiger tank was "falling" from sky at the frontline (Panzerdivision Herman Göring eventually) but i saw no parachute:D

Now we have a anthill with Tigers near the first village.

After hitting a tank or SU(saw only shape) in a wood game crashed. Installed it over old Beta.

Now try to install over fresh TvT.


LC

Chucky
04-11-10, 03:42 AM
I have a little problem here guys.I appreciate there has been a lot of posts since the Alpha was released but I can see nothing relating to this problem.

When I click on Project ZeeWolf in the menu,I get just 'Text' appear as the mission,with the same for mission description.If I then click start I get the full tank track graphic straight away but then nothing seems to happen,it just sits there.I did delete the cache as advised.If I Ctr Alt Delete it says the game is still running.

If I am being a bit thick please point out my error :oops:

LcSummers
04-11-10, 05:57 AM
I have a little problem here guys.I appreciate there has been a lot of posts since the Alpha was released but I can see nothing relating to this problem.

When I click on Project ZeeWolf in the menu,I get just 'Text' appear as the mission,with the same for mission description.If I then click start I get the full tank track graphic straight away but then nothing seems to happen,it just sits there.I did delete the cache as advised.If I Ctr Alt Delete it says the game is still running.

If I am being a bit thick please point out my error :oops:


Chucky,

you are right. I experienced this error too but it only appears when you have a clear install of TvT. When you have the old BETA release overwritten, then it should go.

ZW,

I am waiting for your orders. I mean do you check this bug or should i reinstall OLD BERTA?

Until i get no answer i will waiting and seeing whatsuggestions you have for both of us.

T(h)anks

LC


PS ZW i have done as you suggested prior release. Throwed it overboard so i have no OLD BERTA, no go for me.

Docholiday13
04-11-10, 07:57 AM
:DL ...but I don`t find the PM-funktion of this forum !


Doc

frinik
04-11-10, 08:01 AM
Hi Eddie received your Pm but for some reason the private messaging system can´t find you.It fails to recognise your name. Anyway no worries I already emailed you what you asked for. Check you private email.I have sent you 3 including the last one with summaries.

enjoy and let me know what you think.

Cheers

Frinik

frinik
04-11-10, 08:05 AM
Master Zee I tried installing your release but no go.

I tried it on the instaqll on my wife´s laptop to see what kind of fps I would get.I downloaded and save your mod into a separate folder.Then I extracted it and then installed the zip file into the game main folder using the auto install.I openbed the game but no it´s the old game with your beta 2.0 release.

I must have done something wrong. I want to know what before I do the real one in my main game on my laptop.
One thing the game on my wife´s laptop is located into a special folder called TvsT in the C: drive but I made sure that your mod was installed into the rigth foldder.

Any advice?

PS I didnt´t try a second install to avoid duplicating files or creating a mess.

Cheers

KdF
04-11-10, 08:59 AM
Yeah, yeah, It's me again. Just DL'ed the latest and nada. All the old missions work fine, but when it comes to Kursk, it just sits there. As stated before, it just says TEXT, and the treads are allready full across the screen. I'm going to the beast upstairs and try that one. Will let you know what happens.

LcSummers
04-11-10, 10:03 AM
Yeah, yeah, It's me again. Just DL'ed the latest and nada. All the old missions work fine, but when it comes to Kursk, it just sits there. As stated before, it just says TEXT, and the treads are allready full across the screen. I'm going to the beast upstairs and try that one. Will let you know what happens.


I wrote

Chucky,

you are right. I experienced this error too but it only appears when you have a clear install of TvT.

When you have the old BETA release and overwrite it with ZWs new ADD On then the "TEXTT" will appear and NO GO.

LC

KdF
04-11-10, 10:15 AM
I wrote

Chucky,

you are right. I experienced this error too but it only appears when you have a clear install of TvT.

When you have the old BETA release and overwrite it with ZWs new ADD On then the "TEXTT" will appear and NO GO.

LC

Yes Sir, I read that, but I never loaded the Kursk Beta. I was running the last official ZeeWolf release. And I installed it like a patch, not a clean install. Is that waht I need to do?

LcSummers
04-11-10, 10:39 AM
Yes Sir, I read that, but I never loaded the Kursk Beta. I was running the last official ZeeWolf release. And I installed it like a patch, not a clean install. Is that waht I need to do?


ZW wrote, that with this new patch the game should run fine. I think he forgot something. I am looking in those folders may be i see something important. Clean install wont help now. It s only functioning with BETA release.

Missions are running fine.

LC

LcSummers
04-11-10, 10:47 AM
Hi frinic,

you cant do nothing now. Eddie wrote he made an install over the Beta version. This what i did the first time to and it run well. I had some ingame pauses so i decided to make a fresh install. After this install me neither was capable to play.

We had to wait until ZW is on the forum and helps us.


LC

KdF
04-11-10, 12:10 PM
Rgr.
I just wanted to make sure it was nothing "I" Horked.

der-blaue-max
04-11-10, 12:31 PM
Hallo,
where can I download the Alpha and beta??
I have made my Donation, via Paypal, but recive no Link, where I can find something??

What could I have done wrong?

ZeeWolf
04-11-10, 01:22 PM
Hallo,
where can I download the Alpha and beta??
I have made my Donation, via Paypal, but recive no Link, where I can find something??

What could I have done wrong?

I'm sorry max I forgot to put your E-mail address in the To send list :oops:
So check your mail.

And remember the Kursk Mission 1 is not in the 275mg "pre-Kursk" file
All Kursk missions will come as a separate download file (6-10mgs) and
you will receive a E-mail when this file is ready for download.

Best regards :salute:

ZW

ZeeWolf
04-11-10, 01:43 PM
Hey Guys!

The reason you can not play Kursk mission 1 is because it is still in beta and
not included in the pre-Kursk file.:o


All new releases will come as small downloads to be installed on top of this
275mg pre-Kursk file.
Please remember Kursk is in beta testing, but it is will be ready for final beta testing today. :up:

Sorry for the misunderstanding I sould have made the instructions for the
"pre-Kursk" file more clear :DL

ZW:salute:

eddie
04-11-10, 01:43 PM
Everything is running fine here, Kursk mission too! I installed over the last version ZW sent us, and works right out of the box!

FR's are good, but my Tiger likes to stear to the left a bit, might be the lay of the land. Nice to see the rest of the Tigers running at a slower speed, I can actually stay ahead of them,lol First part of mission with all those Tigers around me, FR is close to 4, and the same as this large group starts moving. Otherwise when running by myself at the beginning, before the other tanks start moving, FR hover around 6.

ZW, I refuse to drive straight into those anti-tank guns, that is suicide! I'm going around them and pick them off from behind!:D

eddie
04-11-10, 01:46 PM
Almost forgot, frinik, I got your emails! Thanks!:yeah:

ZeeWolf
04-11-10, 01:54 PM
Everything is running fine here, Kursk mission too! I installed over the last version ZW sent us, and works right out of the box!

FR's are good, but my Tiger likes to stear to the left a bit, might be the lay of the land. Nice to see the rest of the Tigers running at a slower speed, I can actually stay ahead of them,lol First part of mission with all those Tigers around me, FR is close to 4, and the same as this large group starts moving. Otherwise when running by myself at the beginning, before the other tanks start moving, FR hover around 6.

ZW, I refuse to drive straight into those anti-tank guns, that is suicide! I'm going around them and pick them off from behind!:D

That is good news eddie,
I will have the new Kursk mission 1 ready today for you to give a final
test. It runs better and the object population is a bit lower but still not
as fast as it could be by eliminating some animated objects but if you can
play the latest Kursk mission you will enjoy this one.
And you are right about the pull to the left on the terrain is what I have
concluded as well.
A tip for the alternate rout: watch out for AT mines. The pioneers last night
could only complete mine clearing for a frontal assault. ;)

Good Hunting Kamerad!

ZW

eddie
04-11-10, 03:39 PM
Very funny ZW, just what I need, hidden anti-tank mines!! Like this missions isn't tough enough!?!:03:

ZeeWolf
04-11-10, 04:43 PM
Very funny ZW, just what I need, hidden anti-tank mines!! Like this missions isn't tough enough!?!:03:

Alright eddie I give you a few tips. Do not try and out run the other Tigers
and do not try and keep up with them neither, they are all seasoned SS
veterans. You however are in Tiger 1302 a Tiger company's #2 command
position. Fallow the Tigers from a distance until you can see a hole in the
line where the other Tigers have stopped together to a do nothing but
return fire. Take that as the time to advance as fast as you can past them
and do not stop to fire until you get in that village. Once you are close
to the point where you can return fire kill those mortars.

Let's see if that helps you eddie:up:

ZW

ZeeWolf
04-12-10, 12:04 AM
Ok Guys,

I just e-mailed the KURSK Mission 1 to the beta testers for a final test run. I am confident it will pass.:woot:

It still will require some PC hp but I guess that is the way it is.
I would encourage all members to give it a try and see for your selves, and
you can decide if you need an upgrade or not.

On to Kursk Mission 2!:salute:

ZW

LcSummers
04-12-10, 12:42 AM
Ok Guys,

I just e-mailed the KURSK Mission 1 to the beta testers for a final test run. I am confident it will pass.:woot:

It still will require some PC hp but I guess that is the way it is.
I would encourage all members to give it a try and see for your selves, and
you can decide if you need an upgrade or not.

On to Kursk Mission 2!:salute:

ZW


HI ZW,

does this mean, that i am no longer a BETA tester because i earased everything which was BETA?. Then Eddie is the only one who has to test it.

Thanx alot for information on Kursk 1 and my misunderstanding. Sorry from here too.

As i mentioned earlier tank is steering to left sometimes to the right.
With the Beta test and our latest download i made nearly same experiences as Eddie.

Cheers

LC:03:


PS: No E-Mail recieved

ZeeWolf
04-12-10, 01:38 AM
HI ZW,

does this mean, that i am no longer a BETA tester because i earased everything which was BETA?. Then Eddie is the only one who has to test it.

Thanx alot for information on Kursk 1 and my misunderstanding. Sorry from here too.

As i mentioned earlier tank is steering to left sometimes to the right.
With the Beta test and our latest download i made nearly same experiences as Eddie.

Cheers

LC:03:


PS: No E-Mail recieved

Hi LC
No LC man! I still need you. Wait util I send you another e-mail because
you certainly should have received it.

Don't worry about deleting the beta if you have the 275mg pre-Kursk file intalled that is the one you need.
The file that I sent you a link to is the Kursk Mission 1 (7mg D/L). I need you to beta test it .
I just uploaded it again to fix the Tigers stopping at the wrong time. So if you have it please download it again.

Keep up the good work Kamerad! :up:

Zw

BlueMind
04-12-10, 03:49 AM
Hi ZeeWolf... and all other people who play this wonderful game...

This is already one year I bought this game and I play it regularly. It's for me the best tank simulator I've played (I never played at T-72 Balkans on Fire because I prefer games of the WW2 but it's a personal taste).

After playing Red Orchestra since its official release (2006), there is a point that bothers me a bit in T34 vs Tiger, certainly because my habit with RO but I think this would make it more realistic. Perhaps it's already changed/corrected on your patch, I don't know because I've not found any information about this point: the movement of the turret with the mouse !
:down:
I find it totally unrealistic because the crew didn't have this kind of tool in their time: a foot controler (pedal) for the horizontal movements and a crank for the vertical movements. I also think that the control with the mouse is much less accurate than a keyboard with which you can make changes according to the latest shooting position.

The problem is: that it's not possible with the keyboard to move slowly along the vertical axis (it works horizontally with the SHIFT key but this function does not work when I want to adjust the height of the barrel).
:wah:
I would also like to know if is it possible (by changing some files or lines of code) to disable the mouse control of the turret so that it does not interfere with the keyboard control (I tried looking for a file on the key assignment but I found nothing) ?
I often change views because I never use auto-pilot crew and when I return to the gunner seat, I obviously can't keep my old fire position due to the movements of the mouse (and I don't want drop my mouse before changing the view because in the battle, I never think of).

Besides that, it's a very good simulation and I think it's more realistic than Red Orchestra (except the point of the turret movements)...

I'm very happy to know about your mod (ps: I sent you a private message for my member registration).
:salute:

LcSummers
04-12-10, 04:14 AM
Hi LC
No LC man! I still need you. Wait util I send you another e-mail because
you certainly should have received it.

Don't worry about deleting the beta if you have the 275mg pre-Kursk file intalled that is the one you need.
The file that I sent you a link to is the Kursk Mission 1 (7mg D/L). I need you to beta test it .
I just uploaded it again to fix the Tigers stopping at the wrong time. So if you have it please download it again.

Keep up the good work Kamerad! :up:

Zw


Hi ZW,

thank you very much recieved your message (here) and your two downloads.

Now lets start and fight again.

LC:rock:

LcSummers
04-12-10, 06:15 AM
Hi to ZW and all members who want to see development!


FPS has much improved.:salute: Lowest for short time was 4.7 and highest about 8.9 but mostly with everything on max. between 5.9 and 7.7 mostly above 6.5.

Less tanks are moving. ZW, Katyushas, SU-122 and Artillery undestructable. Gunnies are shooting at them.

Reached first village, then up upon a hill where two T-34s were coming in sight and destroyed. On the left were the Katyushas etc and a house wich was attacked not destroyed but after several hits it was above me like an UFO. So it was with some Tiger tanks on that hill. A Tiger tank which lost both tracks was travelling in that "Tiger anthill" and was thrown away.
Tank is steering to right and NO TIGER STOPS.
Sometimes my tank sinks like in a swamp.

ZW, I made some screenshots for you about 12,5 MB there you can see better what i mean. If you need them i can send them to you.

Hope this will help you, and one thing, your RETICLE is GREAT, same with infantary. Cool:yeah:.
Its going forward. GO ON WITH THESE IMPROVEMENTS!!!!!!!!!!!!!!!!!! Great job.

Thank you

Lima Charlie over and out :ping:

indebin
04-12-10, 09:45 AM
ZW
Installed Kursk mission pre-alpha but when I try to run it or any of the other missions I get a ctd with the error TvsT has stopped working. Will try a fresh install.
Fresh install-TvsT-run 1st mission all ok-clear cache-reboot. Install pre Kursk alpha- run 1st mission all ok-clear cache-reboot. Install Kursk mission 1 pre alpha- run any mission ctd with the same error as above.
This is the error details
TvsT.exe
0.0.0.0
4892f14e
Controls.dll
0.0.0.0
48899ad9
c0000005
0033ba8a
12c4
01cada569b5e08ba
C:\Lighthouse Interactive\T34vsTiger\TvsT.exe
C:\Lighthouse Interactive\T34vsTiger\Controls.dll
e7879c15-4649-11df-af9f-001d7d097fcc

ZeeWolf
04-12-10, 11:50 AM
Ok indebin and others with problem

1.) Install the pre-Kursk 275 mg file clear cache and reboot.

2.) Now install the Kursk Mission 1 file. :know:

If you do not have the Kursk Mission 1 file it is because you are not a beta tester. :yep:


Note: The pre-Kursk file does not have the Kursk Mission in it. :hmmm:

You may have to install the graphics files in your windows\system32 folder
Get them here:

http://www.filefront.com/15181093/Msvcr_Files.zip/

Let me know how it goes :salute:

ZW



ZW
Installed Kursk mission pre-alpha but when I try to run it or any of the other missions I get a ctd with the error TvsT has stopped working. Will try a fresh install.
Fresh install-TvsT-run 1st mission all ok-clear cache-reboot. Install pre Kursk alpha- run 1st mission all ok-clear cache-reboot. Install Kursk mission 1 pre alpha- run any mission ctd with the same error as above.
This is the error details
TvsT.exe
0.0.0.0
4892f14e
Controls.dll
0.0.0.0
48899ad9
c0000005
0033ba8a
12c4
01cada569b5e08ba
C:\Lighthouse Interactive\T34vsTiger\TvsT.exe
C:\Lighthouse Interactive\T34vsTiger\Controls.dll
e7879c15-4649-11df-af9f-001d7d097fcc

ZeeWolf
04-12-10, 12:13 PM
Hi ZeeWolf... and all other people who play this wonderful game...

This is already one year I bought this game and I play it regularly. It's for me the best tank simulator I've played (I never played at T-72 Balkans on Fire because I prefer games of the WW2 but it's a personal taste).

After playing Red Orchestra since its official release (2006), there is a point that bothers me a bit in T34 vs Tiger, certainly because my habit with RO but I think this would make it more realistic. Perhaps it's already changed/corrected on your patch, I don't know because I've not found any information about this point: the movement of the turret with the mouse !
:down:
I find it totally unrealistic because the crew didn't have this kind of tool in their time: a foot controler (pedal) for the horizontal movements and a crank for the vertical movements. I also think that the control with the mouse is much less accurate than a keyboard with which you can make changes according to the latest shooting position.

The problem is: that it's not possible with the keyboard to move slowly along the vertical axis (it works horizontally with the SHIFT key but this function does not work when I want to adjust the height of the barrel).
:wah:
I would also like to know if is it possible (by changing some files or lines of code) to disable the mouse control of the turret so that it does not interfere with the keyboard control (I tried looking for a file on the key assignment but I found nothing) ?
I often change views because I never use auto-pilot crew and when I return to the gunner seat, I obviously can't keep my old fire position due to the movements of the mouse (and I don't want drop my mouse before changing the view because in the battle, I never think of).

Besides that, it's a very good simulation and I think it's more realistic than Red Orchestra (except the point of the turret movements)...

I'm very happy to know about your mod (ps: I sent you a private message for my member registration).
:salute:

Hi BlueMind and welcome aboard,

The mouse control is needed for fine target acquisition. The key pad controls are for rapid traverse. The Tigers had a foot pedal for rapid
and a hand crank for fine adjustment. The key controls in T34 vs Tiger
are in need of work no doubt about it. The original game that TvsT
was built on was a helicopter simulator with IR tracking control so
the possibility to fine tune is there in the code to strengthen that
area of the Tank control. :hmmm:

I do agree with you that it is not realistic but I am working to make it
so.

Regards:salute:

ZeeWolf