View Full Version : [WIP] Japanese Campaign
keltos01
07-28-17, 05:02 AM
That is awesome. Would be great if could implement that as FIDO into IJN campaign. Plenty of expletive laden rants would occur. :up:
we had tried to clone an existing torpedobomber into a homing_torpedo_bomber changing the ammo to mk-27 FIDO in the .sim file but from our tests it seemed like the torpedoes were non guiding...
the goal was to be able to replay the sinking of the I-52 in the Atlantic fi, though the Brits also used it I think and also against german uboots..
goodwin315
07-29-17, 09:29 AM
seems a tad rude for a new member to ask but this mod looks so good i cant resist, sorry :/
is the mod nearing release (assuming its not already) as i cant navigate this site for the life of me and cant seem to find a download.
propbeanie
07-29-17, 10:22 AM
No download yet. I'm currently stumped on an issue in the Fall of the Rising Sun Ultimate mod, then I'll be turning my attention back to this one, and hopefully have a "beta" out with reasonable, "simple" missions for a few of the boats. What I mean by "simple" is that there would not be any airplane launches from the submarines, nor any barge or tube launches. For the time being, we'll keep the "airplane" missions to just mentioning (maybe) that "Our aircraft pilot reports that there are three British Light Cruisers in Colombo harbor, sir!". ie: Just simulating the simulated airplane... tic - similarly with the supply drops for places like Guadalcanal and the Aleutians, there will just be the commando raft for now. We are working on those two issues, which Peabovy, keltos01 and myself feel are integral to a Japanese submarine campaign. There are all sorts of ideas on how to do this, but thus far, no tangible success that we recognize. Changing the raft does work, but then you are stuck with what you change it to. We're looking for something "dynamic"... :salute:
s7rikeback
07-29-17, 06:16 PM
No download yet. I'm currently stumped on an issue in the Fall of the Rising Sun Ultimate mod, then I'll be turning my attention back to this one, and hopefully have a "beta" out with reasonable, "simple" missions for a few of the boats. What I mean by "simple" is that there would not be any airplane launches from the submarines, nor any barge or tube launches. For the time being, we'll keep the "airplane" missions to just mentioning (maybe) that "Our aircraft pilot reports that there are three British Light Cruisers in Colombo harbor, sir!". ie: Just simulating the simulated airplane... tic - similarly with the supply drops for places like Guadalcanal and the Aleutians, there will just be the commando raft for now. We are working on those two issues, which Peabovy, keltos01 and myself feel are integral to a Japanese submarine campaign. There are all sorts of ideas on how to do this, but thus far, no tangible success that we recognize. Changing the raft does work, but then you are stuck with what you change it to. We're looking for something "dynamic"... :salute:
PB, sounds really great, you mentioned a name... Peabody, is he now active within CMN? and perhaps FOTRSU?
propbeanie
07-29-17, 07:56 PM
No, unfortunately, he is not. Life has dealt him a few deals that are a bit difficult to deal with and still have play time here, so he pays attention to what's important. keltos01 has been in touch with him lately a couple of times, but Peabody does not have time to even come look over here... our loss. I have been re-discovering so many brick walls that he'd already run into. If I would have been paying a little more attention, I would have seen the blood and skin matter from his previous encounters, and wouldn't have had to of come down a few of those dead-end alleys. But, ha gotta try, just to prove to yourself that, yes indeed, I don't learn very well unless I break it myself a few times... :lol: :salute:
Turbografx
11-21-18, 05:14 PM
Is this mod still being developed? Would love to try an IJN campaign.
propbeanie
11-21-18, 07:39 PM
Yes, but on "Pause" at the moment for other commitments. In the meantime, Cybermat47 took keltos01's sub mods, and made some edits to produce Japanese Career (http://www.subsim.com/radioroom/downloads.php?do=file&id=4554)
merc4ulfate
10-19-19, 11:16 AM
Yes, but on "Pause" at the moment for other commitments. In the meantime, Cybermat47 took keltos01's sub mods, and made some edits to produce Japanese Career (http://www.subsim.com/radioroom/downloads.php?do=file&id=4554)
What a great looking mod and the acoustic fish ... I would love to see that in FOTRSU under IJN AI use.
keltos01
03-06-20, 09:19 AM
https://i.postimg.cc/jdNTbh26/radar-ijn.jpg (https://postimg.cc/KRZw7Bn4)
http://www.fischer-tropsch.org/primary_documents/gvt_reports/USNAVY/USNTMJ%20Reports/USNTMJ_toc.htm
a wealth of info :)
the radar data :
https://i.postimg.cc/0rGhJcKL/rad2-ijn.jpg (https://postimg.cc/0rGhJcKL)
http://www.fischer-tropsch.org/primary_documents/gvt_reports/USNAVY/USNTMJ%20Reports/USNTMJ-200B-0023-0110%20Report%20E-01.pdf
I am sure have encountered this in your research for this mod. Around what dates did IJN subs get radar? Which type(s) did they use? I am adding radar to AI Japanese sub(s) for RSRD/TMO.
Mad Mardigan
03-16-20, 10:15 PM
Have to say, it would be real interesting, to not only head out as a U.S. skipper, a Kaleun, but now... as a I.J.N. skipper as well.
Will be watching & waiting with bated breath, for this...
:Kaleun_Salute:
keltos01
03-23-20, 11:17 AM
Have to say, it would be real interesting, to not only head out as a U.S. skipper, a Kaleun, but now... as a I.J.N. skipper as well.
Will be watching & waiting with bated breath, for this...
:Kaleun_Salute:
You can already do that but the jyunsen B mod uses the german missions which is different from what should ijn mission be like
Mad Mardigan
04-22-20, 04:05 PM
You can already do that but the jyunsen B mod uses the german missions which is different from what should ijn mission be like
Yes, thanks. I am aware of that, to make more clearly, meant the full work of what all who are working on with the Climb Mt. Niitaka IJN mod add in for SH4,
Keltos01. Sorry for any confusion there, chap.
Know that you posted on another different forum, concerning the mods you worked on & have released thus far, (which as I understand it will be seen of being incorp'ed into Climb Mt. Niitaka mod) a comment you made as follows:
''I appreciate it ! There aren't that many people outthere who want to play the other side..
I'd like to get the Sen Toku working though... Then the KRS mine laying sub, but that's still some time in the future.. I'd like to play too now and then !'' (post # 3 on that separate post of your mod v3.9)
I enjoy history, from both sides of the whole... rather than taking a narrow view of it. I've played SH both as a Kaleun & a U.S. skipper of subs, and have thoroughly enjoyed doing so. Now, am looking forward to expanding that to (hopefully as soon as Climb Mt. Niitaka mod is finialized, that is... as well, as can be, that is knowing that invariably some bugs/kinks will have to be squashed/fixed & that that process does take time...) to be able to captain a japanese sub during the war, as well.
A tip of the hat, once again to modders, who work to improve, fix & make better the sub sim we all have come to love & sometimes hate as well... when we goof up & lose a sub.
Know that from Me, your grunt work in doing so, is greatly appreciated. :Kaleun_Cheers:
Mad Mardigan, signing off...
:Kaleun_Salute:
Mad Mardigan
05-29-20, 06:50 AM
Just wondering... :hmmm: is this still being worked on, as I haven't seen anything more chatter about it. :06:
Really hope so, since initially learning about it, was excited about the prospect of being able to roam about as a IJN sub skipper... :D
Any info about it, would be greatly appreciated... Thanks
:Kaleun_Salute:
Mad Mardigan
propbeanie
05-29-20, 09:01 PM
Yes, every once in a while I'll get the hammer out and throw it against the wall... lol - But seriously, what we'll try to do sometime in the next several months is get a JyunsenB beta out. The main thing about a Japanese career is that it is ~so~ very different from the German, and especially the American careers. Plus there are all sorts of work-arounds to try to implement yet, just to give you a semblence of what they did. Quite a few "effects" we would like to have do not look to be possible, be we'll get by with something... :salute:
Mad Mardigan
05-30-20, 04:46 PM
Yes, every once in a while I'll get the hammer out and throw it against the wall... lol - But seriously, what we'll try to do sometime in the next several months is get a JyunsenB beta out. The main thing about a Japanese career is that it is ~so~ very different from the German, and especially the American careers. Plus there are all sorts of work-arounds to try to implement yet, just to give you a semblence of what they did. Quite a few "effects" we would like to have do not look to be possible, be we'll get by with something... :salute:
:Kaleun_Thumbs_Up: :Kaleun_Cheers:
Cool... cool... was just wondering, as I mentioned, hadn't seen anything & it had Me wondering, is all.
I know that there is work ongoing with FotRSU & know that those that are working on that, also have other irons in the fire, as it were.
As for the U.S. side of it all, from what I have found (and correct Me, if I'm wrong, is FotRS & ultimately FotRSU, are based off the bones of TMO...and as with Dark Waters, looks awesome...
Am seriously considering adding to the SH4 library, of 'We dive at Dawn', as from what I've gleaned of it is, this is the ability to skipper the Brit's line up of subs... am investigating it further, before I ''pull the trigger'' on this though.
Yeah, I know with the Kriegmarine enhancement of SH4 (done by Fifi, off based of Operation Monsun, took the best of that & enhanced it and it looks grand. This I love, as it is, to Me, any way... a more upgraded SH3 on steroids... :haha: :har: Only thing lacking, is the bases being like they are in LSH3, what with the swinging dock doors & the bases looking as they do in SH3. That aside, as I said... is Marrrvelooouuusssss... simply marvelous. :D
I still dink about on My SH3, modded out with LSH3 + some other mods that I've found through a lot of trial & error to flesh it out more, an still is like My 1st love. :D
I do know that Urmel, is supposed to be soon sometime, releasing an updated version of LSH3 tentatively titled ''LSH3-2020''... I could be wrong, but considering it is 2020, an all.. figure that should be the add on tag for it.
I do admit, that is pure guess work on My part. :yep:
Thanks for the update on IJN mega for SH4, propbeanie... I do appreciate it. :up:
Mad Mardigan
:Kaleun_Salute:
Bubblehead1980
05-31-20, 11:22 PM
Of all projects, this is the one I truly can't wait for. Japanese had such a unique and under utilized fleet. Finding historic targets in the game such as Yorktown, Saratoga, Indianpolis etc could be interesting. The intense ASW challenges, especially later in the water. With the AI torpedoes mod, enemy submarines can be a constant worry.
Captain Reyes
11-15-20, 06:49 AM
An IJN sub campaign was always what I was looking for
Sounds interesting,, IJN did have a Strangle hold on the Aussies,, with subs,, I'm tinkering on the US destroyers and DEs ,,getting depth charges to work on playables is beyond me ,, one idea was to put a couple of cuties on for ASW duty but we have no IJN Subs to fight in current layout.
PeeBee74
03-05-21, 01:53 PM
Just wondering if this project is still alive? :salute:
propbeanie
03-05-21, 05:25 PM
Yes, as above... when time permits (which it has been rather stingy lately) some work is performed on it. The "focus" of a "beta" version has been reduced to a JyunsenB from just prior to the start of hostilities, to the Fall of 1943, but it will still be a while yet. Too much to do in FotRSU still...
Bubblehead1980
03-06-21, 04:39 PM
Yes, as above... when time permits (which it has been rather stingy lately) some work is performed on it. The "focus" of a "beta" version has been reduced to a JyunsenB from just prior to the start of hostilities, to the Fall of 1943, but it will still be a while yet. Too much to do in FotRSU still...
Look forward to it. Missions to operate off the Hawaii and US west coast at opening of hostilities I take it?
PeeBee74
03-06-21, 07:24 PM
Yes, as above... when time permits (which it has been rather stingy lately) some work is performed on it. The "focus" of a "beta" version has been reduced to a JyunsenB from just prior to the start of hostilities, to the Fall of 1943, but it will still be a while yet. Too much to do in FotRSU still...
Great news, thanks for the update :):up:
propbeanie
03-06-21, 07:45 PM
Look forward to it. Missions to operate off the Hawaii and US west coast at opening of hostilities I take it?
Oh yes... A player is sent out from Yokosuka or the Marshalls prior to the outbreak of hostilities, and they then are "liined-up" to intercept any vessels that attempt to get out of the harbor. After a few days of that, some boats went to the west coast and tried to sink some merchant shipping, which most felt was an insult to their bushido spirit, or they shelled shore installations, and then headed for the Marshalls or other locations. The IJN never did figure-out how to utilize their submarines, thankfully, and it wasn't even 1943 yet, and they are ferrying supplies and re-inforcements with submarines. Between the Aleutians and the Solomons, and later New Guinea and other bypassed elements of the IJA, the sub force was stretched. In between those assignments, they would be on picket duty, of which one of their lines off the Marianas (I believe it was), was "rolled-up" in a matter of a couple of days, with only 2 or 3 boats surviving. Most of that was due to strict adherence to radio silence, and the strict adherence to their orders. It is definitely difficult, though not impossible to configure the game to this mentality, but for a potential IJN skipper to score high, ~and~ survive the war, that will be most difficult... :salute:
Bubblehead1980
03-07-21, 03:58 PM
Oh yes... A player is sent out from Yokosuka or the Marshalls prior to the outbreak of hostilities, and they then are "liined-up" to intercept any vessels that attempt to get out of the harbor. After a few days of that, some boats went to the west coast and tried to sink some merchant shipping, which most felt was an insult to their bushido spirit, or they shelled shore installations, and then headed for the Marshalls or other locations. The IJN never did figure-out how to utilize their submarines, thankfully, and it wasn't even 1943 yet, and they are ferrying supplies and re-inforcements with submarines. Between the Aleutians and the Solomons, and later New Guinea and other bypassed elements of the IJA, the sub force was stretched. In between those assignments, they would be on picket duty, of which one of their lines off the Marianas (I believe it was), was "rolled-up" in a matter of a couple of days, with only 2 or 3 boats surviving. Most of that was due to strict adherence to radio silence, and the strict adherence to their orders. It is definitely difficult, though not impossible to configure the game to this mentality, but for a potential IJN skipper to score high, ~and~ survive the war, that will be most difficult... :salute:
What a terrible but interesting scenario if the Japanese had used their subs properly after pearl harbor, with their subs and fleetboats running all over pacific, a lot of sub v sub action likely, plus us trying to protect convoys in the Atlantic and Pacific, esp in those early years, I am not positive we could have handled it.
I look forward to the mod. I am curious if we have any subsimmers form japan would be willing to record relevant commands in japanese, for immersion.
propbeanie
03-12-21, 11:46 AM
keltos01 had a contact, but I cannot remember his name off the top of my head... I'll have to dig through the mountain of notes I have for the mod. I have also found reference to specific orders the Japanese military (IJN) received. I happened upon a book at a local Goodwill store, where someone had donated "The Pacific War" by John Costello. Most of the book is written prior to the release of most of the top-secret information we have available today, but some was released as he was writing, and he includes the additional information in his Appendix. So the subs enroute to station prior to the beginning of hostilities will have the orders "broadcast" to them. Of course, absolute radio silence and "cloak of invisibility" must be maintained at all times... It would really be nice if the game allowed for "penalties" and messages generated for the same... ah well. We do have ways to work around some aspects of the "tonnage war" aspects of the stock game...
But yes, imagine the impact of the IJN having their submarines preying upon un-escorted two and three ship convoys (the US standard in the Pacific early war) in the Pacific and Indian Oceans... The economics of scale still say the US would have prevailed, but the cost of victory and the lengthening of the war boggles the mind... and what about the Russians, post-August, 1945??? What if Patton wouldn't have died in a vehicle "accident"??? It would make a great "what-if" movie, eh?... lol
adrianstu98
09-01-21, 02:41 PM
Hi to all and cheers! I can't wait for this mod, I follow it since 2017 an i hope that is going on. There are plans for "mothership" subs that port Kaitens?
propbeanie
09-01-21, 05:54 PM
keltos and I had been attempting to get it to where that was possible, and it might well be, but thus far, our attempts at using the commando small boat as a "skeleton" has not worked. keltos did make an I-1 Jyunsen1 Type that carried "dummy" kaiten or Ko Hyoteki on-deck, but no launching. We also have not attempted any further updates in over a year, but it is still on the hard drive, waiting for a break from FotRSU to be able to do a one boat demo for it, which would of course, involve the I-15 Type Jyunsen B-1 boats, but without an airplane catapult... keep your fingers crossed. :salute:
adrianstu98
09-02-21, 04:04 AM
keltos and I had been attempting to get it to where that was possible, and it might well be, but thus far, our attempts at using the commando small boat as a "skeleton" has not worked. keltos did make an I-1 Jyunsen1 Type that carried "dummy" kaiten or Ko Hyoteki on-deck, but no launching. We also have not attempted any further updates in over a year, but it is still on the hard drive, waiting for a break from FotRSU to be able to do a one boat demo for it, which would of course, involve the I-15 Type Jyunsen B-1 boats, but without an airplane catapult... keep your fingers crossed. :salute:
Glad to hear it, thanks for answer. i'll cross my fingers!!
please help me about Silent Hunter 4...... I heard about sh4 golden edition a few months ago...... but it is not free in online....... but I am just a student now... i do not have a credit card....... can anyone here donate me this game [ via - google drive]
Mad Mardigan
09-04-21, 03:50 PM
please help me about Silent Hunter 4...... I heard about sh4 golden edition a few months ago...... but it is not free in online....... but I am just a student now... i do not have a credit card....... can anyone here donate me this game [ via - google drive]
MUYED... :Kaleun_Cheers:
Were any one to, that would be promoting... piracy. Which, My dear chum... is frowned upon. :nope:
Just so's you know... :yep:
Am sure that you could find this available fairly cheap, either on Steam, Ubisoft... or even Amazon or Ebay.. in a disk format, if not a instant download over the net... providing you have a decent enough internet provider, that is. :yep:
Best to you & smooth sailing. :salute:
M. M.
:Kaleun_Salute:
Bubblehead1980
11-03-21, 05:22 PM
Was thinking about this mod so decided to check in. Hope it is still under development:Kaleun_Wink:
I would be willing to do some campaign work, scripting traffic. Anything else I can do to assist.
Kal_Maximus_U669
10-05-22, 02:41 PM
please help me about Silent Hunter 4...... I heard about sh4 golden edition a few months ago...... but it is not free in online....... but I am just a student now... i do not have a credit card....... can anyone here donate me this game [ via - google drive]
You ask for help via pm but there's no follow-up my friend so what's going on? :06:
you ask that we offer the games
when is your birthday ?
Do you live in the Sahel? even being a student I find that you abuse it... on the internet there are phenomena I find that you start strong there
there are no keys here https://www.allkeyshop.com/blog/buy-silent-hunter-4-cd-key-compare-prices/
Captain Wreckless
10-12-22, 12:21 AM
I'm reading about the IJN Submarine Force in WWII. They were so disorganized and mismanaged it's laughable. :haha: Hope your mod will be more successful than they were. :salute:
CW :arrgh!:
propbeanie
10-12-22, 01:45 PM
This currently is set-up to emulate that confusion... The player will generally be 'penalized' for all sorts of stuff. I wouldn't insinuate the submariners were disorganized, but the upper ranks most certainly were, and incompetent in their use of the force - thankfully. If you take those few weeks of success they had around Guadalcanal, or in the Indian Ocean, and have a procedural limit on shooting range for the torpedoes, and they could have created havoc on the Seas. But they were not allowed to fight, and when they were, they were sent against warships in congested areas with heavy ASW (not too dis-similarly from the US effort at the beginning of the war). Add to that the fact that the US had cracked the comm codes, and knew almost to the yard where each of the IJN subs were from basically 1943 onwards, and you can see why the IJN sub picket lines were "rolled-up" almost every time. When they weren't, the US went around them... Throw in some Mk27 mines, the IJN late war tactics, and it was a recipe for disaster. The links below are not meant as "shopping" links, but only as examples:
The Japanese Submarine Force and World War II (https://www.amazon.com/Japanese-Submarine-Force-World-Bluejacket/dp/1557500150/ref=sr_1_4?crid=2HWR26NPKHWV3&keywords=Japanese+submarines&qid=1665599645&qu=eyJxc2MiOiIzLjI1IiwicXNhIjoiMy4yOCIsInFzcCI6IjI uNTkifQ%3D%3D&s=books&sprefix=japanese+submarines%2Cstripbooks%2C92&sr=1-4)
I have that one (link is now throwing an error... ??) and when the Japanese surrendered, their submarines were in deplorable condition, lacking even rudimentary necessities, such as functioning toilets. The machines stunk to high-heaven. Lack of material and maintenance... "Here fellows, here's the latest technology of the Empire. Now go an do your duty for the Emperor"...
Another of interest to me, and on my "Christmas Wish List" is
Sunk: The Story of the Japanese Submarine Fleet, 1941-1945 (https://www.amazon.com/Sunk-Story-Japanese-Submarine-1941-1945/dp/1615775811/ref=sr_1_2?crid=2HWR26NPKHWV3&keywords=Japanese+submarines&qid=1665599906&qu=eyJxc2MiOiIzLjI1IiwicXNhIjoiMy4yOCIsInFzcCI6IjI uNTkifQ%3D%3D&s=books&sprefix=japanese+submarines%2Cstripbooks%2C92&sr=1-2)
War is always a waste of humanity, but the Japanese submarine force losses were staggering.
Captain Wreckless
10-12-22, 04:07 PM
please help me about Silent Hunter 4...... I heard about sh4 golden edition a few months ago...... but it is not free in online....... but I am just a student now... i do not have a credit card....... can anyone here donate me this game [ via - google drive]
Amazon.com
https://www.amazon.com/Silent-Hunter-Wolves-Pacific-Download/dp/B008X73CE8/ref=sr_1_1?crid=3LQG7UXMZQQRV&keywords=silent+hunter+4&qid=1665608703&qu=eyJxc2MiOiIxLjk0IiwicXNhIjoiMC42NyIsInFzcCI6IjA uOTIifQ%3D%3D&sprefix=silent+hunter+4%2Caps%2C220&sr=8-1
If you live in the USA, then you can download it. If not I bet you could use a VPN to still get it.
You get it from the UBISOFT store real cheap now.
https://store.ubi.com/us/game/?lang=en_US&pid=56c4948988a7e300458b47f8&dwvar_56c4948988a7e300458b47f8_Platform=pcdl&edition=Standard%20Edition&source=detail
Captain Wreckless
10-12-22, 04:11 PM
This currently is set-up to emulate that confusion... The player will generally be 'penalized' for all sorts of stuff. I wouldn't insinuate the submariners were disorganized, but the upper ranks most certainly were, and incompetent in their use of the force - thankfully. If you take those few weeks of success they had around Guadalcanal, or in the Indian Ocean, and have a procedural limit on shooting range for the torpedoes, and they could have created havoc on the Seas. But they were not allowed to fight, and when they were, they were sent against warships in congested areas with heavy ASW (not too dis-similarly from the US effort at the beginning of the war). Add to that the fact that the US had cracked the comm codes, and knew almost to the yard where each of the IJN subs were from basically 1943 onwards, and you can see why the IJN sub picket lines were "rolled-up" almost every time. When they weren't, the US went around them... Throw in some Mk27 mines, the IJN late war tactics, and it was a recipe for disaster. The links below are not meant as "shopping" links, but only as examples:
The Japanese Submarine Force and World War II (https://www.amazon.com/Japanese-Submarine-Force-World-Bluejacket/dp/1557500150/ref=sr_1_4?crid=2HWR26NPKHWV3&keywords=Japanese+submarines&qid=1665599645&qu=eyJxc2MiOiIzLjI1IiwicXNhIjoiMy4yOCIsInFzcCI6IjI uNTkifQ%3D%3D&s=books&sprefix=japanese+submarines%2Cstripbooks%2C92&sr=1-4)
I have that one (link is now throwing an error... ??) and when the Japanese surrendered, their submarines were in deplorable condition, lacking even rudimentary necessities, such as functioning toilets. The machines stunk to high-heaven. Lack of material and maintenance... "Here fellows, here's the latest technology of the Empire. Now go an do your duty for the Emperor"...
Another of interest to me, and on my "Christmas Wish List" is
Sunk: The Story of the Japanese Submarine Fleet, 1941-1945 (https://www.amazon.com/Sunk-Story-Japanese-Submarine-1941-1945/dp/1615775811/ref=sr_1_2?crid=2HWR26NPKHWV3&keywords=Japanese+submarines&qid=1665599906&qu=eyJxc2MiOiIzLjI1IiwicXNhIjoiMy4yOCIsInFzcCI6IjI uNTkifQ%3D%3D&s=books&sprefix=japanese+submarines%2Cstripbooks%2C92&sr=1-2)
War is always a waste of humanity, but the Japanese submarine force losses were staggering.
I'm reading the first one. To bad the US wasn't able to keep 1 or 2 of the more advanced subs like I-400, as museum pieces.
propbeanie
10-13-22, 08:00 AM
There is some history behind that also, alluded to in some of the books you can find on the subject. The elephant in the room was the Soviet Union and the agreements made prior to the war's end to "share and share alike" all technology and assets attained upon war's end. The US gleaned what they could from the subs, and then used them for target practice so that they could claim "oh, we forgot about that, and sank it already - sorry - we have pictures... ??". Of course, the Soviets didn't share much of what they found either...
Captain Wreckless
10-13-22, 03:21 PM
There is some history behind that also, alluded to in some of the books you can find on the subject. The elephant in the room was the Soviet Union and the agreements made prior to the war's end to "share and share alike" all technology and assets attained upon war's end. The US gleaned what they could from the subs, and then used them for target practice so that they could claim "oh, we forgot about that, and sank it already - sorry - we have pictures... ??". Of course, the Soviets didn't share much of what they found either...
Exactly.
Captain Wreckless
10-21-22, 04:30 PM
please help me about Silent Hunter 4...... I heard about sh4 golden edition a few months ago...... but it is not free in online....... but I am just a student now... i do not have a credit card....... can anyone here donate me this game [ via - google drive]
This guy is persistent, he even PM'd me for a copy.
KaleunMarco
10-21-22, 07:27 PM
This guy is persistent, he even PM'd me for a copy.
yeah, he is persistent.
i do not think he understands software copyright licenses.:03:
just my opinion....
Captain Wreckless
10-22-22, 02:31 AM
yeah, he is persistent.
i do not think he understands software copyright licenses.:03:
just my opinion....
Just got another PM saying he can't use ebay, ubisoft, amazon, etc because of the country he is in. Must be blocked. Told him I will not help him pirate the game and to stop PMing me.
He's on my ignore list now. :up:
KaleunMarco
10-22-22, 10:58 AM
Just got another PM saying he can't use ebay, ubisoft, amazon, etc because of the country he is in. Must be blocked. Told him I will not help him pirate the game and to stop PMing me.
He's on my ignore list now. :up:
sounds like appropriate action(s) to me.
:Kaleun_Salute:
LuckyCapitan
11-29-22, 03:11 PM
Hallo. Does anyone know if the project is still in progress? I really like this mod, I would like to know if work is being done on it
propbeanie
11-29-22, 03:58 PM
Yes, though it has been in the barn and not worked on for several months while we finish a couple of other projects. Sometime in the next year, we'll get back to it, and first have a demo version with a Type 1 Jyunsen, and then we'll gradually add more subs and missions. Near as we can tell, the player will not be able to launch an airplane from their sub, but some failed attempts have been made to do some animation of such...
LuckyCapitan
11-29-22, 04:18 PM
Yes, though it has been in the barn and not worked on for several months while we finish a couple of other projects. Sometime in the next year, we'll get back to it, and first have a demo version with a Type 1 Jyunsen, and then we'll gradually add more subs and missions. Near as we can tell, the player will not be able to launch an airplane from their sub, but some failed attempts have been made to do some animation of such...
I really hope that soon it will be possible to look at this project in full. Thanks
LuckyCapitan
01-08-23, 03:32 PM
Hello again. How are other projects doing? And when will work on the beta version approximately continue? Sorry for interfering with work on other projects, I just want to ask 😅
Aktungbby
01-09-23, 12:28 AM
LuckyCapitan!:Kaleun_Salute:
LuckyCapitan
01-09-23, 07:57 AM
LuckyCapitan!:Kaleun_Salute:
Hello
propbeanie
01-09-23, 02:53 PM
We are still on FotRSU next release and another mod, then we hope to get back to CMN. It will take a few months anyway. :salute:
LuckyCapitan
01-09-23, 03:42 PM
We are still on FotRSU next release and another mod, then we hope to get back to CMN. It will take a few months anyway. :salute:
Thanks for the information. Let's wait and hope that a worthy mod will come out
LuckyCapitan
01-20-23, 12:24 AM
Hello again. Got a question. In the campaign archive from Cybermat47 there are campaigns with different mega mods. What is the difference between, for example, Japanese Campaign TMO and Japanese Campaign Stock?
LuckyCapitan
02-27-23, 03:04 AM
Hello everyone and hello developers. How are the projects?
propbeanie
02-27-23, 08:28 AM
Hello again. Got a question. In the campaign archive from Cybermat47 there are campaigns with different mega mods. What is the difference between, for example, Japanese Campaign TMO and Japanese Campaign Stock?
The choice is for if you have added TMO to your game, then you would use Cybermat47's "Japanese Campaign TMO" choice. If you have the Stock game, then choose "Japanese Campaign Stock". The mod will most likely conflict with other mods.
Hello everyone and hello developers. How are the projects?
Still the same for now, on "Pause"... It will take several months after you see the next version of FotRSU for us to get to CMN. I expect to have to do at least one "patch" to FotRSU, since there are several changes in that mod.
LuckyCapitan
02-28-23, 01:58 AM
The choice is for if you have added TMO to your game, then you would use Cybermat47's "Japanese Campaign TMO" choice. If you have the Stock game, then choose "Japanese Campaign Stock". The mod will most likely conflict with other mods.
Still the same for now, on "Pause"... It will take several months after you see the next version of FotRSU for us to get to CMN. I expect to have to do at least one "patch" to FotRSU, since there are several changes in that mod.
Thanks for the info. Will wait
LuckyCapitan
03-29-23, 01:34 PM
Hello again. I decided to fix the background and pictures on the left. I think it works out well. How do you think?
Dogbert
06-01-23, 01:41 AM
Love that this is still kind of going. Followed it for...a long... time
Hope Peabody is okay, seems he stopped modding around 2013?
Thanks to all for the work
propbeanie
06-02-23, 07:05 AM
Yes, Peabody retired due to real life issues. keltos01 also has not been around for a while, but does pop back in every once in a while. I still have the files on my computer, with time slipping away everyday... lol - but there is a plan in place, and has been for a while. It's just a matter of finishing up on three other projects is all... :o - we want to re-work the boats a bit for better joinings and therefore better skinning. We will not be attempting to incorporate any of the "fancy" stuff, such as animations of a plane launching from a JyunsenB or anything like that, but rather will have basically a Japanese scored submarine campaign, which is quite different from the US or German approaches to submarine warfare... :salute:
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