This week Oscar has finished work on the voice tubes (including the radio and sonar rooms), and added sound to the flooding effect.
Einar has finished modeling and texturing the underwater telegraph. He’s now working on updating the hydrophone model to a historically accurate version. He is also adding miscellaneous detail assets for the radio and sonar rooms.
Axel has continued work on the game setup menu. Work has wrapped up on the chat and player list functionalities, as well as integrating the Steam Workshop for custom mission types. A push-to-talk hint has been added (with quick settings for mute/unmute) which will be featured in all menues where voip is enabled.
Koji is working on the U-boat bunker, initially creating a rough outline of the facility.