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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2013
Posts: 8
Downloads: 24
Uploads: 0
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Hello everyone,
I am new to the game and am really looking to get the game looking and playing its best. I have finally figured out how to install mods to it and would really like some help picking mods that work well together and really up the beauty of the game. Here is what I am looking for Graphics upgrade, Weapon realism and damage realism. I have noticed in the base game it seems damage is based on HP and not what you have done. I would really like something that if I hit a ship right or enough it will sink properly as a ship really would. Any help would be greatly appreciated. Thanks |
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#2 |
A-ganger
![]() Join Date: Sep 2007
Posts: 76
Downloads: 65
Uploads: 0
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Lock on the SH 5 mod Workshop Forum Stickys
http://www.subsim.com/radioroom/showthread.php?t=192374
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---------------------------------------------------------------- Seemann prüf dein Sackgewicht an Backbord kommt Laboe in Sicht ---------------------------------------------------------------- |
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#3 |
Ocean Warrior
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I think first of all you have to take a look at this Trevally's thread for the beginners - http://www.subsim.com/radioroom/showthread.php?t=190656
And of course you need to learn more about this awesome tool - Generic Patcher by TDW - http://www.subsim.com/radioroom/showthread.php?t=181433 The game isn't worth attention without the use of the Patcher..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#4 |
Swabbie
![]() Join Date: Aug 2013
Posts: 8
Downloads: 24
Uploads: 0
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Thanks everyone for your help. I am loving all these mods they make the game so much more fun
Thanks again. Happy Hunting |
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#5 |
Navy Seal
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You can have a look here too http://www.subsim.com/radioroom/show...78&postcount=1
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#6 |
Growing Old Disgracefully
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Here is my current mod list. Might give you a few ideas.
![]() Generic Mod Enabler - v2.6.0.157 [C:\UBISOFT\SILENT HUNTER 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 8.b Wave Mechanics - Gale Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) German U-Boat Crew Language Pack NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator IRAI_0_0_39_ByTheDarkWraith SH5_Starshells_patch Large Optics for TDW UI Large Optics for TDW UI 16 by 9 Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 gap - HD 1 deg Scope Bearing v 1.0 EQuaTool 01.01 by AvM - Large Style Trevally Automated Scripts v0.6 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible OPEN HORIZONS II v2.4 Church's Compass Dials Mod v2.2 - Option Two smaller flags for Warships 1_0b Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english Cerberus62 Corrected Depth Charge Projector 1.0 AMMO_v1.0_SH5_by_Raven_2012 Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM Shadow Improvement Mod one ship, one torpedo v1.00 Change days in bunker SH5_7A_Conning_Fix DBM Background Video DBSM_Music_1_0_4 IO_StrategicMap_7_4_2_for_TDWv742 NewUIs_TDC_7_4_2_Real_Navigation HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7 _1_0_To_7_5_0 Grossdeutscher Rundfunk GramophoneShuffler Depth Charge Fix Reduced Explosion Range sobers green crew training V4 SH5 MadMaxs_SH5_Subdiesel (mono) v2 sobers hud sounds V1 SH5 sobers no footstep sound mod SH5 V2 Warfox Upgrades 0 Renown v1 Sjizzle's - Charts for NewUIs part 1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2 Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally DynEnv v2.9 - 12. Sounds MarineQuadratKarte Water reflections intensity varied by available sunlight by TheDarkWraith SubFlags_0_0_8_byTheDarkWraith_1_Flag_IRAI_0_0_39 OHII v2.4 patch2 IMPORTANT
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