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#1 |
Mate
![]() Join Date: May 2009
Posts: 57
Downloads: 50
Uploads: 0
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Really?! Why does it take so many torps to sing merchant ships? Did they all have air tight compartmentalized hulls? I installed the BARF mod, but the ships still seem to be taking around 3 torps each to sink- I hit one smaller freighter near the stern and it ended up bow up in the water with about 1/3rd of the rear of the ship submerged and it would not sink no matter how long I time compressed for, he was merrily going along his way at ~5 knots.
I have Krupp's Torp fix mod, should I look into upgrading my torpedo man for the + damage bonuses- and also, I'm very early in the campaign, do I get newer more high powered torps in the future? |
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