SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-19-12, 06:01 PM   #1
LoverBoy
Watch
 
Join Date: Jul 2010
Location: Canada
Posts: 24
Downloads: 64
Uploads: 0
Question about mods

Hello!

I have today redownloaded my SH5, and I am planning to replay this sim again, hopefully founding help along the way from this community, and maybe joining a french or english fleet, to help me out and play online matches or missions against theAI or human players, if possible.

1- Where can I get in touch with some french and/or english fleet to join up?

2- With all those mods I am really confused into wich one to pick. So I have notice while surfing on this site, that there is plenty of mods to: enhanced the gameplay of the game, and some other to enhanced the graphics, the sound, the interface etc and also I have seen some mega mods to be downloaded so:

- What would be for now the BEST compatible mod to enhanced the gameplay of the game?

- What would be for now the BEST compatible mod to enhanced the interface of the game?

- What would be for now the BEST compatible mod to enhanced the graphics of the game?

- What would be for now the BEST compatible mod to enhanced the sounds FX of the game?

- What would be for now the BEST compatible for a Mega Mod?

- and finally what would be the BEST compatible patch for the game?


Thank you very much helping me out, cause I am a very confused man, with those mods.
LoverBoy is offline   Reply With Quote
Old 03-19-12, 06:49 PM   #2
flostt
Sonar Guy
 
Join Date: Sep 2010
Location: Switzerland
Posts: 388
Downloads: 86
Uploads: 0
Default

Look here : SH5 Mod Guide for Beginners http://www.subsim.com/radioroom/showthread.php?t=190656

and here : MMM - MyMegaMod by pedrobas http://www.subsim.com/radioroom/showthread.php?t=192236

and here : sobers mega mod by sober http://www.subsim.com/radioroom/showthread.php?t=192374

patch your game to version 1.2 by running the gu.exe within the SH5/support/gameupdater folder (THIS IS A MUST IN ORDER TO PLAY WITH THE MODS)
__________________
Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück...
40’000 German sailors served on U-boats during World War II – 30’000 never returned home...
flostt is offline   Reply With Quote
Old 03-19-12, 08:16 PM   #3
LoverBoy
Watch
 
Join Date: Jul 2010
Location: Canada
Posts: 24
Downloads: 64
Uploads: 0
Default

Quote:
Originally Posted by flostt View Post
Look here : SH5 Mod Guide for Beginners http://www.subsim.com/radioroom/showthread.php?t=190656

and here : MMM - MyMegaMod by pedrobas http://www.subsim.com/radioroom/showthread.php?t=192236

and here : sobers mega mod by sober http://www.subsim.com/radioroom/showthread.php?t=192374

patch your game to version 1.2 by running the gu.exe within the SH5/support/gameupdater folder (THIS IS A MUST IN ORDER TO PLAY WITH THE MODS)
Thank you very much for your HELP. Lots of reading and picking mods, but hey it's a start. BTW a lot's of links that you gave me do not work. Well the links to download some mods are corrupted or do not function.

Again thank you!
LoverBoy is offline   Reply With Quote
Old 03-20-12, 12:49 AM   #4
Bothersome
Planesman
 
Join Date: Mar 2010
Posts: 194
Downloads: 64
Uploads: 0
Default

I've been doing a lot of testing lately.

I'm using this mod order for my current campaign...

Remove Electric Torpedo Wakes
sobers see thru wake fix
Real Environment - Revision_3
FX_Update_0_0_19_ByTheDarkWraith
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Sounds V2.1
NewUIs_TDC_6_9_0_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_6_9_0_ByTheDarkWraith
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Manos Scopes-patch for 16x9
NDB,NDH OM#1 - No Dialog Indicator

So far only minor bugs that seem to be part of the main program or stock part of the game. Like rain drops not removing themselves from the screen/glasses/eyes/whatever. When you see that happening, you should save and exit the game. Then reload your save and continue. What that means is that a script has stopped running (in this instance, the one that removes the rain drops). If one script can stop, other can too. This is what causes strange effects.

But the mod list I posted above is a pretty stable setup. They need to be in that order if you want to use those mods. People say that Real Env and Dynamic Env should not be used together. But I have tested that list through the entire first campaign with not apparent problems.

If you want to run OH-II 1.7 campaign, I suggest putting it on last. I'd suspect it would run OK then. I intend to test it again with my above setup later. But I'm having a blast in stock campaign right now.
Bothersome is offline   Reply With Quote
Old 03-20-12, 01:13 AM   #5
misha1967
Commander
 
Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
Default

Quote:
Originally Posted by Bothersome View Post
Like rain drops not removing themselves from the screen/glasses/eyes/whatever. When you see that happening, you should save and exit the game. Then reload your save and continue.
Actually, there's an app for that. Er, mod. Thanks to Sober:

http://www.subsim.com/radioroom/down...o=file&id=3048
__________________
Ansonsten, Herr Lutter, ist alles in Butter
Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU
misha1967 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:37 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.