![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
[WIP] Renaming the textures of the conning tower ...Work in progress
![]() I will show you the progress, to rename the texture of the conning tower: - So I began by replacing the names of textures with Notepad + ![]() I backups,I import with the editor of TDW to settle the CRC error ![]() I created textures in bright colors using paint net and I create a template with alpha DXTBmp for not having the effect "mirror" and to put in evidence wholes uses textures location . I called it, my period Harlequin : the proof ... ![]() ![]() Okay, now I'm left with a bunch of "colored" textures, which will be only used in the conning tower, therefore, no duplicates in the rest of the submarine ![]() ![]() En travaux ! Work in Progress .... Ps : If anyone is interested in helping me, or with ideas for texturing objects, Feel free to ask, I send you the necessary, to rebuild to your taste, the interior of your submarine ![]()
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 02-24-12 at 05:58 PM. |
![]() |
![]() |
![]() |
#2 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]() ![]() For the lights in the submarine, there really is a problem ![]() already impossible to redo the texture: Bec_submarine ![]() but you did not notice while playing, when you change course, the shadow rotates inside ! ![]() as if they had used the sunlight, I tried to add some lights through goblin and S3D but nothing works other the meshes disappear ![]()
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
![]() |
![]() |
![]() |
#4 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]() ![]() Here, some commented pictures to show you the progress of work ! ![]() ![]() ![]() ![]() If anyone has good pictures for the "computer torpedo Siemens S3", I'm interested ![]() Ps: Who can tell me again, the key combination for make a screenshot in the game ? ![]()
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 02-25-12 at 03:21 PM. |
![]() |
![]() |
![]() |
#5 |
Swabbie
![]() Join Date: Feb 2012
Posts: 7
Downloads: 48
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#6 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]() ![]() ![]()
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
![]() |
![]() |
![]() |
#7 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
![]()
I check the internal shadods of chair, tables, crew, while changing the course and I didnt notice any movement
__________________
What we do in life echoes in Eternity |
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]()
I misspoke, looks the reflexion on the gauges lenses
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
![]() |
![]() |
![]() |
#9 |
Ace of the deep .
|
![]() |
![]() |
![]() |
![]() |
#10 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]()
Yes, I know this texture, but inside the submarine, during change of direction, we see the reflection of light, moved on the gauges
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
![]() |
![]() |
![]() |
#11 |
Ace of the deep .
|
![]() |
![]() |
![]() |
![]() |
#12 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]()
You can change the reflection with. Sim, but not the source that illuminates !
with SteelViking for the interior Mod, I have already applied this method to reduce the reflection on the gauges
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
![]() |
![]() |
![]() |
#13 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]() ![]() Little progress this week-end ![]() But,No .... ![]() I learned ![]() ![]() ![]() Here is a view of my folders textures, for conning towers You Can see the. Jpeg on colored backgrounds and UVWmap,which is very handy to know or is it, without opening the files ![]() Here is a small preview for the torpedo computer in the conning tower : ![]() ![]() ![]()
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 02-27-12 at 03:18 PM. |
![]() |
![]() |
![]() |
#14 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
|
![]()
lookin good.
glad to see you back modding. |
![]() |
![]() |
![]() |
#15 | |
Silent Hunter
![]() |
![]() Quote:
http://www.nva-forum.de/nva-board/up...1242892631.jpg http://imageshack.us/photo/my-images...rrvrph1ok.jpg/ http://www.nva-forum.de/nva-board/up...1242904514.jpg Best regards, Magic |
|
![]() |
![]() |
![]() |
|
|