![]() |
[WIP] Renaming the textures of the conning tower ...Work in progress
:salute: Hi all
I will show you the progress, to rename the texture of the conning tower: - So I began by replacing the names of textures with Notepad + http://dl.dropbox.com/u/8655607/Notepad%2B.jpg I backups,I import with the editor of TDW to settle the CRC error :03: I created textures in bright colors using paint net and I create a template with alpha DXTBmp for not having the effect "mirror" and to put in evidence wholes uses textures location . I called it, my period Harlequin : the proof ... http://dl.dropbox.com/u/8655607/CT_room_arlequin1.jpg http://dl.dropbox.com/u/8655607/CT_room_arlequin2.jpg Okay, now I'm left with a bunch of "colored" textures, which will be only used in the conning tower, therefore, no duplicates in the rest of the submarine :03::rotfl2: En travaux ! Work in Progress .... Ps : If anyone is interested in helping me, or with ideas for texturing objects, Feel free to ask, I send you the necessary, to rebuild to your taste, the interior of your submarine :know: |
Quote:
|
:salute: Hi Pedrobas
For the lights in the submarine, there really is a problem :damn:, already impossible to redo the texture: Bec_submarine :nope: but you did not notice while playing, when you change course, the shadow rotates inside ! :o as if they had used the sunlight, I tried to add some lights through goblin and S3D but nothing works other the meshes disappear :shifty: |
:salute: Hi all
Here, some commented pictures to show you the progress of work ! http://dl.dropbox.com/u/8655607/sweatingbullets.gif http://dl.dropbox.com/u/8655607/CT_room_S3.jpg http://dl.dropbox.com/u/8655607/CT_room_S3%282%29.jpg http://dl.dropbox.com/u/8655607/CT_room_gauges.jpg If anyone has good pictures for the "computer torpedo Siemens S3", I'm interested :yep: Ps: Who can tell me again, the key combination for make a screenshot in the game ? :88) |
Quote:
|
:salute: Thank Morlock :yeah:
|
Quote:
|
I misspoke, looks the reflexion on the gauges lenses
|
Quote:
|
Yes, I know this texture, but inside the submarine, during change of direction, we see the reflection of light, moved on the gauges
|
Quote:
|
You can change the reflection with. Sim, but not the source that illuminates !
with SteelViking for the interior Mod, I have already applied this method to reduce the reflection on the gauges |
:salute: Hi
Little progress this week-end :zzz: ! But,No ....:rotfl2: I learned :know: to handle a little better, the software that I used such as Paint Net and editor TheDarkWraith (this is a factory this program :o ) and implemented a few "small" changes :|\\ Here is a view of my folders textures, for conning towers You Can see the. Jpeg on colored backgrounds and UVWmap,which is very handy to know or is it, without opening the files http://dl.dropbox.com/u/8655607/Texturefolder.jpg Here is a small preview for the torpedo computer in the conning tower : http://dl.dropbox.com/u/8655607/ProgressTDC.jpg http://dl.dropbox.com/u/8655607/SH5I...7_21.10.45.jpg :shucks: |
lookin good.
glad to see you back modding. |
Quote:
http://www.nva-forum.de/nva-board/up...1242892631.jpg http://imageshack.us/photo/my-images...rrvrph1ok.jpg/ http://www.nva-forum.de/nva-board/up...1242904514.jpg Best regards, Magic |
All times are GMT -5. The time now is 03:36 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.