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Old 06-13-10, 12:19 AM   #1
Capt Jack Harkness
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Default [REQ] Working Light Houses

Is anyone else bothered by the fact that the light houses just have a steady glow in their windows instead of the bright, sweeping beam of light that they should have? Is it possible to put a boat's searchlight in there or something?
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Old 06-13-10, 02:32 AM   #2
TheBeast
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Quote:
Originally Posted by Capt Jack Harkness View Post
Is anyone else bothered by the fact that the light houses just have a steady glow in their windows instead of the bright, sweeping beam of light that they should have? Is it possible to put a boat's searchlight in there or something?
I believe it is already in work at this time. Check this post.
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Old 06-13-10, 06:50 AM   #3
coronas
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Work in progress.

http://www.subsim.com/radioroom/show...&postcount=182

I should like to see something like this in game too.
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Old 06-13-10, 08:19 AM   #4
Capt Jack Harkness
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Glad to hear it!
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Old 06-13-10, 12:08 PM   #5
kylania
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I'd like to see something like this.
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Old 06-14-10, 06:52 PM   #6
haegemon
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Quote:
Originally Posted by coronas View Post
Work in progress.

http://www.subsim.com/radioroom/show...&postcount=182

I should like to see something like this in game too.

The request is also WIP. In fact i'm on the works to model the whole Kiel and neighborhood reaching the lowest total polycount as possible. I began with the light houses.

The "pre-destruction" Kiel had four Leuchtturms (Light houses). The screnshot is the one at Holtenau. There's another at the other side of the old Kanal entrance. There's is also one at Friedrichsort and the last one at some point in Heikendorf -> http://www.leuchtturm-buelk.de/?Geschichte .
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Old 06-14-10, 06:57 PM   #7
Madox58
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thfeu58, Bigboywooly, and Alex have massive works in this area.
You may want to contact them.
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Old 06-14-10, 07:06 PM   #8
haegemon
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Quote:
Originally Posted by privateer View Post
thfeu58, Bigboywooly, and Alex have massive works in this area.
You may want to contact them.
What area? In leuchtturm's area or Kiel's area?


Of course i'll reach them to know we don't work on the same.
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Old 12-25-10, 01:28 PM   #9
ETsd4
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Whats the status of this project?
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Old 12-26-10, 11:58 AM   #10
TheDarkWraith
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Quote:
Originally Posted by ETsd4 View Post
Whats the status of this project?
you tell me: http://www.filefront.com/17705102/SH5-Lighthouses.avi/

Even got a lens flare with it.....

Will be part of next version of FX Update mod
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Old 12-27-10, 08:15 AM   #11
ETsd4
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Thanks for the info.
Quote:
Originally Posted by TheDarkWraith View Post

Will be part of next version of FX Update mod
Saw that downloaded vid-clip. There the Lighthouse is just what its need, not less and not more. Very helpfull when it comes to real navigation.

Edit:
Question: Anybody knows where are the actual locations of the lighthouses in SH5?
Is there a file to look into it or something? I want the locations to verify my actual position when doing the manual navigation.

Last edited by ETsd4; 12-27-10 at 08:39 AM.
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