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-   -   [REQ] Working Light Houses (https://www.subsim.com/radioroom/showthread.php?t=170970)

Capt Jack Harkness 06-13-10 12:19 AM

[REQ] Working Light Houses
 
Is anyone else bothered by the fact that the light houses just have a steady glow in their windows instead of the bright, sweeping beam of light that they should have? Is it possible to put a boat's searchlight in there or something?

TheBeast 06-13-10 02:32 AM

Quote:

Originally Posted by Capt Jack Harkness (Post 1417910)
Is anyone else bothered by the fact that the light houses just have a steady glow in their windows instead of the bright, sweeping beam of light that they should have? Is it possible to put a boat's searchlight in there or something?

I believe it is already in work at this time. Check this post.:yeah:

coronas 06-13-10 06:50 AM

Work in progress. :sunny:

http://www.subsim.com/radioroom/show...&postcount=182

I should like to see something like this in game too.
http://www.pointbetsie.org/images/lighthouse.gif

Capt Jack Harkness 06-13-10 08:19 AM

Quote:

Originally Posted by coronas (Post 1418037)

Glad to hear it!

kylania 06-13-10 12:08 PM

I'd like to see something like this. :O:

haegemon 06-14-10 06:52 PM

Quote:

Originally Posted by coronas (Post 1418037)
Work in progress. :sunny:

http://www.subsim.com/radioroom/show...&postcount=182

I should like to see something like this in game too.
http://www.pointbetsie.org/images/lighthouse.gif


The request is also WIP. In fact i'm on the works to model the whole Kiel and neighborhood reaching the lowest total polycount as possible. I began with the light houses.

The "pre-destruction" Kiel had four Leuchtturms (Light houses). The screnshot is the one at Holtenau. There's another at the other side of the old Kanal entrance. There's is also one at Friedrichsort and the last one at some point in Heikendorf -> http://www.leuchtturm-buelk.de/?Geschichte .

Madox58 06-14-10 06:57 PM

thfeu58, Bigboywooly, and Alex have massive works in this area.
You may want to contact them.
:up:

haegemon 06-14-10 07:06 PM

Quote:

Originally Posted by privateer (Post 1419358)
thfeu58, Bigboywooly, and Alex have massive works in this area.
You may want to contact them.
:up:

What area? In leuchtturm's area or Kiel's area?


Of course i'll reach them to know we don't work on the same. :yeah:

ETsd4 12-25-10 01:28 PM

Whats the status of this project?

TheDarkWraith 12-26-10 11:58 AM

Quote:

Originally Posted by ETsd4 (Post 1560516)
Whats the status of this project?

you tell me: http://www.filefront.com/17705102/SH5-Lighthouses.avi/

:rock: Even got a lens flare with it.....:|\\

Will be part of next version of FX Update mod :D

ETsd4 12-27-10 08:15 AM

Thanks for the info.
Quote:

Originally Posted by TheDarkWraith (Post 1560843)

Will be part of next version of FX Update mod :D

Saw that downloaded vid-clip. There the Lighthouse is just what its need, not less and not more. Very helpfull when it comes to real navigation.

Edit:
Question: Anybody knows where are the actual locations of the lighthouses in SH5?
Is there a file to look into it or something? I want the locations to verify my actual position when doing the manual navigation.


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