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[REQ] Working Light Houses
Is anyone else bothered by the fact that the light houses just have a steady glow in their windows instead of the bright, sweeping beam of light that they should have? Is it possible to put a boat's searchlight in there or something?
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Work in progress. :sunny:
http://www.subsim.com/radioroom/show...&postcount=182 I should like to see something like this in game too. http://www.pointbetsie.org/images/lighthouse.gif |
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I'd like to see something like this. :O:
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The request is also WIP. In fact i'm on the works to model the whole Kiel and neighborhood reaching the lowest total polycount as possible. I began with the light houses. The "pre-destruction" Kiel had four Leuchtturms (Light houses). The screnshot is the one at Holtenau. There's another at the other side of the old Kanal entrance. There's is also one at Friedrichsort and the last one at some point in Heikendorf -> http://www.leuchtturm-buelk.de/?Geschichte . |
thfeu58, Bigboywooly, and Alex have massive works in this area.
You may want to contact them. :up: |
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Of course i'll reach them to know we don't work on the same. :yeah: |
Whats the status of this project?
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:rock: Even got a lens flare with it.....:|\\ Will be part of next version of FX Update mod :D |
Thanks for the info.
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Edit: Question: Anybody knows where are the actual locations of the lighthouses in SH5? Is there a file to look into it or something? I want the locations to verify my actual position when doing the manual navigation. |
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