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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bilge Rat
![]() Join Date: Apr 2006
Posts: 1
Downloads: 22
Uploads: 0
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I've purchased and been playing SH3 and SH4 for years. When the GWX team vaguely appeared as if they were somehow involved with SH5, I became really hopeful and excited. A GWX-style Atlantic campaign on a evolved SH4 engine with improved AI and more interaction with allied craft / special missions would have been an easy purchase for me.
I checked on SH5 progress and I find out that there's this awful "You must be online" DRM. I don't want to be tethered to the internet just to game. I like to take my laptop outside and chill out to some leisurely sailing and not care how reliable my wireless is at that distance. SH is great with a book and a cool drink or three! I don't want the hours I'm gaming tracked by someone else's license server either. What I am playing, how long, from where on the planet, at what hours is no one's business! I don't understand why people think DRM should be so intrusive and obnoxious that it strongly encourages happy paying customers to see an unlocked version as having much greater value. Aside from the DRM issue, which is already a showstopper for me, the reviews of this game are *awful*. From the three I've read it's unfinished to a greater degree than SH4 or SH3 was and has blatant non-working functionality, some of it being architectural and not just something an easy mod can cover up. I was planning to buy this and looking forward to it eagerly, but the DRM issue and exceptionally bad reviews have put me off until (if ever) they both change. I wonder if the SH series can even recover from such a double-misstep. I can only hope someone else will pick up the mantle and subsim will help me find it. |
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