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#1 |
Frogman
![]() Join Date: Mar 2010
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Idea: secret, hidden forward operating bases for refueling and repairs
I have been thinking about creating a campaign mod that adds 'secret, hidden forward operating bases' here and there in Japanese occupied territory, simulating support by local underground networks and coordination through British agents. Location and availability would depend on the year and month. Player sub would be able repair and refuel at these secret locations. I would probably limit the availability of secret, hidden forward operating bases to just one or two at a time. I have been considering creating a mod like this because of the common problem of player running out of fuel due to damage or mismanagement, and no way of calling for help.
Not sure how realistic or gamey this feature might be, but if anyone is interested in a mod like this, please let me know. ![]() |
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#2 |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
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Now that I think about it, I guess I could also add a renown penalty for using these secret, emergency bases. Perhaps something like -2,500. Radio messages announcing their availability could also say something like xx Do not use base unless absolutely necessary xx
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#3 |
XO
![]() Join Date: May 2009
Location: Guam, I think
Posts: 420
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Been pondering the Sub-tender issue myself, for those times your engines just don't work quite right cause of the new sun deck in the engine room complete with swimming pool.
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#4 | |
Frogman
![]() Join Date: Mar 2010
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![]() Quote:
![]() I wouldn't use sub tender ships in enemy-occupied territory. They would be too easy to detect by the Japanese. Rather these bases would represent small villages with docks, having repair equipment and fuel barrels kept hidden in the jungle. |
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#5 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
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Drifter, not a bad idea at all, could add a little something different. I like it.
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#6 |
Mate
![]() Join Date: Jul 2007
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I like the idea of a forward refueling operation, although to be realistic, it should probably be something like a clandestine offshore rendezvous with a sampan loaded with diesel drums. And refuel only, no engine parts or re-arming.
I can't see a sub commander wanting to actually bring the boat into a coastal port anywhere near occupied territory for this. Too risky, especially when the whole idea of a fleet boat is that it's self-contained for a long patrol and shouldn't really need this sort of thing very often, if at all. On the other hand, random events are a good way to shake up a campaign, so it's a good idea if it doesn't happen too frequently or predictably. |
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#7 |
Frogman
![]() Join Date: Mar 2010
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I agree, although I'm not sure it's possible to only refuel. I think that part is hard-coded.
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#8 | |
Frogman
![]() Join Date: Mar 2010
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![]() Quote:
I agree that it would be risky for a sub captain to try and refuel at a secret base like this. That is why I say that it would be used for emergencies only, such as heavy sub damage with major loss of fuel. It would not be considered a regular refueling base. Plus, if used, the captain would take a big renown hit. |
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#9 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
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A very interesting idea. What is historical background behind this?
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#10 |
Frogman
![]() Join Date: Mar 2010
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I don't really have any specific historical information for these types of operations. I don't even know if they happened. I was just trying to think of a go-between fix for the player inability to call for help if out of fuel or severely damaged. Maybe someone here has some historical info.
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#11 |
Rear Admiral
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I'm sure some would like it, I doubt I would. You could make it just a refit so only minor repairs. What would be nice if like history there we're a few instances of subs taking fuel from other subs. If you could keep the torps out and limit fuel it may work , just don't think you can.
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#12 |
Eternal Patrol
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British and Australian coastwatchers spied on enemy ship movements and radioed them in. There were no secret bases. How would they even get drums of diesel fuel? That would require that some surface supply ship move deep into enemy waters to make the deliveries. It just didn't happen.
Not saying you shouldn't do it. It sounds like fun. Just saying don't imagine it's historical.
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#13 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
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What about - what about a rendezvou with another AI US submarine and a transfer of fuel & a few fish instead of a base? That could simulate a milk-cow.
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#14 |
Navy Seal
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I don't think US boats were equipped to remove/take on torpedoes at sea. They didn't have any external storage, unlike U-boats, and I don't believe they were equipped to extract torpedoes from the hull, except by firing them.
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#15 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
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I see your point.
But was a US sub able to take on fuel at sea? Alot of times I have the fish to extend a patrol but lack the fuel. And I'm by no means waisting it, or at least trying to be fuel consious.
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