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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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Hello, I recently edited a ship's 3D model using S3D and Wings 3D, when I imported it I had a problem, the hand rails were very thin, and were textured wrong.
Export settings for S3D: Flip coordinate system: unchecked Reverse face winding: unchecked Float percision: 10 compress floats: unchecked Use materials: unchecked Save/overwrite MTL: unchecked Saved to .obj format and includes both .uvw Import settings for S3D: Import vertex normals: unchecked Flip coordinate system: unchecked Reverse face winding: unchecked Use materials: unchecked Collapse to single mesh: checked Imported .obj and both .uvw Before: ![]() After: ![]() After from side view: ![]() Any help would be appricated. ![]() Thanks: Miner |
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