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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
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Silent Animator
Raceboy wrote:
Does anyone realize what the potential of this is???? We should be able to create/modify animations now. I have to code the import function for this yet but I'm amazed myself at what this app can do that I have created - it actually worked If somebody has this Tool from Racerboy > Silent Animator ![]() |
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#2 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
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I don't remember hearing anything about this from RB tomi?:hmm: Are you sure he made the tool program? I know he used Hexeditor.
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#3 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
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![]() Quote:
Yes I am sure !!! . I show you a picture of the program, some little later , I are not ad home !! |
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#4 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
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Silent Animator
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#5 |
Stowaway
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Tomi,
As far as I know he never released it. No tool for doing Mesh animations has been released for the SH series. Yet. |
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#6 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
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I don't know if privateer is referring to S3D or another project, but at least I can tell you my next installment will allow you to adjust the timing of mesh animations. Just not yet the actual meshes because I need some more time to implement it, and currently it's pushed a bit down on the priority list. So yea, somewhere along the line, you will get at least one tool that allows you to modify mesh anims.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#7 |
Stowaway
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There are at lest 3 tools heading for total Mesh animations imports.
None are quite point and click yet. In time they will be. ![]() |
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#8 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
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Wow tomi I didn't know RB had that.:hmm: I had a fealing skwasjer was going to come.
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#9 |
Planesman
![]() Join Date: Nov 2006
Location: Melbourne, Australia
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Does anybody know what happened to RB anyway? It would be a sad loss for subsim if he's gone for good.
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#10 |
Crusty Capt.
![]() Join Date: Sep 2007
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I don't know what happened to RB. I've sent a message to his personal email and nothing in return. Anyhow I doubt anyone really knows why RB is gone but RB himself.
Best case scenario taking a break and enjoying RL too much. ![]() Worse case scenario he's fedup and left or something worse. ![]() I choose to believe the first. ![]() |
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#11 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
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Quote:
it's pushed a bit down on the priority list. So yea, somewhere along the line, you will get at least one tool that allows you to modify mesh anims. ![]() .................................................. .................................................. ... @Privateer @skwasjer Great Boys I love you !!!! ![]() ![]() ![]() |
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#12 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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.................................................. ...................................
it's pushed a bit down on the priority list. So yea, somewhere along the line, you will get at least one tool that allows you to modify mesh anims. ![]() .................................................. .................................................. ... @Privateer ![]() @skwasjer ... push a bit down on the priority list...... ![]() Last edited by Tomi_099; 04-08-08 at 07:18 AM. |
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#13 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
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any progress?
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