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Old 03-30-07, 09:47 AM   #1
TDK1044
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Default Damage Control and the player

I haven't been able to put my finger on what was bothing me about the whole damage control issue in both SH3 and SH4 until now.

But thinking about it, what bothers me is the fact that if the sub suffers damage, the Captain knows that the crew is trained to identify and try and repair the damage in their area. To me therefore, there should be a button for the Captain to click on called 'Damage Report', and he would then receive an update from the team/teams attempting to repair the damage to the sub.

I don't think the player should be involved in moving people around in order to fix damage to the sub, when in reality the crew would let their training kick in and start trying to repair the damage themselves as soon as possible.

What I've done in SH4, is to use renown to place crew members in the Damage Control section of the sub, but in reality the crew would react to damage in their own area and that damage would lessen the efficiency of that area operationally until the damage was repaired.
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Old 03-30-07, 09:49 AM   #2
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Agreed. I feel like I am left in the dark as far as damage goes... would be really helpful to know that I should not dive, or an indication that something is totally destroyed.
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Old 03-30-07, 09:53 AM   #3
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http://www.subsim.com/radioroom/showthread.php?t=109849


Check this out. Think about it though. If a bulkhead is badly damaged(almost dark red to the top of the meter) then chances are you will get patched up but not like new. Time to head to port. Read my thread on damage.
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Old 03-30-07, 10:02 AM   #4
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But what if there's a hole in a hull and a bulkhead is repaired, so, no diving anymore?
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Old 03-30-07, 10:04 AM   #5
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Quote:
Originally Posted by TDK1044

I don't think the player should be involved in moving people around in order to fix damage to the sub, when in reality the crew would let their training kick in and start trying to repair the damage themselves as soon as possible.
According to the manual the crew will fix things in their own area automatically.

The manual has been wrong about a "few" things, but I've found that this part is working.

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Old 03-30-07, 10:17 AM   #6
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Originally Posted by GakunGak
But what if there's a hole in a hull and a bulkhead is repaired, so, no diving anymore?
If you look at my senerio on my thread, the blue still shows meaning water in the stern. Also, the bulkhead was just about gone. Repairs look to be done as best possible. My stern was still down and full of water. Not what I call a trimmed sub. Therefore, submerging is death in this instance. If my stern was up and sub in trim, periscope depth would be possible. I would not go much deeper than that. For a bit of realism, if the sub is hit, there is not a good chance you will fix it to original form and strength. That would seem very unrealistic to me anyway.
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Old 03-30-07, 10:19 AM   #7
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I've repaired some and been able to dive, others i repair and I freefall if I go as deep as PS depth. What I didn't do is actually look at the damage level in the varius cases and see if there was a pattern. It would be nice to know that the damage was so critical that the repair will not take toom much stress. A "get your ass to port" level of damage, even if fixed.

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Old 03-30-07, 10:20 AM   #8
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I dig that, but the crew could patch a small hole with something to endure at PD, but it seems as soon as you dive, you go straight to the bottom....
That is a bit frustrating...
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Old 03-30-07, 10:26 AM   #9
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Quote:
Originally Posted by tater
I've repaired some and been able to dive, others i repair and I freefall if I go as deep as PS depth. What I didn't do is actually look at the damage level in the varius cases and see if there was a pattern. It would be nice to know that the damage was so critical that the repair will not take toom much stress. A "get your ass to port" level of damage, even if fixed.

tater
I believe the level of damage is described in the red vertical line. The higher it is the worse it is. Now, bulkheads(hull) that are red and almost completely fill vertical line the should indicate it is really really bad. Repaired, yes, but certainly not like new and in strenght. My recommendation is this, if repaired and no blue showing(flooding) you can dive but not very deep at all. If blue, like mine was and stern down, plan a course home for refit.
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Old 03-30-07, 10:31 AM   #10
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Quote:
Originally Posted by GakunGak
I dig that, but the crew could patch a small hole with something to endure at PD, but it seems as soon as you dive, you go straight to the bottom....
That is a bit frustrating...
I do not see how this is frustrating. Hull integrity and strenght has been compromised. How can one expect the sub to withstand the same pressures after bad damage has occurred? The sub was a surface ship with the ability to dive for short periods. Compromise it's outer hull and trouble can happen.
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Old 03-30-07, 10:35 AM   #11
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But PD should not be some kind of super high-pressure for a small hole, a patch should hold it for a while or a small-rate flooding could occur, but a crash dive to the bottom...:hmm:
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Old 03-30-07, 10:38 AM   #12
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Quote:
Originally Posted by GakunGak
But PD should not be some kind of super high-pressure for a small hole, a patch should hold it for a while or a small-rate flooding could occur, but a crash dive to the bottom...:hmm:
I can not say I have experience crash dive from minor damage. I have been hit and had some small bulkhead damage. I was able to repair it while at PD. Perhaps your experience there was something major wrong that you did not see?:hmm:
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Old 03-30-07, 10:42 AM   #13
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Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by GakunGak
But PD should not be some kind of super high-pressure for a small hole, a patch should hold it for a while or a small-rate flooding could occur, but a crash dive to the bottom...:hmm:
I can not say I have experience crash dive from minor damage. I have been hit and had some small bulkhead damage. I was able to repair it while at PD. Perhaps your experience there was something major wrong that you did not see?:hmm:
My experience was quite a show, a single shell from a destroyer after he missed me about 10.000 times. I had some minor flooding and damaged hull, nothing serious, red line was 1/4 fill on a damaged stuff, and as soon as I dove to PD, i went to a, say, 1650ft or so, still alive... I'm not alone in this 'cos i read it happened to some guys in multiplayer...
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Old 03-30-07, 10:46 AM   #14
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Quote:
Originally Posted by GakunGak
Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by GakunGak
But PD should not be some kind of super high-pressure for a small hole, a patch should hold it for a while or a small-rate flooding could occur, but a crash dive to the bottom...:hmm:
I can not say I have experience crash dive from minor damage. I have been hit and had some small bulkhead damage. I was able to repair it while at PD. Perhaps your experience there was something major wrong that you did not see?:hmm:
My experience was quite a show, a single shell from a destroyer after he missed me about 10.000 times. I had some minor flooding and damaged hull, nothing serious, red line was 1/4 fill on a damaged stuff, and as soon as I dove to PD, i went to a, say, 1650ft or so, still alive... I'm not alone in this 'cos i read it happened to some guys in multiplayer...
In all reality the shell should have sunk the sub. I have not had this experience as you. I do not doubt what you are experiencing. I have been able to sustain the sub unless it was a direct DC hit. Also, I believe the sub damage is handled like the vessels damage. Hit points. I do not know the scale for hit points on the subs
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Old 03-30-07, 10:50 AM   #15
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Hit points, now tham makes perfect sense, man!
Seems like I'm dead for sure if they hit me on a fuel tank...
I just hope the devs included pyrotechnic effects...
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