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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Feb 2007
Posts: 40
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Started a carreer in a Type IIA, 1st Flotilla out of Kiel and it's 1st September 1939 at night time. I could hear explosions all around me. I initially thought the Polish airforce was bombing Kiel Harbor...then I remembered the Polish airforce was practically non-existent during WW2. So I went to investigate and the explosions were all the merchant ships coming or going into Kiel, running aground.
Is this normal and is there a fix? |
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#2 |
Lucky Jack
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Are you using any mod or is the vanilla version?
Did you save the game while in the harbor and start if over again? This confuses AI ships and the waypoints that are set up for them.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Seaman
![]() Join Date: Feb 2007
Posts: 40
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Warhawk....I'm using GWX...sorry forget to mention.
Yes! I did save the game while in harbour and start it up again! Is that it then? Thanks....that must be a new record for solving a problem. ![]() ...so I wont be doing that again...thanks again! ![]() |
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#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Well known stock bug
Always save around 100km from port if you really have to |
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#5 |
Lucky Jack
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Yeah, it screws up the waypoints.
Do not save near habors. Submerged or near convoy/warships. No problem. This is about the only forum that is not full if near-do-wells. Great bunch of guys having a good time! Welcome aboard!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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It's all the Kaleuns leaving Bernard behind what causes all the chaos in the harbours. :rotfl: :rotfl: :rotfl:
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#7 | |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
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#8 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
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#9 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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50 km probably is but if I am running SH3Gen then I always like to save as far as possible
As far as I can see thats the only reason you would need to save so close to a home port |
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#10 |
Seaman
![]() Join Date: Feb 2007
Posts: 40
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I've been getting annoying CTDs and one of them happened when I just started a new carreer/patrol...can you imagine? Set up a new carreer in Commander, set up your crew, go to your first patrol..then CTD. Lost all your carrear info because Commander doesn't save it unless you do a save beforehand. Very frustrating. Plus I was testing out the settings on my new graphics card...hence why I was in harbour so long.
But now I know to get at least to 50-100 km from port before saving. Thanks everyone. |
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