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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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![]() Quote:
![]() Those kaleuns who already got stuck 'out there', here's something to remember. Don't hit 7 or 8 key first ![]()
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#47 |
Medic
![]() Join Date: Jul 2007
Location: BH7853
Posts: 169
Downloads: 458
Uploads: 0
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...You don't need to restart mission when you're stuck with different camera views(next,previous unit).When you'll stuck next time,just roll you middle mouse button to switch to binocular view.Then usual keys will work normal again...
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#48 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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I see the problem is from Free Cam Tweak 1.1 Narrow, it did the same thing to me, when i went back to 1.0 things are fine.
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#49 |
Frogman
![]() Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
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Why is this mod called Advanced shift keys?
I could guess, but I think a short introduction at the very start would be appropriate. Also, I think people like to see a summary of the keys that this mod offer. |
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#50 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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#51 |
Gunner
![]() Join Date: Dec 2005
Posts: 93
Downloads: 100
Uploads: 0
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when you put this in your jsgme do you have to place this file in a new folder an rename it what the file is because you can't put a data folder in jsgme on what I just downloaded this file from?
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#52 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Open the Zip file and copy the Advanced Shift Keys folder into your MODS folder, then enable it with JSGME.
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#53 |
Stowaway
Posts: n/a
Downloads:
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i use this for the follow cam . much appreciated man. thanks again.
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#54 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Updated the version to 1.8 for compatibility with 1.2 patch and TheDarkWraiths UI.
Check OP. EDIT: Sorry forgot about my note to move the "target warship" currently on the "L" key to another location, so quickly updated to 1.8 EDIT2: Another update to 1.9 (didn't remove the L key properly)
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 Last edited by ddrgn; 05-12-10 at 06:39 PM. |
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#55 |
Black Magic
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#56 |
Weps
![]() Join Date: Dec 2006
Location: North Carolina
Posts: 356
Downloads: 180
Uploads: 0
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Any chance of including a key for the radio and gramophone.
![]() Also, running 1.9, and my depth under keel does not work. Keystroke, or interface button. Mods used: No bubble No halo mod, MightyFine Crew 1.2.1, Advanced Shift keys 1.9. Thanks for this mod. Love having the follow cam back! |
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#57 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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I cant get depth under keel to work at all. Does it work with TDW UI only?
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#58 | |
Sonar Guy
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http://www.subsim.com/radioroom/showthread.php?t=168297 |
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#59 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#60 |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
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I have SH5 patched to 1.2 and tried using ASK 1.9, but found that when I clicked on the new "Get Depth Under Keel" button, or use the Shift+. keypress, I hear the ping but I get no vocal report from my crew.
I uninstalled ASK and it started working again. You may wish to look into this. |
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Tags |
foot step mod, foot-step |
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