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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Loader
![]() Join Date: Mar 2010
Posts: 90
Downloads: 16
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However in cases like the Chief Engineer, who does not have his Repair/Reduce flooding abilities mapped to hotkeys (and does not need promotion points to make them available, as they are there from the beginning) you cannot use his abilities when morale is zeroed out - there is no hotkey, and no way to select the ability by talking to him. But there are lots of special abilities, so I suppose keymaps for all would be tough. The Morale Mod appears to now have made all the other abilities (if unlocked through points) selectable via conversation even when morale is zeroed. |
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#32 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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I can confirm the "6" cam on unit does not work.
I am not sure this even worked in the past. Oh well we have a free key for later.
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#33 |
Watch
![]() Join Date: Oct 2008
Location: Pearly gates
Posts: 26
Downloads: 16
Uploads: 0
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very Nice work, dd!!
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#34 |
Swabbie
![]() Join Date: Sep 2008
Posts: 12
Downloads: 38
Uploads: 0
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ehm... how do I get this to work? I simply added the your commands.cfg file to ...Silent Hunter V\data\Cfg but I cant get any of these commands to work.
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#35 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Its because you haven't restarted your campaign.
You can add the commands.cfg file here as well. Add it here and you don't need to restart your campaign. C:\Users\DDRGN\Documents\SH5\data\cfg
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#36 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#37 |
Bilge Rat
![]() Join Date: Feb 2010
Posts: 1
Downloads: 252
Uploads: 0
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Hello everybody!
As it is my very first post on this great forum, first of all I apologize for my not so good English ![]() I am french and you may know the joke: "A guy who speaks three languages is a trilingual guy, a guy who speaks two languages is a bilingual guy and a person who speaks barely only one language... is a french guy!" ![]() Seriously, I'm interested with this Advanced Shift Keys mod but as my SH5 keyboard is set on AZERTY mode, I can't use it! I.e. the keys to move the character are A,S,D and W with a QWERTY keyboard, but Q,S,D and Z on an AZERTY french keyboard. Is it possible to make some sort of a "fix" of this mod especially for AZERTY keyboards? I'm not very friendly with modifications on *.cfg files on this game... You'll be rewarded with an authentic french kiss for doing so, I promise! ![]() Thank you in advance, in the name of every french subsimmers! ![]() |
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#38 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Sure would be happy to look into this for you.
Give me some time.
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#39 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Important Update:
(working out the kinks, and this may be the last *knocks on wood desk*) 1.6 Removed "U" for UZO. This is what was causing the external cams to get stuck, player stuck in conning tower etc. This is originally commented out by the devs and for good reason. I left it binded when testing, so a fix for this mod had to be released.
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#40 |
Swabbie
![]() Join Date: Sep 2009
Posts: 5
Downloads: 67
Uploads: 0
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Hi! Shift+N not good. Biiing, and nothing.Not Dept under Keel 123 meter.Why?
Thank You! sorry, no good speek english. |
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#41 |
Swabbie
![]() Join Date: Sep 2009
Posts: 5
Downloads: 67
Uploads: 0
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Shift+N not good. Just piiiing sound. No Dept Under Keel 123 meter.Why?
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#42 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Try restarting the campaign from the sub pen or dock.
Also refer to the OP I explain how to add the commands.cfg to your current campaign.
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#43 |
Swabbie
![]() Join Date: Mar 2010
Posts: 10
Downloads: 17
Uploads: 0
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I cant get it to work.. i've added the commands file to both the install directory and my documents folder..
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#44 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
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Great work, but a problem.
When I use key 7 or 8 for the external camera 'this' or next unit view, it does not allow me to return to the internal camera. I am stuck in the external view and not even Shift U will get me back inside. Same on surface, cannot return to sub. Must exit and reload mission or campaign to return things to normal.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#45 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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![]() Quote:
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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Tags |
foot step mod, foot-step |
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