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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
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great job..well done
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
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#32 |
Weps
![]() Join Date: May 2005
Posts: 369
Downloads: 16
Uploads: 0
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Thanks for this mod!
I used to think I was crazy every time I looked at the fans it really bothered me that they weren't operating! Now I know their are other people as crazy as me! ![]()
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#33 |
Lieutenant
![]() Join Date: Feb 2006
Location: Germany
Posts: 265
Downloads: 60
Uploads: 0
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Fans ?!
I think this makes it easier for the Destroyers to find me,but it looks Good. Thanks Rolf |
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#34 |
Watch
![]() Join Date: Aug 2007
Posts: 15
Downloads: 60
Uploads: 0
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btw.... What is that mod that allows player to move the camera freely around inside the sub, like in that youtube clip?
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#35 | |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
Uploads: 0
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#36 |
Watch
![]() Join Date: Aug 2007
Posts: 15
Downloads: 60
Uploads: 0
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That worked. Thanks!
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#37 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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I finally got around to trying this mod..vanilla 1.5 version.
Only one fan..the one in the rear is working. I installed via JSGME..so why isn't the fan, the one on the overhead near the map table, not running?... ![]() The U-tube video has both running.... ![]()
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#38 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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Only a selection of fans in both the CR and CT are animated. It depends on the sub you play with.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#39 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Could be nice the possibility of turn off the fans during dived operation. (less battery power and noise.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#40 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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Not possible afaik. Read, one of the devs commented on page one of this thread how they wanted to include this in the game, but couldn't due to timeconstraints.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#41 | |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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#42 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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The downloads have been replaced by version 1.1, which fixes some minor issues. Up to you to decide if you download the new pack. See first post for more details.
RFB includes this mod in their upcoming major release (coming soon) as well ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#43 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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#44 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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Hi tonschk,
yes, the new version is a full release. You can disable and delete the old v1.0 version. ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#45 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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Great work! I just love bells and whistles!
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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