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#31 | |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
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If I (and others probably) could stay in front of the computer searching the internet and this forum all the way back to 1998 compiling things, then after 1-2 years, or maybe much sooner who knows, we could become supermoders. If this is the case now then OK. What I have asked is a tutorial in SH3 SHIBUILDING from experienced people of this forum to those who really want to get involved with it for our beloved SH3. Forget about S3D anyway! If there is not such a tutorial then the shipmoders will be only those who bigboywooly mentioned until they get bored! I also don't mean that above mentioned moders have enough time for shipbuilding anywhen we want. What I mean is what I repeat: ...the circle has already been discovered for SH3!!! My God I love this game!
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#32 | |
Silent Hunter
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@Nautilus - nice job; I like the hull texture on the 2nd one. And awning frames are fun to make. :rotfl: |
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#33 | |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
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#34 |
Stowaway
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@ nautilus42
I built several units for GWX 2.1 BBW propably knows better then me which one's they are! :rotfl: NTRW, Tacoma1939, Colony1939, I remember those. Feel free to use them if you need to. ![]() |
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#35 | ||
Admiral
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![]() ![]() ![]() ![]() Regards, Von (always busy on semi-secrets works :rotfl: :rotfl: ) PS @ IAMBECOMELIFE: Waiting for your final fleet release! Keep up your huge, great, awesome work!!
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#36 | |
Watch Officer
![]() Join Date: Apr 2007
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#37 | ||
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
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What Mikhayl means is (I guess), to bring all external 3D assets together with S3D requires at least intermediate knowledge of 3D technology, which would not be the scope of such a shipbuilding tutorial. There's plenty online tutorials of that kind already available. That said, I do agree with you some more step-by-step tutorials on how to create a new SH-ship are definately neccessary. They don't need to discuss the general 3D technology, just how to set up a DAT-file correctly, incl. AI-behavior/armament/zoning, etc (which could be seperated tutorials). The problem is, it's alot of work and not very appealing to make to most ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO Last edited by skwasjer; 09-22-08 at 09:18 AM. |
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#38 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
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This is exactly what I want to say.
The point is that there is some disapointment/frustration here about the future because some things are depented on certain people and the rest just enjoy the products. Well, not all of us have the skill to do this for many reasons, not because we are idiots and we cannot use some software or because we are bored. Building a ship from point 0 without external help is impossible as you need tooooooo much time to obtain the knowledge how to do it (generally and for SH3 as well), which there is not . If we could bypass some steps with some help then I would DEFENETLY offered you something. And there are people here who can provide that help through some lessons/tutorials as there are such things for other kinds of mods. That's all.
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#39 |
Loader
![]() Join Date: Jul 2008
Location: Anchoring at Vltava River, Czech Republic
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This thread should be sticky...:hmm:
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#40 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#41 |
Loader
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Location: Anchoring at Vltava River, Czech Republic
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BTW, since this thread has appeared i spend most of my free time here, looking at 2 merchants on the front page...
![]() Would be happy to have some 10 or more to look at... And I guess I m not alone ![]() Last edited by G.K.; 09-23-08 at 04:01 PM. |
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#42 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Iambecome has been teasing us for years lol He has released a couple though but we all wait for the pack |
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#43 | ||
Loader
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Location: Anchoring at Vltava River, Czech Republic
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#44 |
Eternal Patrol
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I think when the pack is released you will find it appearing everywhere, including stock and GWX.
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#45 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
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And WAC!!
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