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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
Pacific Aces Dev Team
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While working with an open source 3D engine in the past I had some problems with the Nvidia DDS plugin, now I use the DDS plugin which comes with the DirectX SDK and all saved formats work fine.
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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