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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Pacific Aces Dev Team
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A bit of feedback here:
In the version I have tested, the numbers for range didn't show up when using the 1.4 version of the game. In SH5 they worked well, though. I therefore did some testing in 1.5 (No other mods installed except your radar mod) and first impression is that the contact dots are a bit too large. :hmm: It becomes difficult differentiating contacts on close bearings. Also -this happens already in the stock game- many times the A-Scope doesn't show a clear return while the PPI shows a clear contact, making it difficult to use the scale for determining distance when over 10.000 metres. I will play a mission with a single ship and try to plot it before actually trying to plot a convoy -which is right now much more complicated- and will report. FYI I'm using a plot in paper, not the game map, and do it with Kim Ronhoff's ruler for radar plotting. Will try to put a photo of the resulting plot when I have it ![]()
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One day I will return to sea ... |
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Tags |
arced radar contacts |
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