![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#3 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
|
![]()
Does the 2nd map channel in S3D show you the correct uv map in the preview window? It sounds like the uv coordinates aren't right. If they are right though, then I'd like to have a look at the .dat.
Oh, and you may want to check if SelfOccEnable is true in the UnifiedRenderControler.
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
![]() |
![]() |
|
|