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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Some plain brass texture would look less beautifull ingame, that's just why i choosed to do one wich is, yes, not "realistic"...
A matter of choice from your side to use it or not. Yes, i'm also sometimes amazed at how many people wants things to be axtra-accurate although it's still just a game anyway ![]() Now that the mod is included inside Ducimus' Trigger Maru or even PE. There's not much less to do, it's pretty finished. I'm curreently working on other things |
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