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Old 08-14-07, 02:09 PM   #1
UBOAT234
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Skwasjer,

With regard to of the format of the construction file 3D, Bump and Occlusion, for import format, is necessary 3D Studio format?
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Old 08-14-07, 02:27 PM   #2
skwasjer
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Quote:
Originally Posted by UBOAT234
Skwasjer,

With regard to of the format of the construction file 3D, Bump and Occlusion, for import format, is necessary 3D Studio format?
I'm still testing various formats (amongst which .3ds, .max, .ase, .obj), so I can't say for sure which will be supported right now.
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Old 08-14-07, 03:14 PM   #3
Mraah
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Skwasjer,

I'm enjoying your new program ... thank you!!

I'm curious about looking into the SHController.ACT file. I'm looking for possible embedded images. I'm thinking the grid for the PPI radar scope is either located in this file or one of the DAT files for the conning tower. At the moment, the DAT files shows there are images there, although probably just parts of the conning tower images.

I'm looking forward to when you'll have the ability to view and import/export those embedded images.

Thanks again for your program!!

Mraah
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Old 08-14-07, 04:44 PM   #4
UBOAT234
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Quote:
Originally Posted by skwasjer
Quote:
Originally Posted by UBOAT234
Skwasjer,

With regard to of the format of the construction file 3D, Bump and Occlusion, for import format, is necessary 3D Studio format?
I'm still testing various formats (amongst which .3ds, .max, .ase, .obj), so I can't say for sure which will be supported right now.
Many Thanks.

I have worked a lot with the .zon file.
I have noted, 3Ditor read in strange/revers mode, one bit for one bit from right on the left, the ID zone SH3ZonesCtrl

This is the chunk:


This is ID of the chunk:


And this is the reading of 3Ditor




Second demand:
Is possible add a windows with hex data of the chunk of the file opened?

I'm sorry for my bad English

Thanks for the interest
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Old 08-14-07, 05:44 PM   #5
leovampire
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Default what download or vs are you supose to use for

net frame work to make this work? There are a lot of choices and options so what do you need exactly? I tryed one of them and your install didn't recognize it as being the correct vs.
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Old 08-15-07, 06:47 AM   #6
SquareSteelBar
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Hi Skwasjer,

many THX for that really fine tool - it saves much of my time...

One Q: is it possible to implement a clone function [changing IDs] like in Pack3D?

So long,
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Old 08-15-07, 09:19 AM   #7
skwasjer
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Quote:
Originally Posted by SquareSteelBar
One Q: is it possible to implement a clone function [changing IDs] like in Pack3D?
For now, the only way to clone chunks is to export them, and import them back again (File > Export/Import > Raw chunk). Make sure to export with header, and when importing choose the 'insert' option. After import you'll have two identical chunks, so you have to change id's yourself...
Note: on import, nodes will be inserted before the selected node...

Quote:
Originally Posted by leovampire
net frame work to make this work? There are a lot of choices and options so what do you need exactly? I tryed one of them and your install didn't recognize it as being the correct vs.

My first post contains a link to the .NET 2 download. If you run Vista, .NET does not need to be installed. If you still have problems, post the error please...

Quote:
Originally Posted by UBOAT234
I have noted, 3Ditor read in strange/revers mode, one bit for one bit from right on the left, the ID zone SH3ZonesCtrl

Your hex shot shows how unsigned longs are written in binary, yes. However, when reading an unsigned long, the endianness determines how the byte sequence is read. Windows and from what I can tell, the game too (at least it does for 'ints', and 'shorts' as well) uses little endian order, so translated in my tool, the value reads in reverse.
Not sure about other tools, but most likely java tools use big endian, so the byte order is reversed. I guess I could add an option to show id's in big endian, but for certain values I would not be able to do this (because S3D does not know it deals with an id for instance in the 'properties' section). This will lead to more confusion than the way it is now. For now, I'll make sure this is noted in the documentation, and I'll think about further... Thanks.

Quote:
Originally Posted by UBOAT234
Second demand:
Is possible add a windows with hex data of the chunk of the file opened?
Lets make that a 'request' . It's already on my todo, however, will take a couple of versions before it will be implemented.

Quote:
Originally Posted by Mraah
I'm looking forward to when you'll have the ability to view and import/export those embedded images.
If you are referring to an 'Embedded image' you can already export and import them. There should be two links on the right when you select an image chunk.



Thanks all, for the comments, they are noted and appreciated

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Old 08-15-07, 05:17 PM   #8
leovampire
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Default thanks for the reply skwasjer

but the link your S3D tool send you to has changed to a new one and when you go there it now gives you a ton of options on downloads. So through trial and error I ended up finding the one I needed.

But now that your tool is running I see that you did an awsome job thanks. Want any money for this BTW?
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