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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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If you have not, it's beta with limited time of work ...?
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#17 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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I have used 1.3 long enough to know that this is as good as SH4 is ever gonna get, as far as Ubi are concerned (at last, it's everything it should've been in the first place). It's up to the Modding Community now, to make any additional improvements/changes. I look forward to those and to SH5 (If SH4 met the sales targets that is).
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***THE GENERAL*** Last edited by The General; 07-10-07 at 05:54 AM. |
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#18 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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And do you realy think ubi is beta testing patches? They dont even beta-test their games why should they beta test patches...[/quote]
Patch 1.3 was Beta tested by some good testers...including some members here. |
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#19 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
Uploads: 0
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i'm gonna wait till it officially released as there may still be some things to fix/add, like the retirement bug, and don't tell me it's a feature
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Leiser und tödlicher edler Ritter der Tiefe ![]() ![]() Corsair Vengeance M70; ASUS Crosshair V Formula-Z; FX 8350; Asus 7870; Samsung SyncMaster 2243SWX; coolmax CUG950B 950w psu; 8GB Kingston HyperX DDR3; Corsair M4 SSD 128GB, WD 1TB; x18 DVR212D; 7SP1 |
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#20 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
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me too
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#21 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Waiting for the official patch is the smart move. You won't have long to wait.
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#22 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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When you pick up a contact on the hydrophones, the green warning light above the bearing indicator will now light up.
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#23 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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After playing my first mission in a campaign.
Destroyed half the japanese navy i believe and also a trooper. But the only thing that irritates me is that when you set your timecompr. higher than 512 the stopwatch does appear. Further it`s a great sim.
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#24 | |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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#25 | |
Stowaway
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#26 | ||
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#27 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
Posts: 1,128
Downloads: 0
Uploads: 0
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Have they fixed the sound problems, like missing voices for crash dive and rudder midships instead of just rudder??? Its little things like that which really bug me!
Is the problem with magnetic torps just from historic failures of the torp? Early in the war the torps had a crazy failure rate sometime only a few out of the entire stock would actually detonate! Which is weird as I've only ever seen ONE dud in the whole time I've been playing SHIV. |
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#28 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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#29 |
Stowaway
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Completely agree, its very helpfull to have the watch pop up during high TC, helps me know what time of day it is especially if you manually navigate and expect to be at X by a certain time.
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#30 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I never used the watch for normal time, just as a stopwatch, is it set to LOCAL time?
tater |
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