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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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Hello. Lets sum up the impressions and observings of new content, bugs, fixed bugs etc... anything you have noticed post here. Make sure the features you have noticed are not coming from a mod... Ill start:
1. Radar working as intended. God finely. Also very nice new radar interface. 2. Hydrophone now works when surfaced. Thats not a bug american subs used to have their hydrophones mounted at the bottom. However it seems that the range is limited in high waves (someone confirm that) Also new hydrophone interface. You can now use the mousewheel for sweeping and click on the dial. Very nice. 3. Sensors from Escorts greatly increased. They spot my periscope easily from far away when i raise it up during daylight and calm see. Also they seem to be better at chasing subs. 4. Escorts start shooting from greater range. First inacurate but after few shots they get a lot better. 5. Merchants do not stop when the convoi is being attacked. Instead they scatter and start zigzagging like crazy. Very hard to hit something when they do that. They are also alerted when escorts have spotted a sub before it had a chance to attack. 6. **NEW BUG**: Sometimes torpedoes have no trace (wet heater). About 10% of them. 7. Magnetic Detonator still doesnt work. Ive tested torpedoes running 1 feet below the keel without explosion. 8. Influence / Contact doest switch back anymore 9. Greater Malfunction of torpedoes in early war. That fits better to historical data. Always fire at least double ammount as you are used to. Sometimes you fire 4 and only 1 actualy arrives the target while 3 explode to early or just sink. Looks realistic to me. Not sure how it is developing later on. Historicaly they have fixed torpedoe problems. 10. Speed Estimation. Get the range twice in certain period of time. Click on the stopwatch symbol (that didnt work). Your crew will report estimated speed and course of the target. Very nice and thats the way its done real. Make sure the range is as accurate as possible. And chose a long time period, the longer the better. Last edited by WernerSobe; 07-09-07 at 10:56 PM. |
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