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Old 04-26-07, 04:13 AM   #1
Alex
Dominant Wolf
 
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Great mod... Just use Winrar or 7-zip.
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Old 04-26-07, 08:13 AM   #2
hmatthias
Loader
 
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Thanks for posting this! I am going to start a new career with this mod this weekend. I loved the S-Class one you did, and it really got me into the whole "realism factor" that this game has, but is hidden with bad default crew assignments.
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Old 04-26-07, 08:39 AM   #3
tater
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Yeah, this is awesome. We need to get some plain text guidelines for how many guys to transfer, etc.
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Old 04-26-07, 02:58 PM   #4
LukeFF
Silent Hunter
 
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Quote:
Originally Posted by tater
Yeah, this is awesome. We need to get some plain text guidelines for how many guys to transfer, etc.
The mandatory replacement of 1/3 of the crew after each patrol wasn't always followed, at least up to mid-1942. Samuel Eliot Morison writes in Volume 4 of his History of United States Naval Operations in World War II:

Quote:
Comsubpac planned to relieve one third of each crew after each patrol, but many skippers and thier men were reluctanct to comply. The men would volunteer to stay in a boat they knew, and one which would eventually get a Stateside overhaul; the skippers natually liked to keep trained sailors.
So, at least early on, I would say something less than 1/3, say, somewhere around 1/10 might be more realistic.
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Old 04-27-07, 06:43 AM   #5
hmatthias
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Another quick question. I see you decided to keep permanent crew in the gunnery positions. Was this a historical decision? Not sure if submarines had permanent gun crews or not, and can't find any reference to prove or disprove this.

Also (from other forum), where is the dedicated DC party?
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Old 04-27-07, 07:14 AM   #6
castorp345
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this is outstanding, Luke... many thanks for this great mod!

a question though: if i understand my source readings correctly, shouldn't the diveplanes be manned by members of the deck watch? and if that is in fact the case, might it then be possible to simply remove the two seamen in each watch from the diveplane stations in the control room and have the user manually transfer the seamen on deck watch to the diveplane stations (sort of an issuing of the order "lookouts below!")?

cheers
hc
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Old 04-28-07, 01:00 AM   #7
LukeFF
Silent Hunter
 
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Quote:
Originally Posted by castorp345
a question though: if i understand my source readings correctly, shouldn't the diveplanes be manned by members of the deck watch? and if that is in fact the case, might it then be possible to simply remove the two seamen in each watch from the diveplane stations in the control room and have the user manually transfer the seamen on deck watch to the diveplane stations (sort of an issuing of the order "lookouts below!")?
I've not read anything like that, but it is an interesting idea. If you want to mod this yourself, do the following (using the Gato as an example):

-Open NSS_Gato.upc
-Do a search for "Command Room Crew"
-Look for the lines that say: "IDLinkCrewMember= NR4" and "IDLinkCrewMember= NR12" (take note of the space between the equals sign and the ID type)
-Replace the "NR4" and "NR12" text with "NULL"
-Save and Exit
-Done!
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Old 04-28-07, 12:55 AM   #8
LukeFF
Silent Hunter
 
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Quote:
Originally Posted by hmatthias
Another quick question. I see you decided to keep permanent crew in the gunnery positions. Was this a historical decision? Not sure if submarines had permanent gun crews or not, and can't find any reference to prove or disprove this.

Also (from other forum), where is the dedicated DC party?
Likewise, I've not found any evidence one way or the other that suggests whether there were dedicated gunnery crews on board the boats, so I've left it as-is.

The DC party is on shore leave back in Hawaii.
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