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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#14 |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
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i haven't modified the .dds. also, i don't use jsgme and so manually modified the [g27 i12] block in the same way as you have there. without the modified block the binoculars display appropriately with the crosshair.
i'm running on a geforce 7900gs and haven't encountered any other problems with .dds file handling... strange indeed! 'there must be something else going on with my menu_1024_768.ini file... :hmm: i'm going to try using your included menu_1024_768.ini and see what happens. 'will report back. edit: ok, so no joy there with the included menu_1024_768.ini... what occurs to me though is that i haven't upgraded to 1.2 yet (my s-boat, empty of torpedos and conserving fuel like gold, is still on it's odyssean journey from the china sea down to freemantle and i only use max tc of 128), and as i look at the file variance list from 1.1 to 1.2 it seems that menu_1024_768.ini did get worked on, so perhaps it's the case that the no-crosshairs solution is not backwards compatible? that'd clear things up i'm guessing (and i probably should've specified "using 1.1" sooner). so, any ideas on how to make it work for 1.1? many thanks! hc
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my diminutive mod contributions new chronometer thermalizer Japanese wartime radio pack Japanese traditional radio pack new radio new ordnance what color is your torpedo aye, sir! sound mod Last edited by castorp345; 04-21-07 at 10:15 AM. |
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