![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Ocean Warrior
![]() |
![]()
Brrr.....Im glad this is a submarine simulation (And that im the capt. of the sub...) Those waves are just awesome! Thanx Sober!
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#17 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
|
![]()
I changed this also and exprimented a bit whit some values.
It was a bit much to increase waveheigth to 512 so i choosed 448 instead. In real bad weather the waves was a bit unrealistic. But whit 448 the waves was greate (In my opinion) ![]() The sub didnt go under water a single time and it really looked like it "ride" the waves. It looked more dramatic in bad weather and much better than the stock. Important was also to set choppy waves to zero. The seaspeed was also a bit to slow for my liking. I sat the value to 0.032. To high value here and the waves comes to fast and your sub will go submerged. Whit to low value i noticed that if i have torped a ship and it was at 0 speed the waves took "ages" to roll of the ship when they washed over it. So it was a bit unrealistic there also. But iam darn happy now whit the tweaks and big thanks Sober for sharing it. Now i really enjoy riding in a storm and i can almost sence i will meet Thomsen. Thoomsen,, ITS THOOOOOMMMSSSEEEN. :rotfl: :rotfl: :rotfl: |
![]() |
![]() |
![]() |
#18 |
Watch Officer
![]() Join Date: Nov 2006
Location: St. John's, Newfoundland, Canada
Posts: 332
Downloads: 6
Uploads: 0
|
![]()
Here in Newfoundland we often see pictures of offshore supply vessels riding 30-40 ft waves, very impressive weather.
HB |
![]() |
![]() |
![]() |
#19 |
Ace of the deep .
|
![]()
For NYGM 2.2/3 users
Make the sea speed = 0.025 Choppy wave = 0 Sea Foam animation speed = 2 Wave state 1 thru to 4 , Make the X = 7 and Y = 7 Last edited by THE_MASK; 12-06-06 at 02:49 AM. |
![]() |
![]() |
![]() |
#20 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
The waves look like those in SH2 when the wind is set to 18. Only in sh2 if you were heading into those waves you would almost grind to a halt, like 2 knots and burning fuel like crazy. In SH3 i never notice much slowing due to on coming waves.
I'll try out these new waves... |
![]() |
![]() |
#21 |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
Downloads: 0
Uploads: 0
|
I have a problem with the Sea Speed value. If i enter 0.032 it gives me 32! WTH? But i can enter 0,032 without problems...
![]() What to do lol ![]() |
![]() |
![]() |
![]() |
#22 | |
Ace of the deep .
|
![]() Quote:
Make the sea speed = 0.025 Choppy wave = 0 Sea Foam animation speed = 2 Wave state 1 thru to 4 , Make the X = 7 and Z = 7 Last edited by THE_MASK; 12-06-06 at 05:01 AM. |
|
![]() |
![]() |
![]() |
#23 | |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
Downloads: 0
Uploads: 0
|
![]()
Can i also use this with GW? Any idea? :hmm:
Quote:
![]() Damn i could go liek this: Thanks in Advance people. |
|
![]() |
![]() |
![]() |
#24 | ||
Ace of the deep .
|
![]() Quote:
Wave state1 ,keep Y=0.05 2 Y=0.14 3 Y=0.17 4 Y=0.28 Sorry for the mistake |
||
![]() |
![]() |
![]() |
#25 |
Ace of the deep .
|
![]()
If you make a mistake with the mini tweaker in SCENE_DAT then just go to your silent hunter/ data folder and delete the SCENE_DAT file and rename COPY OF SCENE_DAT to just SCENE_DAT and you will have it back to before you stuffed it .
![]() |
![]() |
![]() |
![]() |
#26 |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
Downloads: 0
Uploads: 0
|
![]()
ah works now sorry for the trouble and stuff.
![]() ![]() ![]() |
![]() |
![]() |
![]() |
|
|