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-   -   sick of pissy 15m/s waves TRY THIS (https://www.subsim.com/radioroom/showthread.php?t=101129)

THE_MASK 11-20-06 09:38 PM

sick of pissy 15m/s waves TRY THIS
 
Note 15m/s is 29 knots
http://img93.imageshack.us/img93/8590/tweakug6.jpg

http://img297.imageshack.us/img297/1048/waves1au3.jpg


http://img143.imageshack.us/img143/802/waves4bp6.jpg

shegeek72 11-21-06 01:18 AM

Holy cow, Batman! Dat's some big waves! :huh:

Where's my surfboard?

PS How did the sub handle?
--
http://users4.ev1.net/%7Etaragem/sh3_u100.jpg

THE_MASK 11-21-06 01:59 AM

Believe it or not because i have the choppy wave set to 0 the sub crew never went under . I travelled in a circle to get the waves from diffrent angles . This is still an ongoing project .

Marhkimov 11-21-06 06:09 AM

The only problem with waves so big is that some of the smaller ships don't stand a chance... i.e flowers, tugs, fishing boats, and even some of the DDs.

Tikigod 11-21-06 07:01 AM

issue a small craft advisory...tell them to stick to the bay and inland waters.

Quote:

Originally Posted by Marhkimov
The only problem with waves so big is that some of the smaller ships don't stand a chance... i.e flowers, tugs, fishing boats, and even some of the DDs.


Dowly 11-21-06 07:22 AM

Quote:

Originally Posted by Marhkimov
The only problem with waves so big is that some of the smaller ships don't stand a chance... i.e flowers, tugs, fishing boats, and even some of the DDs.

Like he said. The smaller vessels sink in big waves. That´s why there isnt "Hurricane weather!!!111" mods out there. ;)

Konovalov 11-21-06 08:03 AM

Nice. It looks like an image from the Sydney to Hobart during the Tasman Sea crossing. :o

AVGWarhawk 11-21-06 09:34 AM

Hey Sober, I really like you 3D water mod and will install it with the new GWX mod unless you already told them to use it. Anyway, the waves look wild. Someone commented that the smaller ships will sink. I remember in the vanilla version watching ships sink in a very bad storm. I see no issue here with that. It was a reality and still is a reality in the high seas! One problem I do see is the weather has a real problem changing. Sometimes going on for weeks. Is this issue addressed in your wave mod?

GT182 11-21-06 12:10 PM

Sounds like a good way to get those pesky enemy escorts off you in "bad" weather. LOL Just sit back and watch 'em sink, then go in for the kill. :D

bunkerratt 11-23-06 05:29 AM

installed it last night been running it tonight..dam..i have waves!!!!!!!!!!!!!!!...combined with theother mod of yours it really makes the green come alive in the crests/peaks..thank you ..:rock::|\\

THE_MASK 11-23-06 07:35 AM

While you are in mini tweaker you might want to go to SCENE_DAT , SEA FOAM and change the ANIMATION SPEED to 2 .

MRV 11-23-06 09:52 AM

I dont think DD's actually were completely sunk in storms, as far as I know the US fletcher class had some troubles with seakeeping in the atlantic because of the flat bow, but as long as the ship didnt capsize it would stay above the waves.

For fishing boats and other small ships there should be a mod implemented in GWX so you simply dont encounter them during bad weather....because they stay in port just like in reality.

Swooth 11-23-06 10:30 AM

Quote:

Originally Posted by MRV
I dont think DD's actually were completely sunk in storms, as far as I know the US fletcher class had some troubles with seakeeping in the atlantic because of the flat bow, but as long as the ship didnt capsize it would stay above the waves.

For fishing boats and other small ships there should be a mod implemented in GWX so you simply dont encounter them during bad weather....because they stay in port just like in reality.

What about those daring fishermen where no waves could stop them and would venture off into the suicidal storm? D:, There must have been a few who thought they could brave the storm, no?

THE_MASK 11-23-06 06:28 PM

Quote:

Originally Posted by MRV
For fishing boats and other small ships there should be a mod implemented in GWX so you simply dont encounter them during bad weather....because they stay in port just like in reality.

Unfortunately i dont think its possible . The game could have had something like dont spawn above certain wave height for certain ships . Maybe theres some adjustment in the SCENE_DAT . Its more of a discussion than a mod .

TarJak 11-23-06 08:12 PM

Quote:

Originally Posted by MRV
I dont think DD's actually were completely sunk in storms, as far as I know the US fletcher class had some troubles with seakeeping in the atlantic because of the flat bow, but as long as the ship didnt capsize it would stay above the waves.

For fishing boats and other small ships there should be a mod implemented in GWX so you simply dont encounter them during bad weather....because they stay in port just like in reality.

You might want to check this out if you think DD's could handle all weather. Capsizing was a real risk on some small ships and there were a number lost in storms duing the war.

http://en.wikipedia.org/wiki/USS_Wisconsin_%28BB-64%29

"The next day the weather, however, soon turned sour for Halsey's sailors. A furious typhoon struck his fleet, catching many ships refueling and with little ballast in their nearly dry bunkers. Three destroyers, Hull (DD-350), Monaghan (DD-354), and Spence (DD-512), capsized and sank. Wisconsin proved her seaworthiness as she escaped the storm unscathed."


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