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Old 03-09-25, 02:18 PM   #11
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,126
Downloads: 605
Uploads: 44


Default To do list for 2.1-Suggetions?

Right now the to do list

1. Refine Operation Orders, correct any errors such as typos, misplaced objectives, clean up language of operation orders. Add more wolfpac missions in appropriate time frames.

2. Cleanup the map and labels

3. Lighthouses rendering at real distances if possible

4. Several escorts as No.13 class are missing stern racks for DC but have throwers, not sure why but will resolve (if anyone wants to help, please do)

5. Get US and IJN DD's and boats launching torpedoes. (Anyone?)

6. Want to equip some merchants with defensive depth charges (rack), as some carried them. Merchants when unescorted and/org set to skill level will of course shoot its guns defensively, some will ram a submerged sub or surfaced sub and when given hydrophones I believe would drop a charge way.

7. While I have had no CTD's.in 13 patrols, will double check to make sure no CTD's with torpedo impacts etc.

8. Further refine the SUBRON 50 campaign in ETO

9. Review and if needed refine SPYRON campaign

10. A "wolfpack" commander option, within limits of the sim of course; I've considered this where player when Promoted to Captain (start as Captain if possible) is given command of a Wolfpack. This requires a lot of scripting, both in reworking of campaign objectives, boats are right time, likely convoys messages, to simulate a convoy. Of course player still controls own sub, and only real way to control others is to send contact report (acting as contact boat) and other subs in range will hone in.

I managed to simulate operating as part of a wolfpack with some degree of success in TMO. Nice having other subs to draw enemy escorts, to attack as well. This was accomplished by some careful scripting of traffic and messages
to simulate wolf pack operations within limits of the sim. Brings a new element of realism and immersions to SH 4 TMO.


11. Implement the SD radar on/off option as in FOTRS.

Any other suggestions? Let me know.
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