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Old 05-03-23, 01:05 AM   #1
Tigerzhunters
Frogman
 
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Quote:
Originally Posted by Hooston View Post
Never used wings3d, but it looks like the surface normals of your polygons are not all facing the same way. You need to flip the normals of some of the polygons so they all face outwards. No idea how to do this in wings3d!



I have a 12 year old i3 laptop that just about runs the latest Blender 3.5.1 (using Linux) with a few OpenGL related glitches. Official support is only back 10 years, but they do not go out of their way to lock people out and in fact improved things for me at the last release.

However they still make ALL the old releases available for free back to 2003 (blender.org->download->previous versions). in my case I found old computer support was perfect at version 2.93. This has all the features you will need for creating game assets. Alternatively the Blender devs suggest version 2.79b for really, really old hardware.
well can i get the link so it can be easier
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Old 05-03-23, 09:15 AM   #2
Niume
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I believe you should ask iambecomelife, I think he uses planes3d to model ships
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Old 05-03-23, 02:46 PM   #3
kapuhy
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Quote:
Originally Posted by Tigerzhunters View Post
well can i get the link so it can be easier
https://download.blender.org/release/Blender2.79/

select blender-2.79b-windows64.msi (unless you use 32 bit windows in which case select blender-2.79b-windows32.msi )

Edit: By the way, if you still didn't solve this problem, you can try posting your file here so that either myself or someone else could take a look at it.

Last edited by kapuhy; 05-03-23 at 04:46 PM.
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