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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#19 | |
Ocean Warrior
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![]() Quote:
That's part of the problem with the SH3 ai imo. There are numerous such examples of duplication of effects, overlap, etc. Such a structure is a recipe for problems. Sometimes the KISS principle is the best way to go. ![]()
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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