![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Grey Wolf
![]() |
![]() Quote:
Moreover, S3D says : "If 0, then the value from sim.cfg is taken". So if Sensitivity is not =0, then the sensitivity factor of Sim.cfg would just not be taken into account ?... ![]() Last edited by Mister_M; 02-10-21 at 06:15 AM. |
|
![]() |
![]() |
![]() |
#17 | |
Grey Wolf
![]() |
![]() Quote:
"Article 9014 Asdic Conditions Owing to temperature layers, asdic conditions in these northern waters have often found to be very bad, and experienced escort groups which have had success in the Atlantic have frequently reported this fact when escorting North Russian convoys. Cases have often occurred of a U-Boat torpedoing a ship and completely escaping detection both before and after the attack. Experience has also shown that echoes can often be obtained from surface craft while a submerged u-Boat remains undetected." Last edited by Mister_M; 02-10-21 at 06:11 AM. |
|
![]() |
![]() |
![]() |
#18 | |
Ocean Warrior
![]() |
![]() Quote:
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
|
![]() |
![]() |
![]() |
#19 | |
Ocean Warrior
![]() |
![]() Quote:
Two different items Fifi; raising the sensitivity level makes the sensor more sensitive to input, lowering the detection time makes it need less (time) of an input before the sensor says "Hey dummy, I've got something here". ![]()
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
|
![]() |
![]() |
![]() |
#20 | |
Ocean Warrior
![]() |
![]() Quote:
That's part of the problem with the SH3 ai imo. There are numerous such examples of duplication of effects, overlap, etc. Such a structure is a recipe for problems. Sometimes the KISS principle is the best way to go. ![]()
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
|
![]() |
![]() |
![]() |
#21 |
Grey Wolf
![]() |
![]() |
![]() |
![]() |
![]() |
#22 |
Ocean Warrior
![]() |
![]()
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
![]() |
![]() |
![]() |
#23 |
Grey Wolf
![]() |
![]() |
![]() |
![]() |
![]() |
#24 |
Ocean Warrior
![]() |
![]()
Well, my statement was more regarding the overall game structure; to many "cooks in the kitchen" regarding the ai, if you will.
![]()
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
![]() |
![]() |
![]() |
|
|