SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-01-20, 01:31 PM   #7
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by Ashikaga View Post
Thank you for that info and your superb job!

Will consider starting a new campaign, even though I play this game in realtime whenever I play it.

Punch some TC , it's not a cheat. x128 TC is perfect for slow gameplay and yet your computer wont needed to be on all the time. SH5 is not vatsim or ivao...



Quote:
Quick question, why did you remove the crew ability to increase torpedo damage? As far as I know Torpedomaate and the Chief torpedo mechanic did have ways to tinker with the explosive power of torps.

OLtzS Ashikaga
I really don't see how would they be able to do that but if you have some source, please pass it on...
vdr1981 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.