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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GLOBAL MODDING TERRORIST
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@gap
Check your e-mail ASAP please. ![]() |
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I did and I have already replied
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#3 |
GLOBAL MODDING TERRORIST
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I saw the question.
To be totally honest? I had to dig up an old thread I started years ago on animations to refresh my memory on somethings. ![]() I'll try following my old advise (along with DivingDuck's) and get back to you soon. ![]() |
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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- get a clean copy of the relevant chunks; - import only the first animation mesh (the one with the _00 suffix in its name) in the 3D chunk; - save, close and reload the file; - import all the animation meshes in the 3D chunk; - customize MeshAnimationData settings; - save, cross the fingers and test in game ![]() Let me know if missed some important step or I got something wrong... |
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#5 |
Sea Lord
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Then can we expect this wonderfull mod? What stage are we in ?
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#6 |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
Uploads: 0
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Hi,
for the release date as unsatisfactory as it sounds we could only tell that it is done when it is done. We are working hard on it, so it could be released, but it will take time and at this point we couldn´t estimate in the slightest, how long it would take us. Sorry that I couldn´t give you a better answer... We are now in the stage, that the already modeled items need to be integrated into the game and have to be checked for bugs.
__________________
My Mediafire Page Join the Real ASW Mod Discord-Server: https://discord.gg/Yg5ZE25 |
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#7 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
In the same time, Jeff is checking what is going on with the dc-man model 'loosing' some of its faces during its animation and I am confident that he will solve the puzzle. Once these little problems will be solved our work will proceed more steadily. As noted by padi, we have many depth charge models ready for import in game, and we will crate various versions of the new rack with different depth charge types and ammo loadouts that we will "fit" on all the British destroyers that historically used that type of rack. EDIT: Under Padi's suggestion, I add that US and other Commonwealth escorts will also get their ASW equipment revised and updated according to historical data available. Moreover, it is our hope that the surface combatants of other WWII Navies (German, French, Italian, Soviet, etc) will follow the same destiny, if we find enough information on them. Last edited by gap; 04-23-20 at 05:48 PM. |
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Tags |
asw, depth charge, mod, real, realismn |
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