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Old 04-20-20, 05:53 PM   #11
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Hi Jeff,
thank your for your iputs!

I just replied your e-mail and I sent you all the files you might need to investigate our problem, but please take your time on them, as I understand that mesh animations are not a simple feature.

In a similar way, I think I will need some time for re-reading carefully your tips below and for trying to apply them. For now I have just a couple of questions.
  • The first time I import the mesh # 00 and I get the pop up window, should I opt for importing that single mesh, or all the meshes composing the animation?

  • When exporting an animated mesh from S3d, I have noticed that, together with the sequentially numbered meshed, a mesh with no number in its name is created. When I exported the meshes of my own animated character I omitted adding a non-numbered copy of it, thinking that during the import process it was ignored anyway. Is that correct, or should I add to the sequence a model with similar naming?
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