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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Mate
![]() Join Date: Jan 2019
Location: Home port: Lorient, last reported: grid AN423390
Posts: 55
Downloads: 32
Uploads: 2
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UWG: Kaleun_Cheers:
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My SH1/SHCE mods thread :http://www.subsim.com/radioroom/showthread.php?t=241073 |
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#2 |
Ocean Warrior
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Don't worry about flags in AOD. Sink anything you want. Usually those fast ships are troop ships.
As in real life, they depend on their speed for defense vs. an escort.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#3 |
中国水兵
![]() Join Date: Feb 2013
Posts: 280
Downloads: 190
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The really fast movers turned out to airplanes! I always patrol at 1024x, the planes were moving like blurs! I was hanging around the chart screen and selected the target. Then I slowed down to 1x time and hit the I key. The crew said the target was an aircraft!
![]() ![]() Thanks! Christopher Tarana |
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#4 | |
Ocean Warrior
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__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#5 |
Mate
![]() Join Date: Jan 2019
Location: Home port: Lorient, last reported: grid AN423390
Posts: 55
Downloads: 32
Uploads: 2
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You can try and outsmart aircraft on the surface long enough so that they don't scratch your hull and your brave crew can shoot off there wings!
I usually do this and it helps nwith evoiding the planes: -Do radical corse changes (75+°) when the plane starts getting close to 1k or 500m -I always patrol at full speed so when the plane is at the same ~1km I speed up to flank speed
__________________
My SH1/SHCE mods thread :http://www.subsim.com/radioroom/showthread.php?t=241073 |
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#6 | |
Ocean Warrior
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I don't like taking the chance myself, plus in real life diving was recommended But to each their own !
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#7 | |
Loader
![]() Join Date: Jan 2008
Location: West Point
Posts: 90
Downloads: 1309
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Lieutenant George W. Bush |
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