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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 | |
Ocean Warrior
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Yes, all true, thanks. It'd be to much work anyway; lots of things to change. I've always got a kick out of someone thinking the AI, escorts, etc. in the game are uber, tough, whatever. I have the feeling those that think so, do things that make the AI seem tough even when they're not. I.e., hang around watching their torpedo, being at shallow depth and wondering why they get sunk, engaging every aircraft they run across, etc. They must never have played AOD; that AI was much tougher <g>. I find the 1939-1942 ai a cakewalk if one uses realistic tactics, etc. Thanks for the reply !
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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