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Old 03-16-19, 08:10 PM   #11
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by vdr1981 View Post
You can simply manually disable/enable required Units available light patch.

If you are not satisfied with 0.5 value (0000003F), I'm pretty much sure that you will be with stock TDW settings 1.0 (0000803F) but in this case , units will be "too blind" during the dusk (at least for my taste).
If a nighttime multiplier of 0.5 makes AI lookouts too sharp-eyed at night, and a value of 1.0 makes them too blind, with not trying an intermediate setting?

Else, I think one can play with the "start of nighttime value". If memory serves me well, that value is a threshold. When the ambient luminosity is bigger or equal to it, visual sensors have their maximum power (according to fog conditions, crew veterancy level, etc.); below it, sensor's effectiveness start decreasing proportionally to the decrease of ambient luminosity.

The following article and other similar studies might guide us into setting some (roughly) realistic values:

https://www.ecse.rpi.edu/~schubert/L...le-Chapter.pdf
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