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Old 08-29-17, 10:42 AM   #35
gumbeauregard
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Quote:
Originally Posted by Rockin Robbins View Post
Gutted also sent me this, which explains graphically, in a way that is entirely self-validating, why a zero gyro shot can totally disregard range so far as the torpedo will run long enough to hit the target. It's brilliant and he deserves a shout-out, nine years later!

So there you have it signed, dated, from Gutted, the explanation with no words of how a zero gyro shot results in a boom regardless of range because as range opens up your lead automatically increases as well as you fire then the ship crosses the wire.
So now you realize I am right because you found someone else who confirms what I said?

Range doesn't matter when shooting with zero gyro angle if you precisely calculate target speed and torpedo speed.

You now appear to be arguing about date of discovery. I never claimed to have invented trigonometry or this firing method. The credit for those things stretch back a few thousand years in one case and over a hundred in the other.

However, I did work all of this out for myself when SH4 was brand new software and firing in manual mode was very buggy.
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