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Old 06-15-17, 05:54 PM   #1
aanker
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Originally Posted by Bubblehead1980 View Post
.... I recall various vessels having radar, I figure the jap can as well, just don't know how to make that happen.
A few Sampans etc. had radar in real life but not like SH4 or as early. It is the *.sns files for those boats in the Sea folder.

[Sensor 5]
NodeName=R01
LinkName=FuMO23 <------ !! to NULL .... lol
StartDate=19400301
EndDate=19451231

Here the dates may be right but when they have radar and shouldn't, this is how you do it. (above change LinkName= to NULL)
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Old 06-15-17, 10:14 PM   #2
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Originally Posted by aanker View Post
A few Sampans etc. had radar in real life but not like SH4 or as early. It is the *.sns files for those boats in the Sea folder.

[Sensor 5]
NodeName=R01
LinkName=FuMO23 <------ !! to NULL .... lol
StartDate=19400301
EndDate=19451231

Here the dates may be right but when they have radar and shouldn't, this is how you do it. (above change LinkName= to NULL)

This is the .eqp file for the AI Jap Sub


Add an entry like you posted?



;equiment cfg file, high level of detail

;coning with 3 AA mounts, A01 , A02

[Equipment 1]
NodeName=NULL
LinkName=NULL
StartDate=19380101
EndDate=19451231

;deck mount
[Equipment 2]
NodeName=M01
LinkName=3InchSingle_base_Jp
StartDate=19380101
EndDate=19451231

; conning mounts ;first AA Mount

[Equipment 3]
NodeName=A01
LinkName=25mm_Single_base_Jp
StartDate=19380101
EndDate=19451231

; conning mount ;second AA Mount

[Equipment 4]
NodeName=A02
LinkName=25mm_Single_base_Jp
StartDate=19380101
EndDate=19451231

; conning mount
;third AA Mount, type 3 conning twower

[Equipment 5]
NodeName=S01
LinkName=25mm_Triple_base_Jp
StartDate=19380101
EndDate=19451231

[Equipment 6]
NodeName=P01
LinkName=char_JPNSailor
StartDate=19380101
EndDate=19451231

[Equipment 7]
NodeName=P02
LinkName=char_JPNSailor
StartDate=19380101
EndDate=19451231

[Equipment 8]
NodeName=P03
LinkName=char_JPNSailor
StartDate=19380101
EndDate=19451231

[Equipment 9]
NodeName=P04
LinkName=char_JPNOffc
StartDate=19380101
EndDate=19451231
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Old 06-16-17, 01:00 PM   #3
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Originally Posted by Bubblehead1980 View Post
This is the .eqp file for the AI Jap Sub


Add an entry like you posted?

;equiment cfg file, high level of detail

;coning with 3 AA mounts, A01 , A02
Does it have a radar mast that is visible in the model but does nothing? Is it listed in the *.sns file for the IJN AI subs? If not, I wonder what would happen if you edited radar into the IJN AI subs *.sns file like this:

[Sensor 5] <<---- or whatever number is listed or not used in the IJN AI subs *.sns file .
NodeName=R01
LinkName=FuMO23
StartDate=19420301
EndDate=19451231

I haven't seen radar equipment on a Sampan of Fishing boat yet the *.sns radar entry gives them an alert beyond the 5 nm visual range alert... probably 8 - 10 nm?? (I haven't studied Jap radar distances)

This is way beyond my knowledge of the SH4 files, sorry.

It's worth a try.

Maybe give the lookouts on the IJN AI subs the power the IJN DD's etc have that spot you at 9,000 yards plus... lol

Last edited by aanker; 06-16-17 at 02:01 PM.
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Old 06-16-17, 03:54 PM   #4
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Originally Posted by aanker View Post
Does it have a radar mast that is visible in the model but does nothing? Is it listed in the *.sns file for the IJN AI subs? If not, I wonder what would happen if you edited radar into the IJN AI subs *.sns file like this:

[Sensor 5] <<---- or whatever number is listed or not used in the IJN AI subs *.sns file .
NodeName=R01
LinkName=FuMO23
StartDate=19420301
EndDate=19451231

I haven't seen radar equipment on a Sampan of Fishing boat yet the *.sns radar entry gives them an alert beyond the 5 nm visual range alert... probably 8 - 10 nm?? (I haven't studied Jap radar distances)

This is way beyond my knowledge of the SH4 files, sorry.

It's worth a try.

Maybe give the lookouts on the IJN AI subs the power the IJN DD's etc have that spot you at 9,000 yards plus... lol


A bit beyond my current knowledge as well, why am asking lol.

Definitely don't want to up their visuals to the ridiculous levels RSRD has by default lol(run a mod to tone them down to reasonable levels). The whole idea is I can't get subs to show up on radar for some reason like other ships which is fine subs were tough to get on radar sets of the day. Batfish in Feb 45 would gain contact and lose it and regain. Relatively small ships sitting low in water and all.

There are no visible antennas.

Batfish sunk 3 subs in 3 days in Feb 45, two contacts were made first due to japanese sub's radar emissions, which Batfish closed in on then established radar contact. My thinking is give them radar in the sim in later years, help player close in. With my radar mod, they won't pick you up on surface until youre pretty close unless showing them your broadsides. My radar mod for enemy surface ships solves this.)

My two goals for ijn subs is to equip with radar and make them show up on SJ radar as well.
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Old 06-16-17, 07:00 PM   #5
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Yes, BATFISH is the only US sub to do this. In SH1 I was 'Sub killer' lol

What does Ducimus call his AI Jap sub? I've looked in the Sea folder and Roster in TMO 2.5.

You're partly responsible for getting AI warships to accurately fire torpedo's a few years ago, interesting topic I just read. Well done!
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Old 06-16-17, 07:07 PM   #6
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Yes, BATFISH is the only US sub to do this. In SH1 I was 'Sub killer' lol

What does Ducimus call his AI Jap sub? I've looked in the Sea folder and Roster in TMO 2.5.

You're partly responsible for getting AI warships to accurately fire torpedo's a few years ago, interesting topic I just read. Well done!
NSS AI Jap sub.

I am? I didn't know they ever got that figured out. Which thread are you referring to ? I need to implement this to my install.

I added a radar to the AI Jap sub. Will test soon.
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Old 06-16-17, 07:40 PM   #7
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Originally Posted by Bubblehead1980 View Post
NSS AI Jap sub.

I am? I didn't know they ever got that figured out. Which thread are you referring to ? I need to implement this to my install.

I added a radar to the AI Jap sub. Will test soon.
The pictures - screenshots are gone now but here you are:

http://www.subsim.com/radioroom/showthread.php?t=207517

Original file is screwy however this may be it:
http://www.subsim.com/radioroom/down...o=file&id=4491

I hope you were successful with the radar

Last edited by aanker; 06-16-17 at 08:24 PM.
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