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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||||||||
Stowaway
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Here's the reason: The AI sub sends link-contacts all the time, which I do not want for this scenario, I want the player to be the sole hunter- I had the Spartan ingame initially, but it caused only problems and I couldn't figure out a workaround that's worth it. ![]() Quote:
The player has no information what the enemy sub (there are 4 random ones, picked at mission start btw.) has done in the hour after HMS Spartan lost contact. It can spawn relatively close, or rather far away - simulating slow/fast speed, and to help with replayability. Quote:
Additionally, the briefing does mention the sub is heading for the Denmark Strait, which is due West, roughly. ![]() I'm sorry it was ultimately way too easy for a seasoned player like you, the AAR clearly shows you know the drill and I actually want to design missions for players like you, the type that plays "thoroughly"... if that makes any sense. |
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#2 | ||||
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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![]() and this one: ![]() In your mission you have 31 civilian ships in the middle of heavy storm. Quote:
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I think better solution is give player quite correct last position of soviet sub but increase time for since contact lost. (Weather is so bad, Orion couldn't start earlier) Quote:
Like I said before, this scenario is very good and nice for playing. |
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#3 | ||||
Stowaway
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Yes, but ingame the weather isn't even that bad, despite the official sea state, that's why I left the fishers out there. But you raise a point worth thinking about!
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The fishermen, however... Quote:
Spartan will be back soon. Overzealous players attacking this, instead of the enemy sub, was my original reason to add it besides immersion in the first place. Quote:
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#4 |
Stowaway
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Alright, I edited the mission according to your feedback.
I can't edit my original release-post, so I'll post the mission here for you in case you want to give it another go, and simply abuse you as a test-subject. I'd sure appreciate it. ![]() Changelog: - Enemy sub(s) now have 3hrs headstart instead of 30min - Fishing vessels removed / approaching Reykjavik to evade the storm - HMS Spartan (SSN 111) is back in - Yankee-class spawn position fixed - Other subs spawn positions adjusted - Civilian and fauna traffic redone from scratch - Mines are prohibited, orders adjusted accordingly - If player drops torpedoes or mine, mission will abort - adjustments to, hopefully, raise the difficulty of the mission - Penguin 2 -> Penguin 8 - whydidn'tidosointhefirstplace? ![]() Raw Mission: |
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#5 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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New version completed.
This time my target was Delta III. Getting high speed and altitude after start. ![]() Decreasing atlitude near OPAREA (visible ploted circles and planed places for sonobuoys) ![]() Sonobuoy plan ![]() Sonobuoy work ![]() ![]() Visible civilians from low altitude ![]() First 50 Hz detected (sonobuoy #7) ![]() Identification ![]() Attack (after permission) ![]() ![]() Going home ![]() ...going home ![]() ![]() Risky landing ![]() ![]() Summary ![]() Nice work Nipplespanner ![]() BTW do you know, all MPA's can start directly from airfield? (on the ground) |
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#6 |
Stowaway
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Uh, nice, I gotta try that buoy circles tactic!
What are MPA? (oh, Maritime Patrol Aircraft I assume?) And no, I did not know that, but I'm gonna check it out for future missions. Last edited by Nippelspanner; 04-28-17 at 11:40 AM. |
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#7 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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MPA
For starting from ground, change this: ...or, you can manualy change position for P3 Orion: 1) Place airplane on South end of airstrip, heading North 2) Give altitude 200-210 (on 3d view half of airplane should be under airstrip concrete) Starting procedure: 1) Set gear down! - most important thing 2) press "3" (high speed) (I didn't see your edition before. Long time for postin was caused chcecking changes for Penguin 8 in mission editor) |
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