SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-17-17, 11:47 AM   #14
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by itadriver View Post
oops... It is really for japanese.
This is the command room. You can see it in the film :

 




Quote:
Originally Posted by itadriver View Post
this is the best solution, I think.
I would prefer all the lookouts on the bridge, like this :

 






About the guns' interface, I don't know if it wouldn't be better to give access to manual (player) fire only for the AA guns, as it will be difficult to fire on targets that are + 25 km away without the help of range finders ...

Quote:
Originally Posted by bismarck1011 View Post
Isn't this the yamato model from IJNWSM2.0 for silent hunter 3? it's a rare mod with playable japanese ships.
No, I've found the model in LSH 3, where there are :
- BB Yamato
- BB Fuso
- CA Maya
- CA Tone
- CL Kuma
- CL Naka
- CV Shokaku
- CVE Akitsu
- CVS Chitose
- DD Asashio
- DD Mutsuki
- DE Akikaze

Quote:
Originally Posted by bismarck1011 View Post
It can't be found but i still have you downloaded if anyone want models from it, there nice.
Really ? Yes, I would like to try this mod ! Even if I'm pretty sure that the Yamato is not as good as mine ! Maybe I'm wrong ?

Last edited by Kendras; 02-17-17 at 12:44 PM.
  Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:54 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.