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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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![]() Last edited by itadriver; 02-16-17 at 03:35 PM. |
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#2 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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#3 |
Torpedoman
![]() Join Date: Dec 2013
Location: pennsylvania
Posts: 112
Downloads: 1218
Uploads: 117
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Isn't this the yamato model from IJNWSM2.0 for silent hunter 3? it's a rare mod with playable japanese ships. It can't be found but i still have it downloaded if anyone want models from it, there nice.
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My youtube channel> https://www.youtube.com/watch?v=aX2hANYYCS0 My SH3 mediafire>https://www.mediafire.com/folder/p2q..._HUNTER_3_MODS My SH4 mediafire>https://www.mediafire.com/folder/1p7..._HUNTER_4_MODS Last edited by TheGreatElector; 11-15-18 at 08:37 PM. |
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#4 | ||
Stowaway
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![]() ![]() I would prefer all the lookouts on the bridge, like this : About the guns' interface, I don't know if it wouldn't be better to give access to manual (player) fire only for the AA guns, as it will be difficult to fire on targets that are + 25 km away without the help of range finders ... ![]() Quote:
- BB Yamato - BB Fuso - CA Maya - CA Tone - CL Kuma - CL Naka - CV Shokaku - CVE Akitsu - CVS Chitose - DD Asashio - DD Mutsuki - DE Akikaze Quote:
![]() ![]() ![]() Last edited by Kendras; 02-17-17 at 12:44 PM. |
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#5 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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#6 | |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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![]() Quote:
![]() Compartments, zones, radar, hydrophone, radio and deck gun are ready. Now the other guns. |
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#7 |
Stowaway
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#8 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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Yes. You need a sub.zon not a bb.zon
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#9 |
Stowaway
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