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Old 02-24-16, 06:19 PM   #1
gap
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Originally Posted by vdr1981 View Post
Negative, without double 37mm there is no "freezing points" on board...


LOL
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Old 02-24-16, 06:22 PM   #2
vdr1981
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Originally Posted by gap View Post


LOL
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Old 02-24-16, 06:53 PM   #3
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yep, time to rest, but I don't give up on this. This particular bug is haunting me since at least three years ago...
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Old 02-25-16, 07:10 AM   #4
vdr1981
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Just a small update...

Even without any files/controllers, twin 37mm still freezes the game (removed sim, cam and zon file)...Definite sign that the problem is in 3D object...Somewhere...

When I was removed twin 37mm cam file, I was able to use manually front flak and in order to access front gun station I had to click rear flak gun...

So, all is working, it's just a matter of camera/station controllers settings. Somehow , I think the solution may be in camera.cam file. It's like some camera "definition" is missing...
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Old 02-25-16, 08:35 AM   #5
gap
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Originally Posted by vdr1981 View Post
...all is working, it's just a matter of camera/station controllers settings. Somehow , I think the solution may be in camera.cam file. It's like some camera "definition" is missing...
Thank you for your tips

today in the morning I was looking exactly in that direction. The problem can't be in camera.cam, because all the Flak guns use the same camera definition. Knowing that, I focused my attention on the station controller. This is what I found:

37mmTSA.sim => GunStationController @ 37mmTSA_Soclu => GunStationController => NameDisplayable: 0
37mmTSA.sim => GunStationController @ 37mmTSA_Soclu => GunStationController => InteractiveObject => tooltip: 0
37mmTSA.sim => GunStationController @ 37mmTSA_Soclu => GunStationController => InteractiveObject => expertTooltip: 0

For all other guns, the same parameters point to appropriate tooltip number in menu.txt. See what I mean?
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Old 02-25-16, 09:02 AM   #6
vdr1981
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Quote:
Originally Posted by gap View Post
Thank you for your tips

today in the morning I was looking exactly in that direction. The problem can't be in camera.cam, because all the Flak guns use the same camera definition. Knowing that, I focused my attention on the station controller. This is what I found:

37mmTSA.sim => GunStationController @ 37mmTSA_Soclu => GunStationController => NameDisplayable: 0
37mmTSA.sim => GunStationController @ 37mmTSA_Soclu => GunStationController => InteractiveObject => tooltip: 0
37mmTSA.sim => GunStationController @ 37mmTSA_Soclu => GunStationController => InteractiveObject => expertTooltip: 0

For all other guns, the same parameters point to appropriate tooltip number in menu.txt. See what I mean?
I already tried to add name and tooltips...No good. You can try the same , just to make sure...
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Old 02-25-16, 09:36 AM   #7
gap
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Originally Posted by vdr1981 View Post
I already tried to add name and tooltips...No good. You can try the same , just to make sure...
Wait, I was going to give you a link to a patch I had created with menu.txt tooltips for the 3.7 cm twin gun and refeferences to them in its gun station controller, but you beat me on time. I am looking at some other settings right now
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