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#1 |
Navy Seal
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Hmm, I've tried your double 37mm flak...
It's just like you said...Everything work OK (AI and player can use the gun normally) until I walk with my avatar exactly to the right side of wintergarden platform?! ![]() ![]() It's interesting, if you stay on the left side of the wintergarden platform, double 37mm flak will work just as any other flak in the game... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() It must have something to do with that gun's topology then. Your report helps a lot. Thank you for testing! ![]() PS: can you man the gun if you walk to it from the correct side? Last edited by gap; 02-24-16 at 12:09 PM. |
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#3 |
Navy Seal
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Yes, absolutely...You can man it from all sides except mentioned wintergarden's right side...Note that this was tested on the U-flak sub...I'll check it out later what is going on with VIIC41 for example...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() I don't remember which U-boat/turm I tested that gun on, I don't think it will make any difference except maybe for space around the gun itself and ease of access to it... |
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#5 | |
Navy Seal
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EDIT Small illustration... Form this possition, all is working fine, manning the gun/leaving the station ect ... ![]() ...but walk just a little bit more further and the game freezes ... ![]() ![]() img upload
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#6 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() ![]() I have had yet another look into that Flak's model, but apparently there is nothing, not even an hidden mesh, which might come into the way of player's avatar ![]() |
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#7 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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YESSS, I know what's going with that gun at last! It isn't a problem of a mesh coming in player's way; it is a bone. More specifically the bone named Dmy_37mmTSA_Cam. As the name says it should be camera-related. I need to study some other guns before I can say what is its function, and the best soluce to the problem
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#8 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#9 | |
Navy Seal
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When game freezes, it will do so no mater how the gun is orientated, for example, if you walk to mentioned position while crew is aiming flak... Anything yet? ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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