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Old 12-02-15, 06:07 AM   #13
TorpX
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As Sniper said, it is not the range to the target, but the distance the torpedo travels that is important.

Generally speaking, the arming distance was determined not only by what was required for the attacking boats safety, but also by what was thought to be necessary for the torpedo to make a normal run. That is, for it to reach set depth, make any turn, and 'settle in' on it's run. I imagine that was the main factor for the Mk. 13. An aerial torpedo is going to fall deep, come up shallow, and possibly make another oscillation or two, before it evens out.

Blast radii in the game are pretty small, so even if the torp exploded as it armed, you shouldn't take any damage. At least not with stock torps and boats.

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