SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-18-15, 12:55 AM   #12
ColonelSandersLite
Captain
 
Join Date: Aug 2009
Posts: 481
Downloads: 74
Uploads: 3
Default

Ever just stand in the rain? You get wet pretty fast. Just saying. I've never really seen a study on it, but I suspect that how wet you get is more of a function of time rather than speed.

Quote:
Originally Posted by TorpX View Post
I thought about putting together a simple program that would track randomly generated ships through an area, and tally the number that were 'detected', but this seems like more trouble. If one wanted to know how well particular search patterns worked, with traffic on multiple axes, it might be necessary to do that kind of thing.
I've been thinking about doing just that as well. I'm reasonably certain that the math is solvable but the problem is pretty complex and I'm not a mathematician. I do know enough math and have put just enough thought into it to understand just how complex calculating the probabilities is though. I strongly suspect that it would be easier and faster for me to come up with a computer simulation that would provide a reasonable approximation.
__________________
My SH4 LP

Last edited by ColonelSandersLite; 08-18-15 at 01:00 AM.
ColonelSandersLite is offline   Reply With Quote
 

Tags
math, operations, searching


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:12 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.